diff options
* LogFile now defaults to "{apptype}.log"
* cleaned away suo and user files.
* added handy string chat variety to the API
* Moved LockPhysicsEngine on World to SyncRoot on IWorld
* Introduced NextLocalId instead of World fuggliness.
* Transformed GetRegionInfo to Property on IWorld for great justice
* Extracted default wearables (good to have)
* Deleted unused BaseServer
* Used IWorld instead of World wherever possible
* The client constructor's not getting unused port any longer.
* Extracted ClientView factoring so PacketServer can be tweaked.
* Added SendLayerData to World
* Made WorldBase abstract and cleaned it up a bit
* added OpenGrid.Framework.Communications.dll.build and OpenSim.World.dll.build to svn
* Added code for two examples (but not in prebuild yet)
Diffstat (limited to 'OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build')
-rw-r--r-- | OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build b/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build index c988025..8384407 100644 --- a/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build +++ b/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build | |||
@@ -11,26 +11,26 @@ | |||
11 | <resources prefix="OpenSim.RegionServer" dynamicprefix="true" > | 11 | <resources prefix="OpenSim.RegionServer" dynamicprefix="true" > |
12 | </resources> | 12 | </resources> |
13 | <sources failonempty="true"> | 13 | <sources failonempty="true"> |
14 | <include name="NetworkServersInfo.cs" /> | 14 | <include name="AgentAssetUpload.cs" /> |
15 | <include name="UDPServer.cs" /> | ||
16 | <include name="AuthenticateSessionsLocal.cs" /> | 15 | <include name="AuthenticateSessionsLocal.cs" /> |
17 | <include name="AuthenticateSessionsRemote.cs" /> | 16 | <include name="AuthenticateSessionsRemote.cs" /> |
18 | <include name="OpenSimNetworkHandler.cs" /> | 17 | <include name="ClientView.API.cs" /> |
19 | <include name="UserConfigUtility.cs" /> | 18 | <include name="ClientView.cs" /> |
20 | <include name="ClientView.Grid.cs" /> | 19 | <include name="ClientView.Grid.cs" /> |
21 | <include name="PacketServer.cs" /> | ||
22 | <include name="ClientView.PacketHandlers.cs" /> | 20 | <include name="ClientView.PacketHandlers.cs" /> |
23 | <include name="VersionInfo.cs" /> | 21 | <include name="ClientView.ProcessPackets.cs" /> |
24 | <include name="AgentAssetUpload.cs" /> | ||
25 | <include name="ClientViewBase.cs" /> | 22 | <include name="ClientViewBase.cs" /> |
26 | <include name="RegionServerBase.cs" /> | ||
27 | <include name="CommsManager.cs" /> | 23 | <include name="CommsManager.cs" /> |
28 | <include name="ClientView.cs" /> | 24 | <include name="NetworkServersInfo.cs" /> |
29 | <include name="ClientView.API.cs" /> | 25 | <include name="OpenSimNetworkHandler.cs" /> |
30 | <include name="ClientView.ProcessPackets.cs" /> | 26 | <include name="PacketServer.cs" /> |
31 | <include name="CAPS/AdminWebFront.cs" /> | 27 | <include name="RegionServerBase.cs" /> |
32 | <include name="Assets/InventoryCache.cs" /> | 28 | <include name="UDPServer.cs" /> |
29 | <include name="UserConfigUtility.cs" /> | ||
30 | <include name="VersionInfo.cs" /> | ||
33 | <include name="Assets/AssetCache.cs" /> | 31 | <include name="Assets/AssetCache.cs" /> |
32 | <include name="Assets/InventoryCache.cs" /> | ||
33 | <include name="CAPS/AdminWebFront.cs" /> | ||
34 | </sources> | 34 | </sources> |
35 | <references basedir="${project::get-base-directory()}"> | 35 | <references basedir="${project::get-base-directory()}"> |
36 | <lib> | 36 | <lib> |