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author | Adam Frisby | 2007-07-11 08:02:47 +0000 |
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committer | Adam Frisby | 2007-07-11 08:02:47 +0000 |
commit | 5c7ffdde0b9642a42e8f5987e06eb01220ff7776 (patch) | |
tree | 4b825dc642cb6eb9a060e54bf8d69288fbee4904 /OpenSim/OpenSim.RegionServer/Estate | |
parent | Who would have known that the only way of specifying utf-8 without preamble, ... (diff) | |
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* Wiping trunk in prep for Sugilite
Diffstat (limited to 'OpenSim/OpenSim.RegionServer/Estate')
-rw-r--r-- | OpenSim/OpenSim.RegionServer/Estate/EstateManager.cs | 293 |
1 files changed, 0 insertions, 293 deletions
diff --git a/OpenSim/OpenSim.RegionServer/Estate/EstateManager.cs b/OpenSim/OpenSim.RegionServer/Estate/EstateManager.cs deleted file mode 100644 index 0bf0615..0000000 --- a/OpenSim/OpenSim.RegionServer/Estate/EstateManager.cs +++ /dev/null | |||
@@ -1,293 +0,0 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | |||
5 | using OpenSim.Framework.Types; | ||
6 | using OpenSim.RegionServer.Simulator; | ||
7 | using OpenSim.RegionServer.Client; | ||
8 | |||
9 | using libsecondlife; | ||
10 | using libsecondlife.Packets; | ||
11 | |||
12 | namespace OpenSim.RegionServer.Estate | ||
13 | { | ||
14 | |||
15 | /// <summary> | ||
16 | /// Processes requests regarding estates. Refer to EstateSettings.cs in OpenSim.Framework. Types for all of the core settings | ||
17 | /// </summary> | ||
18 | public class EstateManager | ||
19 | { | ||
20 | private World m_world; | ||
21 | |||
22 | public EstateManager(World world) | ||
23 | { | ||
24 | m_world = world; //Estate settings found at world.m_regInfo.estateSettings | ||
25 | } | ||
26 | |||
27 | private bool convertParamStringToBool(byte[] field) | ||
28 | { | ||
29 | string s = Helpers.FieldToUTF8String(field); | ||
30 | if (s == "1" || s.ToLower() == "y" || s.ToLower() == "yes" || s.ToLower() == "t" || s.ToLower() == "true") | ||
31 | { | ||
32 | return true; | ||
33 | } | ||
34 | return false; | ||
35 | } | ||
36 | |||
37 | public void handleEstateOwnerMessage(EstateOwnerMessagePacket packet, ClientView remote_client) | ||
38 | { | ||
39 | if (remote_client.AgentID == m_world.m_regInfo.MasterAvatarAssignedUUID) | ||
40 | { | ||
41 | switch (Helpers.FieldToUTF8String(packet.MethodData.Method)) | ||
42 | { | ||
43 | case "getinfo": | ||
44 | Console.WriteLine("GETINFO Requested"); | ||
45 | this.sendRegionInfoPacketToAll(); | ||
46 | |||
47 | break; | ||
48 | case "setregioninfo": | ||
49 | if (packet.ParamList.Length != 9) | ||
50 | { | ||
51 | OpenSim.Framework.Console.MainConsole.Instance.Error("EstateOwnerMessage: SetRegionInfo method has a ParamList of invalid length"); | ||
52 | } | ||
53 | else | ||
54 | { | ||
55 | m_world.m_regInfo.estateSettings.regionFlags = libsecondlife.Simulator.RegionFlags.None; | ||
56 | |||
57 | if (convertParamStringToBool(packet.ParamList[0].Parameter)) | ||
58 | { | ||
