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author | MW | 2007-06-20 17:32:21 +0000 |
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committer | MW | 2007-06-20 17:32:21 +0000 |
commit | 3e484d1aaf6d2d893f258e7372003de9bf5e8bdb (patch) | |
tree | 78eba8a9c1e77748d73d77e9f366021235a738b8 /OpenSim/OpenSim.RegionServer/ClientView.cs | |
parent | * and done the same for OGS.. (diff) | |
download | opensim-SC_OLD-3e484d1aaf6d2d893f258e7372003de9bf5e8bdb.zip opensim-SC_OLD-3e484d1aaf6d2d893f258e7372003de9bf5e8bdb.tar.gz opensim-SC_OLD-3e484d1aaf6d2d893f258e7372003de9bf5e8bdb.tar.bz2 opensim-SC_OLD-3e484d1aaf6d2d893f258e7372003de9bf5e8bdb.tar.xz |
Renamed Avatar to ScenePresence to avoid clash with libsl Avatar class.
Added ThirdPartyLicenses folder containing the licenses for the various third party libraries we use.
Plus some other small changes.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/OpenSim.RegionServer/ClientView.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/OpenSim.RegionServer/ClientView.cs b/OpenSim/OpenSim.RegionServer/ClientView.cs index b089bdc..5d15ae3 100644 --- a/OpenSim/OpenSim.RegionServer/ClientView.cs +++ b/OpenSim/OpenSim.RegionServer/ClientView.cs | |||
@@ -71,7 +71,7 @@ namespace OpenSim | |||
71 | 71 | ||
72 | private AgentAssetUpload UploadAssets; | 72 | private AgentAssetUpload UploadAssets; |
73 | private LLUUID newAssetFolder = LLUUID.Zero; | 73 | private LLUUID newAssetFolder = LLUUID.Zero; |
74 | private bool debug = false; | 74 | private bool debug = true; |
75 | protected IWorld m_world; | 75 | protected IWorld m_world; |
76 | private Dictionary<uint, ClientView> m_clientThreads; | 76 | private Dictionary<uint, ClientView> m_clientThreads; |
77 | private AssetCache m_assetCache; | 77 | private AssetCache m_assetCache; |
@@ -124,7 +124,7 @@ namespace OpenSim | |||
124 | } | 124 | } |
125 | 125 | ||
126 | this.m_inventoryCache.ClientLeaving(this.AgentID, null); | 126 | this.m_inventoryCache.ClientLeaving(this.AgentID, null); |
127 | m_world.RemoveAvatar(this.AgentId); | 127 | m_world.RemoveClient(this.AgentId); |
128 | 128 | ||
129 | m_clientThreads.Remove(this.CircuitCode); | 129 | m_clientThreads.Remove(this.CircuitCode); |
130 | m_networkServer.RemoveClientCircuit(this.CircuitCode); | 130 | m_networkServer.RemoveClientCircuit(this.CircuitCode); |
@@ -211,7 +211,7 @@ namespace OpenSim | |||
211 | protected virtual void InitNewClient() | 211 | protected virtual void InitNewClient() |
212 | { | 212 | { |
213 | OpenSim.Framework.Console.MainLog.Instance.Verbose( "OpenSimClient.cs:InitNewClient() - Adding viewer agent to world"); | 213 | OpenSim.Framework.Console.MainLog.Instance.Verbose( "OpenSimClient.cs:InitNewClient() - Adding viewer agent to world"); |
214 | this.m_world.AddNewAvatar(this, this.AgentID, false); | 214 | this.m_world.AddNewClient(this, this.AgentID, false); |
215 | } | 215 | } |
216 | 216 | ||
217 | protected virtual void AuthUser() | 217 | protected virtual void AuthUser() |