diff options
A few small changes and hopefully fixed the nant build problem (OpenSim.Framework came before OpenSim.Framework.Console, so was causing a problem as OpenSim.Framework references OpenSim.Framework.Console).
Diffstat (limited to 'OpenSim/OpenSim.RegionServer/ClientView.API.cs')
-rw-r--r-- | OpenSim/OpenSim.RegionServer/ClientView.API.cs | 40 |
1 files changed, 34 insertions, 6 deletions
diff --git a/OpenSim/OpenSim.RegionServer/ClientView.API.cs b/OpenSim/OpenSim.RegionServer/ClientView.API.cs index 780035c..f7d98bb 100644 --- a/OpenSim/OpenSim.RegionServer/ClientView.API.cs +++ b/OpenSim/OpenSim.RegionServer/ClientView.API.cs | |||
@@ -448,6 +448,34 @@ namespace OpenSim | |||
448 | /// Sends a full ObjectUpdatePacket to a client to inform it of a new primitive | 448 | /// Sends a full ObjectUpdatePacket to a client to inform it of a new primitive |
449 | /// or big changes to a existing primitive. | 449 | /// or big changes to a existing primitive. |
450 | /// </summary> | 450 | /// </summary> |
451 | /// <param name="regionHandle"></param> | ||
452 | /// <param name="timeDilation"></param> | ||
453 | /// <param name="localID"></param> | ||
454 | /// <param name="primData"></param> | ||
455 | /// <param name="pos"></param> | ||
456 | /// <param name="rotation"></param> | ||
457 | /// <param name="textureID"></param> | ||
458 | public void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimData primData, LLVector3 pos, LLQuaternion rotation, LLUUID textureID) | ||
459 | { | ||
460 | ObjectUpdatePacket outPacket = new ObjectUpdatePacket(); | ||
461 | outPacket.RegionData.RegionHandle = regionHandle; | ||
462 | outPacket.RegionData.TimeDilation = timeDilation; | ||
463 | outPacket.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[1]; | ||
464 | outPacket.ObjectData[0] = this.CreatePrimUpdateBlock(primData, textureID); | ||
465 | outPacket.ObjectData[0].ID = localID; | ||
466 | outPacket.ObjectData[0].FullID = primData.FullID; | ||
467 | byte[] pb = pos.GetBytes(); | ||
468 | Array.Copy(pb, 0, outPacket.ObjectData[0].ObjectData, 0, pb.Length); | ||
469 | byte[] rot = rotation.GetBytes(); | ||
470 | Array.Copy(rot, 0, outPacket.ObjectData[0].ObjectData, 48, rot.Length); | ||
471 | OutPacket(outPacket); | ||
472 | } | ||
473 | |||
474 | /// <summary> | ||
475 | /// Sends a full ObjectUpdatePacket to a client to inform it of a new primitive | ||
476 | /// or big changes to a existing primitive. | ||
477 | /// uses default rotation | ||
478 | /// </summary> | ||
451 | /// <param name="primData"></param> | 479 | /// <param name="primData"></param> |
452 | /// <param name="pos"></param> | 480 | /// <param name="pos"></param> |
453 | public void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimData primData, LLVector3 pos, LLUUID textureID) | 481 | public void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimData primData, LLVector3 pos, LLUUID textureID) |
@@ -473,9 +501,9 @@ namespace OpenSim | |||
473 | protected ObjectUpdatePacket.ObjectDataBlock CreatePrimUpdateBlock(PrimData primData, LLUUID textureID) | 501 | protected ObjectUpdatePacket.ObjectDataBlock CreatePrimUpdateBlock(PrimData primData, LLUUID textureID) |
474 | { | 502 | { |
475 | ObjectUpdatePacket.ObjectDataBlock objupdate = new ObjectUpdatePacket.ObjectDataBlock(); | 503 | ObjectUpdatePacket.ObjectDataBlock objupdate = new ObjectUpdatePacket.ObjectDataBlock(); |
476 | this.SetDefaultPrimPacketValues(objupdate, textureID); | 504 | this.SetDefaultPrimPacketValues(objupdate); |
477 | objupdate.UpdateFlags = 32 + 65536 + 131072 + 256 + 4 + 8 + 2048 + 524288 + 268435456; | 505 | objupdate.UpdateFlags = 32 + 65536 + 131072 + 256 + 4 + 8 + 2048 + 524288 + 268435456; |
478 | this.SetPrimPacketShapeData(objupdate, primData); | 506 | this.SetPrimPacketShapeData(objupdate, primData, textureID); |
479 | 507 | ||
480 | return objupdate; | 508 | return objupdate; |
481 | } | 509 | } |
@@ -484,7 +512,7 @@ namespace OpenSim | |||
484 | /// Set some default values in a ObjectUpdatePacket | 512 | /// Set some default values in a ObjectUpdatePacket |
485 | /// </summary> | 513 | /// </summary> |
486 | /// <param name="objdata"></param> | 514 | /// <param name="objdata"></param> |
487 | protected void SetDefaultPrimPacketValues(ObjectUpdatePacket.ObjectDataBlock objdata, LLUUID textureID) | 515 | protected void SetDefaultPrimPacketValues(ObjectUpdatePacket.ObjectDataBlock objdata) |
488 | { | 516 | { |
489 | objdata.PSBlock = new byte[0]; | 517 | objdata.PSBlock = new byte[0]; |
490 | objdata.ExtraParams = new byte[1]; | 518 | objdata.ExtraParams = new byte[1]; |
@@ -497,8 +525,6 @@ namespace OpenSim | |||
497 | objdata.Material = 3; | 525 | objdata.Material = 3; |
498 | objdata.TextureAnim = new byte[0]; | 526 | objdata.TextureAnim = new byte[0]; |
499 | objdata.Sound = LLUUID.Zero; | 527 | objdata.Sound = LLUUID.Zero; |
500 | LLObject.TextureEntry ntex = new LLObject.TextureEntry(textureID); | ||
501 | objdata.TextureEntry = ntex.ToBytes(); | ||
502 | objdata.State = 0; | 528 | objdata.State = 0; |
503 | objdata.Data = new byte[0]; | 529 | objdata.Data = new byte[0]; |
504 | 530 | ||
@@ -512,8 +538,10 @@ namespace OpenSim | |||
512 | /// </summary> | 538 | /// </summary> |
513 | /// <param name="objectData"></param> | 539 | /// <param name="objectData"></param> |
514 | /// <param name="primData"></param> | 540 | /// <param name="primData"></param> |
515 | protected void SetPrimPacketShapeData(ObjectUpdatePacket.ObjectDataBlock objectData, PrimData primData) | 541 | protected void SetPrimPacketShapeData(ObjectUpdatePacket.ObjectDataBlock objectData, PrimData primData, LLUUID textureID) |
516 | { | 542 | { |
543 | LLObject.TextureEntry ntex = new LLObject.TextureEntry(textureID); | ||
544 | objectData.TextureEntry = ntex.ToBytes(); | ||
517 | objectData.OwnerID = primData.OwnerID; | 545 | objectData.OwnerID = primData.OwnerID; |
518 | objectData.PCode = primData.PCode; | 546 | objectData.PCode = primData.PCode; |
519 | objectData.PathBegin =primData.PathBegin; | 547 | objectData.PathBegin =primData.PathBegin; |