59 | m_world.m_regInfo.estateSettings.regionFlags = m_world.m_regInfo.estateSettings.regionFlags | libsecondlife.Simulator.RegionFlags.BlockTerraform; | ||
60 | } | ||
61 | |||
62 | if (convertParamStringToBool(packet.ParamList[1].Parameter)) | ||
63 | { | ||
64 | m_world.m_regInfo.estateSettings.regionFlags = m_world.m_regInfo.estateSettings.regionFlags | libsecondlife.Simulator.RegionFlags.NoFly; | ||
65 | } | ||
66 | |||
67 | if (convertParamStringToBool(packet.ParamList[2].Parameter)) | ||
68 | { | ||
69 | m_world.m_regInfo.estateSettings.regionFlags = m_world.m_regInfo.estateSettings.regionFlags | libsecondlife.Simulator.RegionFlags.AllowDamage; | ||
70 | } | ||
71 | |||
72 | if (convertParamStringToBool(packet.ParamList[3].Parameter) == false) | ||
73 | { | ||
74 | m_world.m_regInfo.estateSettings.regionFlags = m_world.m_regInfo.estateSettings.regionFlags | libsecondlife.Simulator.RegionFlags.BlockLandResell; | ||
75 | } | ||
76 | |||
77 | |||
78 | int tempMaxAgents = Convert.ToInt16(Convert.ToDecimal(Helpers.FieldToUTF8String(packet.ParamList[4].Parameter))); | ||
79 | m_world.m_regInfo.estateSettings.maxAgents = (byte)tempMaxAgents; | ||
80 | |||
81 | float tempObjectBonusFactor = (float)Convert.ToDecimal(Helpers.FieldToUTF8String(packet.ParamList[5].Parameter)); | ||
82 | m_world.m_regInfo.estateSettings.objectBonusFactor = tempObjectBonusFactor; | ||
83 | |||
84 | int tempMatureLevel = Convert.ToInt16(Helpers.FieldToUTF8String(packet.ParamList[6].Parameter)); | ||
85 | m_world.m_regInfo.estateSettings.simAccess = (libsecondlife.Simulator.SimAccess)tempMatureLevel; | ||
86 | |||
87 | |||
88 | if (convertParamStringToBool(packet.ParamList[7].Parameter)) | ||
89 | { | ||
90 | m_world.m_regInfo.estateSettings.regionFlags = m_world.m_regInfo.estateSettings.regionFlags | libsecondlife.Simulator.RegionFlags.RestrictPushObject; | ||
91 | } | ||
92 | |||
93 | if (convertParamStringToBool(packet.ParamList[8].Parameter)) | ||
94 | { | ||
95 | m_world.m_regInfo.estateSettings.regionFlags = m_world.m_regInfo.estateSettings.regionFlags | libsecondlife.Simulator.RegionFlags.AllowParcelChanges; | ||
96 | } | ||
97 | |||
98 | sendRegionInfoPacketToAll(); | ||
99 | |||
100 | } | ||
101 | break; | ||
102 | case "texturebase": | ||
103 | foreach (EstateOwnerMessagePacket.ParamListBlock block in packet.ParamList) | ||
104 | { | ||
105 | string s = Helpers.FieldToUTF8String(block.Parameter); | ||
106 | string[] splitField = s.Split(' '); | ||
107 | if (splitField.Length == 2) | ||
108 | { | ||
109 | LLUUID tempUUID = new LLUUID(splitField[1]); | ||
110 | switch (Convert.ToInt16(splitField[0])) | ||
111 | { | ||
112 | case 0: | ||
113 | m_world.m_regInfo.estateSettings.terrainBase0 = tempUUID; | ||
114 | break; | ||
115 | case 1: | ||
116 | m_world.m_regInfo.estateSettings.terrainBase1 = tempUUID; | ||
117 | break; | ||
118 | case 2: | ||
119 | m_world.m_regInfo.estateSettings.terrainBase2 = tempUUID; | ||
120 | break; | ||
121 | case 3: | ||
122 | m_world.m_regInfo.estateSettings.terrainBase3 = tempUUID; | ||
