diff options
author | mingchen | 2007-06-07 14:23:19 +0000 |
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committer | mingchen | 2007-06-07 14:23:19 +0000 |
commit | f88a4777f9e9b23795aed5a7f364a93a73e9ed15 (patch) | |
tree | 7acf567aed35932ae0bcc5410698379bbb6087c0 /OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build | |
parent | *When avatar crosses parcel, it updates successfully in the viewer (diff) | |
download | opensim-SC_OLD-f88a4777f9e9b23795aed5a7f364a93a73e9ed15.zip opensim-SC_OLD-f88a4777f9e9b23795aed5a7f364a93a73e9ed15.tar.gz opensim-SC_OLD-f88a4777f9e9b23795aed5a7f364a93a73e9ed15.tar.bz2 opensim-SC_OLD-f88a4777f9e9b23795aed5a7f364a93a73e9ed15.tar.xz |
*Cleaned up namespaces, filenames, etc in OpenSim.RegionServer
NOTES:
*ClientView is now in the namespace OpenSim.RegionServer.Client
*Scripting is now in the namespace OpenSim.RegionServer.scripting
*Other various cleaning
Diffstat (limited to '')
-rw-r--r-- | OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build | 67 |
1 files changed, 34 insertions, 33 deletions
diff --git a/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build b/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build index bbd63f1..82fc661 100644 --- a/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build +++ b/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build | |||
@@ -11,48 +11,49 @@ | |||
11 | <resources prefix="OpenSim.RegionServer" dynamicprefix="true" > | 11 | <resources prefix="OpenSim.RegionServer" dynamicprefix="true" > |
12 | </resources> | 12 | </resources> |
13 | <sources failonempty="true"> | 13 | <sources failonempty="true"> |
14 | <include name="OpenSimMain.cs" /> | 14 | <include name="AuthenticateSessionsBase.cs" /> |
15 | <include name="UDPServer.cs" /> | ||
16 | <include name="AuthenticateSessionsLocal.cs" /> | 15 | <include name="AuthenticateSessionsLocal.cs" /> |
17 | <include name="AuthenticateSessionsRemote.cs" /> | 16 | <include name="AuthenticateSessionsRemote.cs" /> |
18 | <include name="OpenSimNetworkHandler.cs" /> | ||
19 | <include name="Grid.cs" /> | 17 | <include name="Grid.cs" /> |
20 | <include name="RegionInfoBase.cs" /> | 18 | <include name="OpenSimNetworkHandler.cs" /> |
21 | <include name="ClientView.Grid.cs" /> | ||
22 | <include name="PacketServer.cs" /> | ||
23 | <include name="RegionInfo.cs" /> | 19 | <include name="RegionInfo.cs" /> |
24 | <include name="ClientView.PacketHandlers.cs" /> | 20 | <include name="RegionInfoBase.cs" /> |
25 | <include name="AuthenticateSessionsBase.cs" /> | ||
26 | <include name="ClientView.ProcessPackets.cs" /> | ||
27 | <include name="VersionInfo.cs" /> | 21 | <include name="VersionInfo.cs" /> |
28 | <include name="AgentAssetUpload.cs" /> | 22 | <include name="AgentAssetUpload.cs" /> |
29 | <include name="ClientViewBase.cs" /> | ||
30 | <include name="RegionServerBase.cs" /> | 23 | <include name="RegionServerBase.cs" /> |
31 | <include name="ClientView.cs" /> | 24 | <include name="PacketServer.cs" /> |
25 | <include name="UDPServer.cs" /> | ||
26 | <include name="OpenSimMain.cs" /> | ||
32 | <include name="CAPS/AdminWebFront.cs" /> | 27 | <include name="CAPS/AdminWebFront.cs" /> |
33 | <include name="world/Avatar.Client.cs" /> | ||
34 | <include name="world/Entity.cs" /> | ||
35 | <include name="world/Avatar.cs" /> | ||
36 | <include name="world/World.PacketHandlers.cs" /> | ||
37 | <include name="world/Avatar.Update.cs" /> | ||
38 | <include name="world/AvatarAnimations.cs" /> | ||
39 | <include name="world/ParcelManager.cs" /> | ||
40 | <include name="world/WorldBase.cs" /> | ||
41 | <include name="world/SceneObject.cs" /> | ||
42 | <include name="world/World.cs" /> | ||
43 | <include name="world/Primitive.cs" /> | ||
44 | <include name="world/World.Scripting.cs" /> | ||
45 | <include name="world/Primitive2.cs" /> | ||
46 | <include name="world/scripting/IScriptHandler.cs" /> | ||
47 | <include name="world/scripting/ScriptFactory.cs" /> | ||
48 | <include name="world/scripting/IScriptContext.cs" /> | ||
49 | <include name="world/scripting/Script.cs" /> | ||
50 | <include name="world/scripting/IScriptEntity.cs" /> | ||
51 | <include name="world/scripting/Scripts/FollowRandomAvatar.cs" /> | ||
52 | <include name="Assets/InventoryCache.cs" /> | ||
53 | <include name="Assets/AssetCache.cs" /> | 28 | <include name="Assets/AssetCache.cs" /> |
54 | <include name="types/Mesh.cs" /> | 29 | <include name="Assets/InventoryCache.cs" /> |
55 | <include name="types/Triangle.cs" /> | 30 | <include name="Estate/EstateManager.cs" /> |
31 | <include name="Types/Mesh.cs" /> | ||
32 | <include name="Types/Triangle.cs" /> | ||
33 | <include name="Simulator/World.Scripting.cs" /> | ||
34 | <include name="Simulator/Entity.cs" /> | ||
35 | <include name="Simulator/Primitive.cs" /> | ||
36 | <include name="Simulator/WorldBase.cs" /> | ||
37 | <include name="Simulator/SceneObject.cs" /> | ||
38 | <include name="Simulator/World.cs" /> | ||
39 | <include name="Simulator/ParcelManager.cs" /> | ||
40 | <include name="Simulator/World.PacketHandlers.cs" /> | ||
41 | <include name="Simulator/Avatar.cs" /> | ||
42 | <include name="Simulator/Avatar.Update.cs" /> | ||
43 | <include name="Simulator/AvatarAnimations.cs" /> | ||
44 | <include name="Simulator/Primitive2.cs" /> | ||
45 | <include name="Simulator/Avatar.Client.cs" /> | ||
46 | <include name="Scripting/IScriptContext.cs" /> | ||
47 | <include name="Scripting/IScriptEntity.cs" /> | ||
48 | <include name="Scripting/Script.cs" /> | ||
49 | <include name="Scripting/ScriptFactory.cs" /> | ||
50 | <include name="Scripting/IScriptHandler.cs" /> | ||
51 | <include name="Scripting/Scripts/FollowRandomAvatar.cs" /> | ||
52 | <include name="Client/ClientViewBase.cs" /> | ||
53 | <include name="Client/ClientView.Grid.cs" /> | ||
54 | <include name="Client/ClientView.PacketHandlers.cs" /> | ||
55 | <include name="Client/ClientView.cs" /> | ||
56 | <include name="Client/ClientView.ProcessPackets.cs" /> | ||
56 | </sources> | 57 | </sources> |
57 | <references basedir="${project::get-base-directory()}"> | 58 | <references basedir="${project::get-base-directory()}"> |
58 | <lib> | 59 | <lib> |