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authormingchen2007-06-06 03:00:59 +0000
committermingchen2007-06-06 03:00:59 +0000
commitea798195758a6692b583930e5846c643157143be (patch)
tree50ac10b862332a622dc50c991591cc65c084d9b5 /OpenSim/OpenSim.RegionServer/world/ParcelManager.cs
parentUnhippos! (diff)
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Changes:
*Added support for Subdivision (use master avatar to login to try out) *Added Parcel Border support *Enabled user account storage, but only when a new account is created Bug Fixes: *Fixed crash on startup while in sandbox when "Setting up master avatar" *Fixed most core functions in ParcelManager and Parcel that where broken *Fixed Parcel saving to database Known Issues: *Dividing parcel fails in viewer (gives an error about needing 2 parcels)
Diffstat (limited to 'OpenSim/OpenSim.RegionServer/world/ParcelManager.cs')
-rw-r--r--OpenSim/OpenSim.RegionServer/world/ParcelManager.cs178
1 files changed, 115 insertions, 63 deletions
diff --git a/OpenSim/OpenSim.RegionServer/world/ParcelManager.cs b/OpenSim/OpenSim.RegionServer/world/ParcelManager.cs
index 8078bbb..68e22db 100644
--- a/OpenSim/OpenSim.RegionServer/world/ParcelManager.cs
+++ b/OpenSim/OpenSim.RegionServer/world/ParcelManager.cs
@@ -37,7 +37,7 @@ using OpenSim.Framework.Types;
37namespace OpenSim.RegionServer.world 37namespace OpenSim.RegionServer.world
38{ 38{
39 public delegate void ParcelPropertiesRequest(int start_x, int start_y, int end_x, int end_y, int sequence_id, bool snap_selection, ClientView remote_client); 39 public delegate void ParcelPropertiesRequest(int start_x, int start_y, int end_x, int end_y, int sequence_id, bool snap_selection, ClientView remote_client);
40 40 public delegate void ParcelDivideRequest(int west, int south, int east, int north, ClientView remote_client);
41 41
42 #region ParcelManager Class 42 #region ParcelManager Class
43 /// <summary> 43 /// <summary>
@@ -49,25 +49,28 @@ namespace OpenSim.RegionServer.world
49 #region Constants 49 #region Constants
50 //Parcel types set with flags in ParcelOverlay. 50 //Parcel types set with flags in ParcelOverlay.
51 //Only one of these can be used. 51 //Only one of these can be used.
52 public static byte PARCEL_TYPE_PUBLIC = (byte)0; //Equals 00000000 52 public const byte PARCEL_TYPE_PUBLIC = (byte)0; //Equals 00000000
53 public static byte PARCEL_TYPE_OWNED_BY_OTHER = (byte)1; //Equals 00000001 53 public const byte PARCEL_TYPE_OWNED_BY_OTHER = (byte)1; //Equals 00000001
54 public static byte PARCEL_TYPE_OWNED_BY_GROUP = (byte)2; //Equals 00000010 54 public const byte PARCEL_TYPE_OWNED_BY_GROUP = (byte)2; //Equals 00000010
55 public static byte PARCEL_TYPE_OWNED_BY_REQUESTER = (byte)3; //Equals 00000011 55 public const byte PARCEL_TYPE_OWNED_BY_REQUESTER = (byte)3; //Equals 00000011
56 public static byte PARCEL_TYPE_IS_FOR_SALE = (byte)4; //Equals 00000100 56 public const byte PARCEL_TYPE_IS_FOR_SALE = (byte)4; //Equals 00000100
57 public static byte PARCEL_TYPE_IS_BEING_AUCTIONED = (byte)5; //Equals 00000101 57 public const byte PARCEL_TYPE_IS_BEING_AUCTIONED = (byte)5; //Equals 00000101
58 58
59 59
60 //Flags that when set, a border on the given side will be placed 60 //Flags that when set, a border on the given side will be placed
61 //NOTE: North and East is assumable by the west and south sides (if parcel to east has a west border, then I have an east border; etc) 61 //NOTE: North and East is assumable by the west and south sides (if parcel to east has a west border, then I have an east border; etc)
62 //This took forever to figure out -- jeesh. /blame LL for even having to send these 62 //This took forever to figure out -- jeesh. /blame LL for even having to send these
63 public static byte PARCEL_FLAG_PROPERTY_BORDER_WEST = (byte)64; //Equals 01000000 63 public const byte PARCEL_FLAG_PROPERTY_BORDER_WEST = (byte)64; //Equals 01000000
64 public static byte PARCEL_FLAG_PROPERTY_BORDER_SOUTH = (byte)128; //Equals 10000000 64 public const byte PARCEL_FLAG_PROPERTY_BORDER_SOUTH = (byte)128; //Equals 10000000
65
65 66
67 //These are other constants. Yay!