123 | break; | ||
124 | } | ||
125 | } | ||
126 | } | ||
127 | break; | ||
128 | case "texturedetail": | ||
129 | foreach (EstateOwnerMessagePacket.ParamListBlock block in packet.ParamList) | ||
130 | { | ||
131 | |||
132 | string s = Helpers.FieldToUTF8String(block.Parameter); | ||
133 | string[] splitField = s.Split(' '); | ||
134 | if (splitField.Length == 2) | ||
135 | { | ||
136 | LLUUID tempUUID = new LLUUID(splitField[1]); | ||
137 | switch (Convert.ToInt16(splitField[0])) | ||
138 | { | ||
139 | case 0: | ||
140 | m_world.m_regInfo.estateSettings.terrainDetail0 = tempUUID; | ||
141 | break; | ||
142 | case 1: | ||
143 | m_world.m_regInfo.estateSettings.terrainDetail1 = tempUUID; | ||
144 | break; | ||
145 | case 2: | ||
146 | m_world.m_regInfo.estateSettings.terrainDetail2 = tempUUID; | ||
147 | break; | ||
148 | case 3: | ||
149 | m_world.m_regInfo.estateSettings.terrainDetail3 = tempUUID; | ||
150 | break; | ||
151 | } | ||
152 | } | ||
153 | } | ||
154 | break; | ||
155 | case "textureheights": | ||
156 | foreach (EstateOwnerMessagePacket.ParamListBlock block in packet.ParamList) | ||
157 | { | ||
158 | |||
159 | string s = Helpers.FieldToUTF8String(block.Parameter); | ||
160 | string[] splitField = s.Split(' '); | ||
161 | if (splitField.Length == 3) | ||
162 | { | ||
163 | |||
164 | float tempHeightLow = (float)Convert.ToDecimal(splitField[1]); | ||
165 | float tempHeightHigh = (float)Convert.ToDecimal(splitField[2]); | ||
166 | |||
167 | switch (Convert.ToInt16(splitField[0])) | ||
168 | { | ||
169 | case 0: | ||
170 | m_world.m_regInfo.estateSettings.terrainStartHeight0 = tempHeightLow; | ||
171 | m_world.m_regInfo.estateSettings.terrainHeightRange0 = tempHeightHigh; | ||
172 | break; | ||
173 | case 1: | ||
174 | m_world.m_regInfo.estateSettings.terrainStartHeight1 = tempHeightLow; | ||
175 | m_world.m_regInfo.estateSettings.terrainHeightRange1 = tempHeightHigh; | ||
176 | break; | ||
177 | case 2: | ||
178 | m_world.m_regInfo.estateSettings.terrainStartHeight2 = tempHeightLow; | ||
179 | m_world.m_regInfo.estateSettings.terrainHeightRange2 = tempHeightHigh; | ||
180 | break; | ||
181 | case 3: | ||
182 | m_world.m_regInfo.estateSettings.terrainStartHeight3 = tempHeightLow; | ||
183 | m_world.m_regInfo.estateSettings.terrainHeightRange3 = tempHeightHigh; | ||
184 | break; | ||
185 | } | ||
186 | } | ||
187 | } | ||
188 | break; | ||
189 | case "texturecommit": | ||
190 | sendRegionHandshakeToAll(); | ||
191 | break; | ||
192 | case "setregionterrain": | ||
193 | if (packet.ParamList.Length != 9) | ||
194 | { | ||
195 | OpenSim.Framework.Console.MainConsole.Instance.Error("EstateOwnerMessage: SetRegionTerrain method has a ParamList of invalid length"); | ||
196 | } | ||
197 | else | ||
198 | { | ||
199 | m_world.m_regInfo.estateSettings.waterHeight = (float)Convert.ToDecimal(Helpers.FieldToUTF8String(packet.ParamList[0].Parameter)); | ||
200 | m_world.m_regInfo.estateSettings.terrainRaiseLimit = (float)Convert.ToDecimal(Helpers.FieldToUTF8String(packet.ParamList[1].Parameter)); | ||
