diff options
* LogFile now defaults to "{apptype}.log"
* cleaned away suo and user files.
* added handy string chat variety to the API
* Moved LockPhysicsEngine on World to SyncRoot on IWorld
* Introduced NextLocalId instead of World fuggliness.
* Transformed GetRegionInfo to Property on IWorld for great justice
* Extracted default wearables (good to have)
* Deleted unused BaseServer
* Used IWorld instead of World wherever possible
* The client constructor's not getting unused port any longer.
* Extracted ClientView factoring so PacketServer can be tweaked.
* Added SendLayerData to World
* Made WorldBase abstract and cleaned it up a bit
* added OpenGrid.Framework.Communications.dll.build and OpenSim.World.dll.build to svn
* Added code for two examples (but not in prebuild yet)
Diffstat (limited to '')
-rw-r--r-- | OpenSim/OpenSim.RegionServer/PacketServer.cs | 10 |
1 files changed, 9 insertions, 1 deletions
diff --git a/OpenSim/OpenSim.RegionServer/PacketServer.cs b/OpenSim/OpenSim.RegionServer/PacketServer.cs index ab77b5d..f1ca881 100644 --- a/OpenSim/OpenSim.RegionServer/PacketServer.cs +++ b/OpenSim/OpenSim.RegionServer/PacketServer.cs | |||
@@ -66,9 +66,17 @@ namespace OpenSim | |||
66 | 66 | ||
67 | } | 67 | } |
68 | 68 | ||
69 | protected virtual ClientView CreateNewClient(EndPoint remoteEP, UseCircuitCodePacket initialcirpack, Dictionary<uint, ClientView> clientThreads, IWorld world, AssetCache assetCache, PacketServer packServer, InventoryCache inventoryCache, AuthenticateSessionsBase authenSessions) | ||
70 | { | ||
71 | return new ClientView(remoteEP, initialcirpack, clientThreads, world, assetCache, packServer, inventoryCache, authenSessions ); | ||
72 | } | ||
73 | |||
69 | public virtual bool AddNewClient(EndPoint epSender, UseCircuitCodePacket useCircuit, AssetCache assetCache, InventoryCache inventoryCache, AuthenticateSessionsBase authenticateSessionsClass) | 74 | public virtual bool AddNewClient(EndPoint epSender, UseCircuitCodePacket useCircuit, AssetCache assetCache, InventoryCache inventoryCache, AuthenticateSessionsBase authenticateSessionsClass) |
70 | { | 75 | { |
71 | ClientView newuser = new ClientView(epSender, useCircuit, this.ClientThreads, this._localWorld, assetCache, this, inventoryCache, authenticateSessionsClass, serverPort); | 76 | ClientView newuser = |
77 | CreateNewClient(epSender, useCircuit, ClientThreads, _localWorld, assetCache, this, inventoryCache, | ||
78 | authenticateSessionsClass); | ||
79 | |||
72 | this.ClientThreads.Add(useCircuit.CircuitCode.Code, newuser); | 80 | this.ClientThreads.Add(useCircuit.CircuitCode.Code, newuser); |
73 | this.ClientAPIs.Add(useCircuit.CircuitCode.Code, (IClientAPI)newuser); | 81 | this.ClientAPIs.Add(useCircuit.CircuitCode.Code, (IClientAPI)newuser); |
74 | 82 | ||