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author | MW | 2007-05-27 18:52:42 +0000 |
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committer | MW | 2007-05-27 18:52:42 +0000 |
commit | c746a2f9f4f0b1e7eea564effdae63472f79ab22 (patch) | |
tree | 54d23af3d168958bfec995cf2987cf5af79ac149 /OpenSim/OpenSim.RegionServer/ClientView.ProcessPackets.cs | |
parent | Goodbye World (diff) | |
download | opensim-SC_OLD-c746a2f9f4f0b1e7eea564effdae63472f79ab22.zip opensim-SC_OLD-c746a2f9f4f0b1e7eea564effdae63472f79ab22.tar.gz opensim-SC_OLD-c746a2f9f4f0b1e7eea564effdae63472f79ab22.tar.bz2 opensim-SC_OLD-c746a2f9f4f0b1e7eea564effdae63472f79ab22.tar.xz |
Should allow multiple worlds (and UDP servers) to be ran in one instance, just missing backend comms and working Avatar/primitives classes.
Diffstat (limited to 'OpenSim/OpenSim.RegionServer/ClientView.ProcessPackets.cs')
-rw-r--r-- | OpenSim/OpenSim.RegionServer/ClientView.ProcessPackets.cs | 17 |
1 files changed, 7 insertions, 10 deletions
diff --git a/OpenSim/OpenSim.RegionServer/ClientView.ProcessPackets.cs b/OpenSim/OpenSim.RegionServer/ClientView.ProcessPackets.cs index 6a33432..54cb662 100644 --- a/OpenSim/OpenSim.RegionServer/ClientView.ProcessPackets.cs +++ b/OpenSim/OpenSim.RegionServer/ClientView.ProcessPackets.cs | |||
@@ -13,15 +13,12 @@ using OpenSim.Framework.Interfaces; | |||
13 | using OpenSim.Framework.Types; | 13 | using OpenSim.Framework.Types; |
14 | using OpenSim.Framework.Inventory; | 14 | using OpenSim.Framework.Inventory; |
15 | using OpenSim.Framework.Utilities; | 15 | using OpenSim.Framework.Utilities; |
16 | using OpenSim.world; | ||
17 | using OpenSim.Assets; | 16 | using OpenSim.Assets; |
18 | 17 | ||
19 | namespace OpenSim | 18 | namespace OpenSim |
20 | { | 19 | { |
21 | public partial class ClientView | 20 | public partial class ClientView |
22 | { | 21 | { |
23 | |||
24 | |||
25 | protected override void ProcessInPacket(Packet Pack) | 22 | protected override void ProcessInPacket(Packet Pack) |
26 | { | 23 | { |
27 | ack_pack(Pack); | 24 | ack_pack(Pack); |
@@ -65,10 +62,10 @@ namespace OpenSim | |||
65 | //empty message so don't bother with it | 62 | //empty message so don't bother with it |
66 | break; | 63 | break; |
67 | } | 64 | } |
68 | string fromName = ClientAvatar.firstname + " " + ClientAvatar.lastname; | 65 | string fromName = ""; //ClientAvatar.firstname + " " + ClientAvatar.lastname; |
69 | byte[] message = inchatpack.ChatData.Message; | 66 | byte[] message = inchatpack.ChatData.Message; |
70 | byte type = inchatpack.ChatData.Type; | 67 | byte type = inchatpack.ChatData.Type; |
71 | LLVector3 fromPos = ClientAvatar.Pos; | 68 | LLVector3 fromPos = new LLVector3(); // ClientAvatar.Pos; |
72 | LLUUID fromAgentID = AgentID; | 69 | LLUUID fromAgentID = AgentID; |
73 | this.OnChatFromViewer(message, type, fromPos, fromName, fromAgentID); | 70 | this.OnChatFromViewer(message, type, fromPos, fromName, fromAgentID); |
74 | break; | 71 | break; |
@@ -151,7 +148,7 @@ namespace OpenSim | |||
151 | OnLinkObjects(parentprimid, childrenprims); | 148 | OnLinkObjects(parentprimid, childrenprims); |
152 | break; | 149 | break; |
153 | case PacketType.ObjectAdd: | 150 | case PacketType.ObjectAdd: |
154 | m_world.AddNewPrim((ObjectAddPacket)Pack, this); | 151 | // m_world.AddNewPrim((ObjectAddPacket)Pack, this); |
155 | OnAddPrim(Pack, this); | 152 | OnAddPrim(Pack, this); |
156 | break; | 153 | break; |
157 | case PacketType.ObjectShape: | 154 | case PacketType.ObjectShape: |
@@ -270,7 +267,7 @@ namespace OpenSim | |||
270 | RequestTaskInventoryPacket requesttask = (RequestTaskInventoryPacket)Pack; | 267 | RequestTaskInventoryPacket requesttask = (RequestTaskInventoryPacket)Pack; |
271 | ReplyTaskInventoryPacket replytask = new ReplyTaskInventoryPacket(); | 268 | ReplyTaskInventoryPacket replytask = new ReplyTaskInventoryPacket(); |
272 | bool foundent = false; | 269 | bool foundent = false; |
273 | foreach (Entity ent in m_world.Entities.Values) | 270 | /* foreach (Entity ent in m_world.Entities.Values) |
274 | { | 271 | { |
275 | if (ent.localid == requesttask.InventoryData.LocalID) | 272 | if (ent.localid == requesttask.InventoryData.LocalID) |
276 | { | 273 | { |
@@ -283,13 +280,13 @@ namespace OpenSim | |||
283 | if (foundent) | 280 | if (foundent) |
284 | { | 281 | { |
285 | this.OutPacket(replytask); | 282 | this.OutPacket(replytask); |
286 | } | 283 | }*/ |
287 | break; | 284 | break; |
288 | case PacketType.UpdateTaskInventory: | 285 | case PacketType.UpdateTaskInventory: |
289 | // Console.WriteLine(Pack.ToString()); | 286 | // Console.WriteLine(Pack.ToString()); |
290 | UpdateTaskInventoryPacket updatetask = (UpdateTaskInventoryPacket)Pack; | 287 | UpdateTaskInventoryPacket updatetask = (UpdateTaskInventoryPacket)Pack; |
291 | AgentInventory myinventory = this.m_inventoryCache.GetAgentsInventory(this.AgentID); | 288 | AgentInventory myinventory = this.m_inventoryCache.GetAgentsInventory(this.AgentID); |
292 | if (myinventory != null) | 289 | /*if (myinventory != null) |
293 | { | 290 | { |
294 | if (updatetask.UpdateData.Key == 0) | 291 | if (updatetask.UpdateData.Key == 0) |
295 | { | 292 | { |
@@ -315,7 +312,7 @@ namespace OpenSim | |||
315 | } | 312 | } |
316 | } | 313 | } |
317 | } | 314 | } |
318 | } | 315 | }*/ |
319 | break; | 316 | break; |
320 | case PacketType.MapLayerRequest: | 317 | case PacketType.MapLayerRequest: |
321 | this.RequestMapLayer(); | 318 | this.RequestMapLayer(); |