201 | m_world.m_regInfo.estateSettings.terrainLowerLimit = (float)Convert.ToDecimal(Helpers.FieldToUTF8String(packet.ParamList[2].Parameter)); | ||
202 | m_world.m_regInfo.estateSettings.useFixedSun = this.convertParamStringToBool(packet.ParamList[4].Parameter); | ||
203 | m_world.m_regInfo.estateSettings.sunHour = (float)Convert.ToDecimal(Helpers.FieldToUTF8String(packet.ParamList[5].Parameter)); | ||
204 | |||
205 | sendRegionInfoPacketToAll(); | ||
206 | } | ||
207 | break; | ||
208 | default: | ||
209 | OpenSim.Framework.Console.MainConsole.Instance.Error("EstateOwnerMessage: Unknown method requested\n" + packet.ToString()); | ||
210 | break; | ||
211 | } | ||
212 | } | ||
213 | } | ||
214 | |||
215 | public void sendRegionInfoPacketToAll() | ||
216 | { | ||
217 | foreach (OpenSim.RegionServer.Simulator.Avatar av in m_world.Avatars.Values) | ||
218 | { | ||
219 | this.sendRegionInfoPacket(av.ControllingClient); | ||
220 | } | ||
221 | } | ||
222 | |||
223 | public void sendRegionHandshakeToAll() | ||
224 | { | ||
225 | foreach (OpenSim.RegionServer.Simulator.Avatar av in m_world.Avatars.Values) | ||
226 | { | ||
227 | this.sendRegionHandshake(av.ControllingClient); | ||
228 | } | ||
229 | } | ||
230 | |||
231 | public void sendRegionInfoPacket(ClientView remote_client) | ||
232 | { | ||
233 | |||
234 | RegionInfoPacket regionInfoPacket = new RegionInfoPacket(); | ||
235 | regionInfoPacket.AgentData.AgentID = remote_client.AgentID; | ||
236 | regionInfoPacket.AgentData.SessionID = remote_client.SessionID; | ||
237 | regionInfoPacket.RegionInfo.BillableFactor = m_world.m_regInfo.estateSettings.billableFactor; | ||
238 | regionInfoPacket.RegionInfo.EstateID = m_world.m_regInfo.estateSettings.estateID; | ||
239 | regionInfoPacket.RegionInfo.MaxAgents = m_world.m_regInfo.estateSettings.maxAgents; | ||
240 | regionInfoPacket.RegionInfo.ObjectBonusFactor = m_world.m_regInfo.estateSettings.objectBonusFactor; | ||
241 | regionInfoPacket.RegionInfo.ParentEstateID = m_world.m_regInfo.estateSettings.parentEstateID; | ||
242 | regionInfoPacket.RegionInfo.PricePerMeter = m_world.m_regInfo.estateSettings.pricePerMeter; | ||
243 | regionInfoPacket.RegionInfo.RedirectGridX = m_world.m_regInfo.estateSettings.redirectGridX; | ||
244 | regionInfoPacket.RegionInfo.RedirectGridY = m_world.m_regInfo.estateSettings.redirectGridY; | ||
245 | regionInfoPacket.RegionInfo.RegionFlags = (uint)m_world.m_regInfo.estateSettings.regionFlags; | ||
246 | regionInfoPacket.RegionInfo.SimAccess = (byte)m_world.m_regInfo.estateSettings.simAccess; | ||
247 | regionInfoPacket.RegionInfo.SimName = Helpers.StringToField(m_world.m_regInfo.RegionName); | ||
248 | regionInfoPacket.RegionInfo.SunHour = m_world.m_regInfo.estateSettings.sunHour; | ||
249 | regionInfoPacket.RegionInfo.TerrainLowerLimit = m_world.m_regInfo.estateSettings.terrainLowerLimit; | ||
250 | regionInfoPacket.RegionInfo.TerrainRaiseLimit = m_world.m_regInfo.estateSettings.terrainRaiseLimit; | ||
