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authorMW2007-06-17 14:10:19 +0000
committerMW2007-06-17 14:10:19 +0000
commitef0e5e913e2c22f8e2cba96d54436443b573c1ed (patch)
tree68ba282891693aa9777491ec95f9d99e9597096b /OpenSim/OpenSim.RegionServer/ClientView.cs
parent* Added 'LogFilename' attribute to simconfig.xml - in order to specify log name (diff)
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Very Preliminary local teleporting added (currently only can teleport within the current region).
Now need to add teleporting between regions and use of the dynamic texture for the terrain.
Diffstat (limited to '')
-rw-r--r--OpenSim/OpenSim.RegionServer/ClientView.cs27
1 files changed, 2 insertions, 25 deletions
diff --git a/OpenSim/OpenSim.RegionServer/ClientView.cs b/OpenSim/OpenSim.RegionServer/ClientView.cs
index 29c871e..74dbc1a 100644
--- a/OpenSim/OpenSim.RegionServer/ClientView.cs
+++ b/OpenSim/OpenSim.RegionServer/ClientView.cs
@@ -95,7 +95,7 @@ namespace OpenSim
95 cirpack = initialcirpack; 95 cirpack = initialcirpack;
96 userEP = remoteEP; 96 userEP = remoteEP;
97 97
98 this.m_child = m_authenticateSessionsHandler.GetAgentChildStatus(initialcirpack.CircuitCode.Code); 98 //this.m_child = m_authenticateSessionsHandler.GetAgentChildStatus(initialcirpack.CircuitCode.Code);
99 this.startpos = m_authenticateSessionsHandler.GetPosition(initialcirpack.CircuitCode.Code); 99 this.startpos = m_authenticateSessionsHandler.GetPosition(initialcirpack.CircuitCode.Code);
100 100
101 PacketQueue = new BlockingQueue<QueItem>(); 101 PacketQueue = new BlockingQueue<QueItem>();
@@ -113,27 +113,6 @@ namespace OpenSim
113 } 113 }
114 114
115 # region Client Methods 115 # region Client Methods
116 public void UpgradeClient()
117 {
118 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "SimClient.cs:UpgradeClient() - upgrading child to full agent");
119 this.m_child = false;
120 //this.startpos = m_authenticateSessionsHandler.GetPosition(CircuitCode);
121 m_authenticateSessionsHandler.UpdateAgentChildStatus(CircuitCode, false);
122 if (OnChildAgentStatus != null)
123 {
124 OnChildAgentStatus(this.m_child);
125 }
126 }
127
128 public void DowngradeClient()
129 {
130 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "SimClient.cs:UpgradeClient() - changing full agent to child");
131 this.m_child = true;
132 if (OnChildAgentStatus != null)
133 {
134 OnChildAgentStatus(this.m_child);
135 }
136 }
137 116
138 public void KillClient() 117 public void KillClient()
139 { 118 {
@@ -147,9 +126,7 @@ namespace OpenSim
147 } 126 }
148 127
149 this.m_inventoryCache.ClientLeaving(this.AgentID, null); 128 this.m_inventoryCache.ClientLeaving(this.AgentID, null);
150 129 m_world.RemoveAvatar(this.AgentId);
151
152 // m_world.RemoveViewerAgent(this);
153 130
154 m_clientThreads.Remove(this.CircuitCode); 131 m_clientThreads.Remove(this.CircuitCode);
155 m_networkServer.RemoveClientCircuit(this.CircuitCode); 132 m_networkServer.RemoveClientCircuit(this.CircuitCode);