68 public const int START_PARCEL_LOCAL_ID = 1;
66 #endregion 69 #endregion
67 70
68 #region Member Variables 71 #region Member Variables
69 public Dictionary<int, Parcel> parcelList = new Dictionary<int, Parcel>(); 72 public Dictionary<int, Parcel> parcelList = new Dictionary<int, Parcel>();
70 private int lastParcelLocalID = -1; 73 private int lastParcelLocalID = START_PARCEL_LOCAL_ID - 1;
71 private int[,] parcelIDList = new int[64, 64]; 74 private int[,] parcelIDList = new int[64, 64];
72 75
73 private static World m_world; 76 private static World m_world;
@@ -78,8 +81,7 @@ namespace OpenSim.RegionServer.world
78 { 81 {
79 82
80 m_world = world; 83 m_world = world;
81 Console.WriteLine("Created ParcelManager Object"); 84 parcelIDList.Initialize();
82
83 85
84 } 86 }
85 #endregion 87 #endregion
@@ -90,15 +92,15 @@ namespace OpenSim.RegionServer.world
90 public void ParcelFromStorage(ParcelData data) 92 public void ParcelFromStorage(ParcelData data)
91 { 93 {
92 Parcel new_parcel = new Parcel(data.ownerID, data.isGroupOwned, m_world); 94 Parcel new_parcel = new Parcel(data.ownerID, data.isGroupOwned, m_world);
93 new_parcel.parcelData = data; 95 new_parcel.parcelData = data.Copy();
94 new_parcel.setParcelBitmapFromByteArray(); 96 new_parcel.setParcelBitmapFromByteArray();
97 addParcel(new_parcel);
95 98
96 this.addParcel(new_parcel);
97 } 99 }
98 100
99 public void NoParcelDataFromStorage() 101 public void NoParcelDataFromStorage()
100 { 102 {
101 this.resetSimParcels(); 103 resetSimParcels();
102 } 104 }
103 #endregion 105 #endregion
104 106
@@ -120,7 +122,7 @@ namespace OpenSim.RegionServer.world
120 { 122 {
121 lastParcelLocalID++; 123 lastParcelLocalID++;
122 new_parcel.parcelData.localID = lastParcelLocalID; 124 new_parcel.parcelData.localID = lastParcelLocalID;
123 parcelList.Add(lastParcelLocalID, new_parcel); 125 parcelList.Add(lastParcelLocalID, new_parcel.Copy());
124 126
125 127
126 bool[,] parcelBitmap = new_parcel.getParcelBitmap(); 128 bool[,] parcelBitmap = new_parcel.getParcelBitmap();
@@ -135,6 +137,9 @@ namespace OpenSim.RegionServer.world
135 } 137 }
136 } 138 }
137 } 139 }
140 parcelList[lastParcelLocalID].forceUpdateParcelInfo();
141
142
138 } 143 }
139 /// <summary> 144 /// <summary>
140 /// Removes a parcel from the list. Will not remove if local_id is still owning an area in parcelIDList 145 /// Removes a parcel from the list. Will not remove if local_id is still owning an area in parcelIDList
@@ -198,9 +203,9 @@ namespace OpenSim.RegionServer.world
198 int totalX = end_x - start_x; 203 int totalX = end_x - start_x;
199 int totalY = end_y - start_y; 204 int totalY = end_y - start_y;
200 int x, y; 205 int x, y;
201 for (x = 0; x < totalX; x++) 206 for (y = 0; y < totalY; y++)
202 { 207 {
203 for (y = 0; y < totalY; y++) 208 for (x = 0; x < totalX; x++)
204 { 209 {
205 Parcel tempParcel = getParcel(start_x + x, start_y + y); 210 Parcel tempParcel = getParcel(start_x + x, start_y + y);
206 if (tempParcel == null) return false; //No such parcel at that point 211 if (tempParcel == null) return false; //No such parcel at that point
@@ -221,16 +226,24 @@ namespace OpenSim.RegionServer.world
221 } 226 }
222 227
223 //Lets create a new parcel with bitmap activated at that point (keeping the old parcels info) 228 //Lets create a new parcel with bitmap activated at that point (keeping the old parcels info)
224 Parcel newParcel = startParcel; 229 Parcel newParcel = startParcel.Copy();