251 | regionInfoPacket.RegionInfo.UseEstateSun = !m_world.m_regInfo.estateSettings.useFixedSun; | ||
252 | regionInfoPacket.RegionInfo.WaterHeight = m_world.m_regInfo.estateSettings.waterHeight; | ||
253 | |||
254 | remote_client.OutPacket(regionInfoPacket); | ||
255 | } | ||
256 | |||
257 | public void sendRegionHandshake(ClientView remote_client) | ||
258 | { | ||
259 | System.Text.Encoding _enc = System.Text.Encoding.ASCII; | ||
260 | RegionHandshakePacket handshake = new RegionHandshakePacket(); | ||
261 | |||
262 | handshake.RegionInfo.BillableFactor = m_world.m_regInfo.estateSettings.billableFactor; | ||
263 | handshake.RegionInfo.IsEstateManager = false; | ||
264 | handshake.RegionInfo.TerrainHeightRange00 = m_world.m_regInfo.estateSettings.terrainHeightRange0; | ||
265 | handshake.RegionInfo.TerrainHeightRange01 = m_world.m_regInfo.estateSettings.terrainHeightRange1; | ||
266 | handshake.RegionInfo.TerrainHeightRange10 = m_world.m_regInfo.estateSettings.terrainHeightRange2; | ||
267 | handshake.RegionInfo.TerrainHeightRange11 = m_world.m_regInfo.estateSettings.terrainHeightRange3; | ||
268 | handshake.RegionInfo.TerrainStartHeight00 = m_world.m_regInfo.estateSettings.terrainStartHeight0; | ||
269 | handshake.RegionInfo.TerrainStartHeight01 = m_world.m_regInfo.estateSettings.terrainStartHeight1; | ||
270 | handshake.RegionInfo.TerrainStartHeight10 = m_world.m_regInfo.estateSettings.terrainStartHeight2; | ||
271 | handshake.RegionInfo.TerrainStartHeight11 = m_world.m_regInfo.estateSettings.terrainStartHeight3; | ||
272 | handshake.RegionInfo.SimAccess = (byte)m_world.m_regInfo.estateSettings.simAccess; | ||
273 | handshake.RegionInfo.WaterHeight = m_world.m_regInfo.estateSettings.waterHeight; | ||
274 | |||
275 | |||
276 | handshake.RegionInfo.RegionFlags = (uint)m_world.m_regInfo.estateSettings.regionFlags; | ||
277 | |||
278 | handshake.RegionInfo.SimName = _enc.GetBytes(m_world.m_regInfo.RegionName + "\0"); | ||
279 | handshake.RegionInfo.SimOwner = m_world.m_regInfo.MasterAvatarAssignedUUID; | ||
280 | handshake.RegionInfo.TerrainBase0 = m_world.m_regInfo.estateSettings.terrainBase0; | ||
281 | handshake.RegionInfo.TerrainBase1 = m_world.m_regInfo.estateSettings.terrainBase1; | ||
282 | handshake.RegionInfo.TerrainBase2 = m_world.m_regInfo.estateSettings.terrainBase2; | ||
283 | handshake.RegionInfo.TerrainBase3 = m_world.m_regInfo.estateSettings.terrainBase3; | ||
284 | handshake.RegionInfo.TerrainDetail0 = m_world.m_regInfo.estateSettings.terrainDetail0; | ||
285 | handshake.RegionInfo.TerrainDetail1 = m_world.m_regInfo.estateSettings.terrainDetail1; | ||
286 | handshake.RegionInfo.TerrainDetail2 = m_world.m_regInfo.estateSettings.terrainDetail2; | ||
287 | handshake.RegionInfo.TerrainDetail3 = m_world.m_regInfo.estateSettings.terrainDetail3; | ||
288 | handshake.RegionInfo.CacheID = LLUUID.Random(); //I guess this is for the client to remember an old setting? | ||
289 | |||
290 | remote_client.OutPacket(handshake); | ||
291 | } | ||
292 | } | ||
293 | } | ||