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author | MW | 2007-05-27 18:52:42 +0000 |
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committer | MW | 2007-05-27 18:52:42 +0000 |
commit | c746a2f9f4f0b1e7eea564effdae63472f79ab22 (patch) | |
tree | 54d23af3d168958bfec995cf2987cf5af79ac149 /OpenSim/OpenSim.RegionServer/UserConfigUtility.cs | |
parent | Goodbye World (diff) | |
download | opensim-SC_OLD-c746a2f9f4f0b1e7eea564effdae63472f79ab22.zip opensim-SC_OLD-c746a2f9f4f0b1e7eea564effdae63472f79ab22.tar.gz opensim-SC_OLD-c746a2f9f4f0b1e7eea564effdae63472f79ab22.tar.bz2 opensim-SC_OLD-c746a2f9f4f0b1e7eea564effdae63472f79ab22.tar.xz |
Should allow multiple worlds (and UDP servers) to be ran in one instance, just missing backend comms and working Avatar/primitives classes.
Diffstat (limited to 'OpenSim/OpenSim.RegionServer/UserConfigUtility.cs')
-rw-r--r-- | OpenSim/OpenSim.RegionServer/UserConfigUtility.cs | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/OpenSim/OpenSim.RegionServer/UserConfigUtility.cs b/OpenSim/OpenSim.RegionServer/UserConfigUtility.cs new file mode 100644 index 0000000..9f6abe9 --- /dev/null +++ b/OpenSim/OpenSim.RegionServer/UserConfigUtility.cs | |||
@@ -0,0 +1,10 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | |||
5 | namespace OpenSim | ||
6 | { | ||
7 | public class UserConfigUtility | ||
8 | { | ||
9 | } | ||
10 | } | ||