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My fork of OpenSim for IG and MG, called SledjChisl.
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OpenSim
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OpenSim.RegionServer
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OpenSimNetworkHandler.cs
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author
MW
2007-06-10 13:14:46 +0000
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MW
2007-06-10 13:14:46 +0000
commit
6cfad7ff14b78ce4e817aa130861a2cd179edfb3
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0cc869e31fc65f519cc10adf026672f0cac39b8e
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OpenSim/OpenSim.RegionServer/OpenSimNetworkHandler.cs
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allows the texture of the created/sent primitive to be set.
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a few bug fixes
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