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authorMW2007-05-27 18:52:42 +0000
committerMW2007-05-27 18:52:42 +0000
commitc746a2f9f4f0b1e7eea564effdae63472f79ab22 (patch)
tree54d23af3d168958bfec995cf2987cf5af79ac149 /OpenSim/OpenSim.RegionServer/RegionInfoBase.cs
parentGoodbye World (diff)
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Should allow multiple worlds (and UDP servers) to be ran in one instance, just missing backend comms and working Avatar/primitives classes.
Diffstat (limited to '')
-rw-r--r--OpenSim/OpenSim.RegionServer/RegionInfoBase.cs32
1 files changed, 0 insertions, 32 deletions
diff --git a/OpenSim/OpenSim.RegionServer/RegionInfoBase.cs b/OpenSim/OpenSim.RegionServer/RegionInfoBase.cs
deleted file mode 100644
index 42d3030..0000000
--- a/OpenSim/OpenSim.RegionServer/RegionInfoBase.cs
+++ /dev/null
@@ -1,32 +0,0 @@
1using System;
2using System.Collections.Generic;
3using System.Text;
4using System.Net;
5using System.Web;
6using System.IO;
7using OpenSim.Framework.Interfaces;
8using OpenSim.Framework.Utilities;
9using libsecondlife;
10
11namespace OpenSim
12{
13 public class RegionInfoBase
14 {
15 public LLUUID SimUUID;
16 public string RegionName;
17 public uint RegionLocX;
18 public uint RegionLocY;
19 public ulong RegionHandle;
20 public ushort RegionWaterHeight = 20;
21 public bool RegionTerraform = true;
22
23 public int IPListenPort;
24 public string IPListenAddr;
25
26 public RegionInfoBase()
27 {
28
29 }
30 }
31
32}