230 newParcel.parcelData.parcelName = "Subdivision of " + newParcel.parcelData.parcelName;
231
225 newParcel.setParcelBitmap(Parcel.getSquareParcelBitmap(start_x, start_y, end_x, end_y)); 232 newParcel.setParcelBitmap(Parcel.getSquareParcelBitmap(start_x, start_y, end_x, end_y));
226 233
227 //Now, lets set the subdivision area of the original to false 234 //Now, lets set the subdivision area of the original to false
228 int startParcelIndex = startParcel.parcelData.localID; 235 int startParcelIndex = startParcel.parcelData.localID;
229 parcelList[startParcelIndex].setParcelBitmap(Parcel.modifyParcelBitmapSquare(parcelList[startParcelIndex].getParcelBitmap(), start_x, start_y, end_x, end_y, false)); 236 parcelList[startParcelIndex].setParcelBitmap(Parcel.modifyParcelBitmapSquare(startParcel.getParcelBitmap(), start_x, start_y, end_x, end_y, false));
237 parcelList[startParcelIndex].forceUpdateParcelInfo();
238
230 239
231 //Now add the new parcel 240 //Now add the new parcel
232 addParcel(newParcel); 241 addParcel(newParcel);
233 242
243
244
245
246
234 return true; 247 return true;
235 } 248 }
236 /// <summary> 249 /// <summary>
@@ -247,6 +260,7 @@ namespace OpenSim.RegionServer.world
247 //NOTE: The following only connects the parcels in each corner and not all the parcels that are within the selection box! 260 //NOTE: The following only connects the parcels in each corner and not all the parcels that are within the selection box!
248 //This should be fixed later -- somewhat "incomplete code" --Ming 261 //This should be fixed later -- somewhat "incomplete code" --Ming
249 Parcel startParcel, endParcel; 262 Parcel startParcel, endParcel;
263
250 try 264 try
251 { 265 {
252 startParcel = getParcel(start_x, start_y); 266 startParcel = getParcel(start_x, start_y);
@@ -295,9 +309,9 @@ namespace OpenSim.RegionServer.world
295 int sequenceID = 0; 309 int sequenceID = 0;
296 ParcelOverlayPacket packet; 310 ParcelOverlayPacket packet;
297 311
298 for (x = 0; x < 64; x++) 312 for (y = 0; y < 64; y++)
299 { 313 {
300 for (y = 0; y < 64; y++) 314 for (x = 0; x < 64; x++)
301 { 315 {
302 byte tempByte = (byte)0; //This represents the byte for the current 4x4 316 byte tempByte = (byte)0; //This represents the byte for the current 4x4
303 Parcel currentParcelBlock = getParcel(x * 4, y * 4); 317 Parcel currentParcelBlock = getParcel(x * 4, y * 4);
@@ -329,7 +343,7 @@ namespace OpenSim.RegionServer.world
329 { 343 {
330 tempByte = Convert.ToByte(tempByte | PARCEL_FLAG_PROPERTY_BORDER_WEST); 344 tempByte = Convert.ToByte(tempByte | PARCEL_FLAG_PROPERTY_BORDER_WEST);
331 } 345 }
332 else if (getParcel(x - 1, y) != currentParcelBlock) 346 else if (getParcel((x - 1) * 4, y * 4) != currentParcelBlock)
333 { 347 {
334 tempByte = Convert.ToByte(tempByte | PARCEL_FLAG_PROPERTY_BORDER_WEST); 348 tempByte = Convert.ToByte(tempByte | PARCEL_FLAG_PROPERTY_BORDER_WEST);
335 } 349 }
@@ -338,7 +352,7 @@ namespace OpenSim.RegionServer.world
338 { 352 {
339 tempByte = Convert.ToByte(tempByte | PARCEL_FLAG_PROPERTY_BORDER_SOUTH); 353 tempByte = Convert.ToByte(tempByte | PARCEL_FLAG_PROPERTY_BORDER_SOUTH);
340 } 354 }
341 else if (getParcel(x, y - 1) != currentParcelBlock) 355 else if (getParcel(x * 4, (y - 1) * 4) != currentParcelBlock)
342 { 356 {
343 tempByte = Convert.ToByte(tempByte | PARCEL_FLAG_PROPERTY_BORDER_SOUTH); 357 tempByte = Convert.ToByte(tempByte | PARCEL_FLAG_PROPERTY_BORDER_SOUTH);
