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authormingchen2007-06-07 16:29:10 +0000
committermingchen2007-06-07 16:29:10 +0000
commit458c6b6f1687a63c7b443a8e76ee31da75c99247 (patch)
treea96d8c96f7da66344f83fbdc2c15c3e421230e34 /OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build
parentFixed SVN: All Done! Sorry for the delay (3 / 3) (diff)
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*Added EstateSettings.cs and moved many relevant variables from RegionInfoBase to EstateSettings class and added an EstateSettings objection to RegionInfoBase
*Added a few missed copyright headers *Fixed a filename typo
Diffstat (limited to '')
-rw-r--r--OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build12
1 files changed, 6 insertions, 6 deletions
diff --git a/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build b/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build
index 204796e..702c90c 100644
--- a/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build
+++ b/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build
@@ -17,26 +17,26 @@
17 <include name="AuthenticateSessionsRemote.cs" /> 17 <include name="AuthenticateSessionsRemote.cs" />
18 <include name="OpenSimNetworkHandler.cs" /> 18 <include name="OpenSimNetworkHandler.cs" />
19 <include name="Grid.cs" /> 19 <include name="Grid.cs" />
20 <include name="RegionInfoBase.cs" />
21 <include name="PacketServer.cs" /> 20 <include name="PacketServer.cs" />
22 <include name="RegionInfo.cs" />
23 <include name="AuthenticateSessionsBase.cs" /> 21 <include name="AuthenticateSessionsBase.cs" />
24 <include name="VersionInfo.cs" /> 22 <include name="VersionInfo.cs" />
25 <include name="AgentAssetUpload.cs" /> 23 <include name="AgentAssetUpload.cs" />
26 <include name="RegionServerBase.cs" /> 24 <include name="RegionServerBase.cs" />
25 <include name="RegionInfoBase.cs" />
26 <include name="RegionInfo.cs" />
27 <include name="Simulator/Avatar.Client.cs" /> 27 <include name="Simulator/Avatar.Client.cs" />
28 <include name="Simulator/Entity.cs" /> 28 <include name="Simulator/Entity.cs" />
29 <include name="Simulator/Avatar.cs" />
30 <include name="Simulator/World.PacketHandlers.cs" /> 29 <include name="Simulator/World.PacketHandlers.cs" />
31 <include name="Simulator/Avatar.Update.cs" /> 30 <include name="Simulator/Avatar.Update.cs" />
32 <include name="Simulator/AvatarAnimations.cs" /> 31 <include name="Simulator/AvatarAnimations.cs" />
33 <include name="Simulator/ParcelManager.cs" />
34 <include name="Simulator/WorldBase.cs" /> 32 <include name="Simulator/WorldBase.cs" />
35 <include name="Simulator/SceneObject.cs" />
36 <include name="Simulator/World.cs" />
37 <include name="Simulator/Primitive.cs" /> 33 <include name="Simulator/Primitive.cs" />
38 <include name="Simulator/World.Scripting.cs" /> 34 <include name="Simulator/World.Scripting.cs" />
39 <include name="Simulator/Primitive2.cs" /> 35 <include name="Simulator/Primitive2.cs" />
36 <include name="Simulator/Avatar.cs" />
37 <include name="Simulator/World.cs" />
38 <include name="Simulator/SceneObject.cs" />
39 <include name="Simulator/ParcelManager.cs" />
40 <include name="Estate/EstateManager.cs" /> 40 <include name="Estate/EstateManager.cs" />
41 <include name="CAPS/AdminWebFront.cs" /> 41 <include name="CAPS/AdminWebFront.cs" />
42 <include name="Assets/InventoryCache.cs" /> 42 <include name="Assets/InventoryCache.cs" />