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authormingchen2007-06-07 16:29:10 +0000
committermingchen2007-06-07 16:29:10 +0000
commit458c6b6f1687a63c7b443a8e76ee31da75c99247 (patch)
treea96d8c96f7da66344f83fbdc2c15c3e421230e34 /OpenSim/OpenSim.RegionServer/Simulator/SceneObject.cs
parentFixed SVN: All Done! Sorry for the delay (3 / 3) (diff)
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*Added EstateSettings.cs and moved many relevant variables from RegionInfoBase to EstateSettings class and added an EstateSettings objection to RegionInfoBase
*Added a few missed copyright headers *Fixed a filename typo
Diffstat (limited to 'OpenSim/OpenSim.RegionServer/Simulator/SceneObject.cs')
-rw-r--r--OpenSim/OpenSim.RegionServer/Simulator/SceneObject.cs5
1 files changed, 1 insertions, 4 deletions
diff --git a/OpenSim/OpenSim.RegionServer/Simulator/SceneObject.cs b/OpenSim/OpenSim.RegionServer/Simulator/SceneObject.cs
index 1ef91c9..ce2b50d 100644
--- a/OpenSim/OpenSim.RegionServer/Simulator/SceneObject.cs
+++ b/OpenSim/OpenSim.RegionServer/Simulator/SceneObject.cs
@@ -41,11 +41,8 @@ namespace OpenSim.RegionServer.Simulator
41{ 41{
42 public class SceneObject : Entity 42 public class SceneObject : Entity
43 { 43 {
44 private LLUUID rootUUID;
45 private Dictionary<LLUUID, Primitive2> ChildPrimitives = new Dictionary<LLUUID, Primitive2>(); 44 private Dictionary<LLUUID, Primitive2> ChildPrimitives = new Dictionary<LLUUID, Primitive2>();
46 private Dictionary<uint, ClientView> m_clientThreads; 45
47 private World m_world;
48
49 public SceneObject() 46 public SceneObject()
50 { 47 {
51 48