344 } 358 }
@@ -373,8 +387,10 @@ namespace OpenSim.RegionServer.world
373 //Remove all the parcels in the sim and add a blank, full sim parcel set to public 387 //Remove all the parcels in the sim and add a blank, full sim parcel set to public
374 parcelList.Clear(); 388 parcelList.Clear();
375 parcelIDList.Initialize(); 389 parcelIDList.Initialize();
390
376 Parcel fullSimParcel = new Parcel(LLUUID.Zero, false, m_world); 391 Parcel fullSimParcel = new Parcel(LLUUID.Zero, false, m_world);
377 fullSimParcel.setParcelBitmap(Parcel.basicFullRegionParcelBitmap()); 392
393 fullSimParcel.setParcelBitmap(Parcel.getSquareParcelBitmap(0, 0, 256, 256));
378 fullSimParcel.parcelData.parcelName = "Your Sim Parcel"; 394 fullSimParcel.parcelData.parcelName = "Your Sim Parcel";
379 fullSimParcel.parcelData.parcelDesc = ""; 395 fullSimParcel.parcelData.parcelDesc = "";
380 396
@@ -382,8 +398,8 @@ namespace OpenSim.RegionServer.world
382 fullSimParcel.parcelData.salePrice = 1; 398 fullSimParcel.parcelData.salePrice = 1;
383 fullSimParcel.parcelData.parcelFlags = libsecondlife.Parcel.ParcelFlags.ForSale; 399 fullSimParcel.parcelData.parcelFlags = libsecondlife.Parcel.ParcelFlags.ForSale;
384 fullSimParcel.parcelData.parcelStatus = libsecondlife.Parcel.ParcelStatus.Leased; 400 fullSimParcel.parcelData.parcelStatus = libsecondlife.Parcel.ParcelStatus.Leased;
385 addParcel(fullSimParcel);
386 401
402 addParcel(fullSimParcel);
387 403
388 } 404 }
389 #endregion 405 #endregion
@@ -430,13 +446,25 @@ namespace OpenSim.RegionServer.world
430 { 446 {
431 if (x >= 0 && y >= 0 && x <= 256 && x <= 256) 447 if (x >= 0 && y >= 0 && x <= 256 && x <= 256)
432 { 448 {
433 return (this.parcelBitmap[x / 4, y / 4] == true); 449 return (parcelBitmap[x / 4, y / 4] == true);
434 } 450 }
435 else 451 else
436 { 452 {
437 return false; 453 return false;
438 } 454 }
439 } 455 }
456
457 public Parcel Copy()
458 {
459 Parcel newParcel = new Parcel(this.parcelData.ownerID, this.parcelData.isGroupOwned, m_world);
460
461 //Place all new variables here!
462 newParcel.parcelBitmap = (bool[,])(this.parcelBitmap.Clone());
463 newParcel.parcelData = parcelData.Copy();
464
465 return newParcel;
466 }
467
440 #endregion 468 #endregion
441 469
442 470
@@ -453,33 +481,33 @@ namespace OpenSim.RegionServer.world
453 ParcelPropertiesPacket updatePacket = new ParcelPropertiesPacket(); 481 ParcelPropertiesPacket updatePacket = new ParcelPropertiesPacket();
454 updatePacket.ParcelData.AABBMax = parcelData.AABBMax; 482 updatePacket.ParcelData.AABBMax = parcelData.AABBMax;
455 updatePacket.ParcelData.AABBMin = parcelData.AABBMin; 483 updatePacket.ParcelData.AABBMin = parcelData.AABBMin;
456 updatePacket.ParcelData.Area = this.parcelData.area; 484 updatePacket.ParcelData.Area = parcelData.area;
457 updatePacket.ParcelData.AuctionID = this.parcelData.auctionID; 485 updatePacket.ParcelData.AuctionID = parcelData.auctionID;
458 updatePacket.ParcelData.AuthBuyerID = this.parcelData.authBuyerID; //unemplemented 486 updatePacket.ParcelData.AuthBuyerID =parcelData.authBuyerID; //unemplemented
459 487
460 updatePacket.ParcelData.Bitmap = this.convertParcelBitmapToBytes(); 488 updatePacket.ParcelData.Bitmap = parcelData.parcelBitmapByteArray;
461 489
462 updatePacket.ParcelData.Desc = libsecondlife.Helpers.StringToField(this.parcelData.parcelDesc); 490 updatePacket.ParcelData.Desc = libsecondlife.Helpers.StringToField(parcelData.parcelDesc);
