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authorAdam Frisby2007-06-05 12:55:12 +0000
committerAdam Frisby2007-06-05 12:55:12 +0000
commit1e716260c8166005d3bd33f4cda68502a09994bb (patch)
tree457d68f241ca0d8b28e03fdcd1a93f6aaf75ec44 /OpenSim/OpenSim.RegionServer/ClientView.cs
parent* Removing dead comments (diff)
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* Removed MainConsole.Instance.WriteLine completely
* Now exists MainConsole.Instance.Error/Warn/Notice/Verbose -- use those instead * Removed some instances of System.Console use - aiming to depreciate this in favour of MainConsole completely.
Diffstat (limited to '')
-rw-r--r--OpenSim/OpenSim.RegionServer/ClientView.cs19
1 files changed, 10 insertions, 9 deletions
diff --git a/OpenSim/OpenSim.RegionServer/ClientView.cs b/OpenSim/OpenSim.RegionServer/ClientView.cs
index 8f7cf58..bf6b72e 100644
--- a/OpenSim/OpenSim.RegionServer/ClientView.cs
+++ b/OpenSim/OpenSim.RegionServer/ClientView.cs
@@ -41,6 +41,7 @@ using OpenSim.Framework.Inventory;
41using OpenSim.Framework.Utilities; 41using OpenSim.Framework.Utilities;
42using OpenSim.world; 42using OpenSim.world;
43using OpenSim.Assets; 43using OpenSim.Assets;
44using OpenSim.Framework.Console;
44 45
45namespace OpenSim 46namespace OpenSim
46{ 47{
@@ -110,7 +111,7 @@ namespace OpenSim
110 m_child = child; 111 m_child = child;
111 m_regionData = regionDat; 112 m_regionData = regionDat;
112 m_authenticateSessionsHandler = authenSessions; 113 m_authenticateSessionsHandler = authenSessions;
113 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "OpenSimClient.cs - Started up new client thread to handle incoming request"); 114 MainConsole.Instance.Notice("OpenSimClient.cs - Started up new client thread to handle incoming request");
114 cirpack = initialcirpack; 115 cirpack = initialcirpack;
115 userEP = remoteEP; 116 userEP = remoteEP;
116 117
@@ -150,7 +151,7 @@ namespace OpenSim
150 # region Client Methods 151 # region Client Methods
151 public void UpgradeClient() 152 public void UpgradeClient()
152 { 153 {
153 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "SimClient.cs:UpgradeClient() - upgrading child to full agent"); 154 MainConsole.Instance.Notice("SimClient.cs:UpgradeClient() - upgrading child to full agent");
154 this.m_child = false; 155 this.m_child = false;
155 //this.m_world.RemoveViewerAgent(this); 156 //this.m_world.RemoveViewerAgent(this);
156 if (!this.m_sandboxMode) 157 if (!this.m_sandboxMode)
@@ -164,7 +165,7 @@ namespace OpenSim
164 165
165 public void DowngradeClient() 166 public void DowngradeClient()
166 { 167 {
167 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "SimClient.cs:UpgradeClient() - changing full agent to child"); 168 MainConsole.Instance.Notice("SimClient.cs:UpgradeClient() - changing full agent to child");
168 this.m_child = true; 169 this.m_child = true;
169 OnChildAgentStatus(this.m_child); 170 OnChildAgentStatus(this.m_child);
170 //this.m_world.RemoveViewerAgent(this); 171 //this.m_world.RemoveViewerAgent(this);
@@ -254,7 +255,7 @@ namespace OpenSim
254 255
255 protected virtual void ClientLoop() 256 protected virtual void ClientLoop()
256 { 257 {
257 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "OpenSimClient.cs:ClientLoop() - Entered loop"); 258 MainConsole.Instance.Notice("OpenSimClient.cs:ClientLoop() - Entered loop");
258 while (true) 259 while (true)
259 { 260 {
260 QueItem nextPacket = PacketQueue.Dequeue(); 261 QueItem nextPacket = PacketQueue.Dequeue();
@@ -276,7 +277,7 @@ namespace OpenSim
276 277
277 protected virtual void InitNewClient() 278 protected virtual void InitNewClient()
278 { 279 {
279 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "OpenSimClient.cs:InitNewClient() - Adding viewer agent to world"); 280 MainConsole.Instance.Notice("OpenSimClient.cs:InitNewClient() - Adding viewer agent to world");
280 this.ClientAvatar = m_world.AddViewerAgent(this); 281 this.ClientAvatar = m_world.AddViewerAgent(this);
281 } 282 }
282 283
@@ -287,12 +288,12 @@ namespace OpenSim
287 if (!sessionInfo.Authorised) 288 if (!sessionInfo.Authorised)
288 { 289 {
289 //session/circuit not authorised 290 //session/circuit not authorised
290 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.NORMAL, "OpenSimClient.cs:AuthUser() - New user request denied to " + userEP.ToString()); 291 OpenSim.Framework.Console.MainConsole.Instance.Notice("OpenSimClient.cs:AuthUser() - New user request denied to " + userEP.ToString());
291 ClientThread.Abort(); 292 ClientThread.Abort();
292 } 293 }
293 else 294 else
294 { 295 {
295 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.NORMAL, "OpenSimClient.cs:AuthUser() - Got authenticated connection from " + userEP.ToString()); 296 OpenSim.Framework.Console.MainConsole.Instance.Notice("OpenSimClient.cs:AuthUser() - Got authenticated connection from " + userEP.ToString());
296 //session is authorised 297 //session is authorised
297 this.AgentID = cirpack.CircuitCode.ID; 298 this.AgentID = cirpack.CircuitCode.ID;
298 this.SessionID = cirpack.CircuitCode.SessionID; 299 this.SessionID = cirpack.CircuitCode.SessionID;
@@ -396,7 +397,7 @@ namespace OpenSim
396 if (this.m_userServer != null) 397 if (this.m_userServer != null)
397 { 398 {
398 // a user server is set so request the inventory from it 399 // a user server is set so request the inventory from it
399 Console.WriteLine("getting inventory from user server"); 400 MainConsole.Instance.Verbose("getting inventory from user server");
400 inventory = m_inventoryCache.FetchAgentsInventory(this.AgentID, m_userServer); 401 inventory = m_inventoryCache.FetchAgentsInventory(this.AgentID, m_userServer);
401 } 402 }
402 else 403 else
@@ -414,7 +415,7 @@ namespace OpenSim
414 { 415 {
415 if (!(packet.InventoryBlock.Type == 3 || packet.InventoryBlock.Type == 7)) 416 if (!(packet.InventoryBlock.Type == 3 || packet.InventoryBlock.Type == 7))
416 { 417 {
417 System.Console.WriteLine("Attempted to create " + Util.FieldToString(packet.InventoryBlock.Name) + " in inventory. Unsupported type"); 418 MainConsole.Instance.Warn("Attempted to create " + Util.FieldToString(packet.InventoryBlock.Name) + " in inventory. Unsupported type");
418 return; 419 return;
419 } 420 }
420 421