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authorMW2007-06-20 17:47:15 +0000
committerMW2007-06-20 17:47:15 +0000
commit97afe4ea42b65abbf0914f9aa9da238c95d5ef76 (patch)
treeddc2623b69bde56ca80b771738d2ad132de7acce /OpenSim/OpenSim.RegionServer/ClientView.cs
parentRenamed Avatar to ScenePresence to avoid clash with libsl Avatar class. (diff)
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Protip: don't commit when you have debug in ClientView set to true.
Diffstat (limited to '')
-rw-r--r--OpenSim/OpenSim.RegionServer/ClientView.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/OpenSim.RegionServer/ClientView.cs b/OpenSim/OpenSim.RegionServer/ClientView.cs
index 5d15ae3..312da9d 100644
--- a/OpenSim/OpenSim.RegionServer/ClientView.cs
+++ b/OpenSim/OpenSim.RegionServer/ClientView.cs
@@ -71,7 +71,7 @@ namespace OpenSim
71 71
72 private AgentAssetUpload UploadAssets; 72 private AgentAssetUpload UploadAssets;
73 private LLUUID newAssetFolder = LLUUID.Zero; 73 private LLUUID newAssetFolder = LLUUID.Zero;
74 private bool debug = true; 74 private bool debug = false;
75 protected IWorld m_world; 75 protected IWorld m_world;
76 private Dictionary<uint, ClientView> m_clientThreads; 76 private Dictionary<uint, ClientView> m_clientThreads;
77 private AssetCache m_assetCache; 77 private AssetCache m_assetCache;