463 updatePacket.ParcelData.Category = (byte)this.parcelData.category; 491 updatePacket.ParcelData.Category = (byte)parcelData.category;
464 updatePacket.ParcelData.ClaimDate = this.parcelData.claimDate; 492 updatePacket.ParcelData.ClaimDate = parcelData.claimDate;
465 updatePacket.ParcelData.ClaimPrice = this.parcelData.claimPrice; 493 updatePacket.ParcelData.ClaimPrice = parcelData.claimPrice;
466 updatePacket.ParcelData.GroupID = this.parcelData.groupID; 494 updatePacket.ParcelData.GroupID = parcelData.groupID;
467 updatePacket.ParcelData.GroupPrims = this.parcelData.groupPrims; 495 updatePacket.ParcelData.GroupPrims = parcelData.groupPrims;
468 updatePacket.ParcelData.IsGroupOwned = this.parcelData.isGroupOwned; 496 updatePacket.ParcelData.IsGroupOwned = parcelData.isGroupOwned;
469 updatePacket.ParcelData.LandingType = (byte)0; //unemplemented 497 updatePacket.ParcelData.LandingType = (byte)0; //unemplemented
470 updatePacket.ParcelData.LocalID = (byte)this.parcelData.localID; 498 updatePacket.ParcelData.LocalID = (byte)parcelData.localID;
471 updatePacket.ParcelData.MaxPrims = 1000; //unemplemented 499 updatePacket.ParcelData.MaxPrims = 1000; //unemplemented
472 updatePacket.ParcelData.MediaAutoScale = (byte)0; //unemplemented 500 updatePacket.ParcelData.MediaAutoScale = (byte)0; //unemplemented
473 updatePacket.ParcelData.MediaID = LLUUID.Zero; //unemplemented 501 updatePacket.ParcelData.MediaID = LLUUID.Zero; //unemplemented
474 updatePacket.ParcelData.MediaURL = Helpers.StringToField(""); //unemplemented 502 updatePacket.ParcelData.MediaURL = Helpers.StringToField(""); //unemplemented
475 updatePacket.ParcelData.MusicURL = Helpers.StringToField(""); //unemplemented 503 updatePacket.ParcelData.MusicURL = Helpers.StringToField(""); //unemplemented
476 updatePacket.ParcelData.Name = Helpers.StringToField(this.parcelData.parcelName); 504 updatePacket.ParcelData.Name = Helpers.StringToField(parcelData.parcelName);
477 updatePacket.ParcelData.OtherCleanTime = 0; //unemplemented 505 updatePacket.ParcelData.OtherCleanTime = 0; //unemplemented
478 updatePacket.ParcelData.OtherCount = 0; //unemplemented 506 updatePacket.ParcelData.OtherCount = 0; //unemplemented
479 updatePacket.ParcelData.OtherPrims = 0; //unemplented 507 updatePacket.ParcelData.OtherPrims = 0; //unemplented
480 updatePacket.ParcelData.OwnerID = this.parcelData.ownerID; 508 updatePacket.ParcelData.OwnerID = parcelData.ownerID;
481 updatePacket.ParcelData.OwnerPrims = 0; //unemplemented 509 updatePacket.ParcelData.OwnerPrims = 0; //unemplemented
482 updatePacket.ParcelData.ParcelFlags = (uint)this.parcelData.parcelFlags; //unemplemented 510 updatePacket.ParcelData.ParcelFlags = (uint)parcelData.parcelFlags; //unemplemented
483 updatePacket.ParcelData.ParcelPrimBonus = (float)1.0; //unemplemented 511 updatePacket.ParcelData.ParcelPrimBonus = (float)1.0; //unemplemented
484 updatePacket.ParcelData.PassHours = (float)0.0; //unemplemented 512 updatePacket.ParcelData.PassHours = (float)0.0; //unemplemented
485 updatePacket.ParcelData.PassPrice = 0; //unemeplemented 513 updatePacket.ParcelData.PassPrice = 0; //unemeplemented
@@ -490,7 +518,7 @@ namespace OpenSim.RegionServer.world
490 updatePacket.ParcelData.RegionPushOverride = true; //unemplemented 518 updatePacket.ParcelData.RegionPushOverride = true; //unemplemented
491 updatePacket.ParcelData.RentPrice = 0; //?? 519 updatePacket.ParcelData.RentPrice = 0; //??
492 updatePacket.ParcelData.RequestResult = 0;//?? 520 updatePacket.ParcelData.RequestResult = 0;//??
493 updatePacket.ParcelData.SalePrice = this.parcelData.salePrice; //unemplemented 521 updatePacket.ParcelData.SalePrice = parcelData.salePrice; //unemplemented
494 updatePacket.ParcelData.SelectedPrims = 0; //unemeplemented 522 updatePacket.ParcelData.SelectedPrims = 0; //unemeplemented
495 updatePacket.ParcelData.SelfCount = 0;//unemplemented 523 updatePacket.ParcelData.SelfCount = 0;//unemplemented
496 updatePacket.ParcelData.SequenceID = sequence_id; 524 updatePacket.ParcelData.SequenceID = sequence_id;
@@ -498,7 +526,7 @@ namespace OpenSim.RegionServer.world
498 updatePacket.ParcelData.SimWideTotalPrims = 0; //unemplemented 526 updatePacket.ParcelData.SimWideTotalPrims = 0; //unemplemented
499 updatePacket.ParcelData.SnapSelection = snap_selection; //Bleh - not important yet 527 updatePacket.ParcelData.SnapSelection = snap_selection; //Bleh - not important yet
500 updatePacket.ParcelData.SnapshotID = LLUUID.Zero; //Unemplemented 528 updatePacket.ParcelData.SnapshotID = LLUUID.Zero; //Unemplemented
501 updatePacket.ParcelData.Status = (byte)this.parcelData.parcelStatus; //?? 529 updatePacket.ParcelData.Status = (byte)parcelData.parcelStatus; //??
502 updatePacket.ParcelData.TotalPrims = 0; //unemplemented 530 updatePacket.ParcelData.TotalPrims = 0; //unemplemented
503 updatePacket.ParcelData.UserLocation = LLVector3.Zero; //unemplemented 531 updatePacket.ParcelData.UserLocation = LLVector3.Zero; //unemplemented
504 updatePacket.ParcelData.UserLookAt = LLVector3.Zero; //unemeplemented 532 updatePacket.ParcelData.UserLookAt = LLVector3.Zero; //unemeplemented
@@ -534,15 +562,25 @@ namespace OpenSim.RegionServer.world
534 } 562 }
535 } 563 }
536 } 564 }
537 this.parcelData.AABBMin = new LLVector3((float)(min_x * 4), (float)(min_y * 4), m_world.Terrain[(min_x * 4), (min_y * 4)]); 565 parcelData.AABBMin = new LLVector3((float)(min_x * 4), (float)(min_y * 4), m_world.Terrain[(min_x * 4), (min_y * 4)]);
538 this.parcelData.AABBMax = new LLVector3((float)(max_x * 4), (float)(max_y * 4), m_world.Terrain[(max_x * 4), (max_y * 4)]); 566 parcelData.AABBMax = new LLVector3((float)(max_x * 4), (float)(max_y * 4), m_world.Terrain[(max_x * 4), (max_y * 4)]);
539 this.parcelData.area = tempArea; 567 parcelData.area = tempArea;
540 } 568 }
541 569
542 public void updateParcelBitmapByteArray() 570 public void updateParcelBitmapByteArray()
543 { 571 {
544 parcelData.parcelBitmapByteArray = convertParcelBitmapToBytes(); 572 parcelData.parcelBitmapByteArray = convertParcelBitmapToBytes();
545 } 573 }
574
575 /// <summary>
576 /// Update all settings in parcel such as area, bitmap byte array, etc
577 /// </summary>
578 public void forceUpdateParcelInfo()
579 {
580 this.updateAABBAndAreaValues();
581 this.updateParcelBitmapByteArray();
582 }
583
546 public void setParcelBitmapFromByteArray() 584 public void setParcelBitmapFromByteArray()
547 { 585 {
548 parcelBitmap = convertBytesToParcelBitmap(); 586 parcelBitmap = convertBytesToParcelBitmap();
@@ -565,9 +603,9 @@ namespace OpenSim.RegionServer.world
565 else 603 else
566 { 604 {
567 //Valid: Lets set it 605 //Valid: Lets set it
568 this.parcelBitmap = bitmap; 606 parcelBitmap = bitmap;
569 updateAABBAndAreaValues(); 607 forceUpdateParcelInfo();
570 updateParcelBitmapByteArray(); 608
571 } 609 }
572 } 610 }
573 /// <summary> 611 /// <summary>
@@ -608,9 +646,17 @@ namespace OpenSim.RegionServer.world
608 private bool[,] convertBytesToParcelBitmap() 646 private bool[,] convertBytesToParcelBitmap()
609 { 647 {
610 bool[,] tempConvertMap = new bool[64, 64]; 648 bool[,] tempConvertMap = new bool[64, 64];
611 649 //00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
650 //00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
651 //00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
652 //00000000 00000000 00000000 00000001 10000000 00000000 00000000 00000000
653 //00000000 00000000 00000000 00000001 10000000 00000000 00000000 00000000
654 //00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
655 //00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
656 //00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
657 //
612 byte tempByte = 0; 658 byte tempByte = 0;
613 int x = 0, y = 0, i = 0, bitNum = 0; 659 int x = 63, y = 63, i = 0, bitNum = 0;
614 for(i = 0; i < 512; i++) 660 for(i = 0; i < 512; i++)
615 { 661 {
616 tempByte = parcelData.parcelBitmapByteArray[i]; 662 tempByte = parcelData.parcelBitmapByteArray[i];
@@ -618,7 +664,12 @@ namespace OpenSim.RegionServer.world
618 { 664 {
619 bool bit = Convert.ToBoolean(Convert.ToByte(tempByte >> bitNum) & (byte)1); 665 bool bit = Convert.ToBoolean(Convert.ToByte(tempByte >> bitNum) & (byte)1);
620 tempConvertMap[x, y] = bit; 666 tempConvertMap[x, y] = bit;
621 if (x >= 64) y++; 667 x--;
668 if (x < 0)
669 {
670 y--;
671 x = 63;
672 }
622 } 673 }
623 } 674 }
624 return tempConvertMap; 675 return tempConvertMap;
@@ -646,7 +697,7 @@ namespace OpenSim.RegionServer.world
646 bool[,] tempBitmap = new bool[64, 64]; 697 bool[,] tempBitmap = new bool[64, 64];
647 tempBitmap.Initialize(); 698 tempBitmap.Initialize();
648 699
649 tempBitmap = modifyParcelBitmapSquare(tempBitmap, start_x, start_y, end_x, end_x, true); 700 tempBitmap = modifyParcelBitmapSquare(tempBitmap, start_x, start_y, end_x, end_y, true);
650 return tempBitmap; 701 return tempBitmap;
651 } 702 }
652 703
@@ -669,14 +720,14 @@ namespace OpenSim.RegionServer.world
669 } 720 }
670 721
671 int x, y; 722 int x, y;
672 for (x = 0; x < 64; x++) 723 for (y = 0; y < 64; y++)
673 { 724 {
674 for (y = 0; y < 64; y++) 725 for (x = 0; x < 64; x++)
675 { 726 {
676 if (x >= start_x / 4 && x <= end_x / 4 727 if (x >= start_x / 4 && x < end_x / 4
677 && y >= start_y / 4 && y <= end_y / 4) 728 && y >= start_y / 4 && y < end_y / 4)
678 { 729 {
679 parcel_bitmap[x, y] = true; 730 parcel_bitmap[x, y] = set_value;
680 } 731 }
681 } 732 }
682 } 733 }
@@ -699,12 +750,13 @@ namespace OpenSim.RegionServer.world
699 { 750 {
700 //Throw an exception - The bitmap is not 64x64 751 //Throw an exception - The bitmap is not 64x64
701 throw new Exception("Error: Invalid Parcel Bitmap - Bitmap_add in mergeParcelBitmaps"); 752 throw new Exception("Error: Invalid Parcel Bitmap - Bitmap_add in mergeParcelBitmaps");
753
702 } 754 }
703 755
704 int x, y; 756 int x, y;
705 for (x = 0; x < 64; x++) 757 for (y = 0; y < 64; y++)
706 { 758 {
707 for (y = 0; y < 64; y++) 759 for (x = 0; x < 64; x++)
708 { 760 {
709 if (bitmap_add[x, y]) 761 if (bitmap_add[x, y])
710 { 762 {