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author | Adam Frisby | 2007-06-05 12:22:42 +0000 |
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committer | Adam Frisby | 2007-06-05 12:22:42 +0000 |
commit | 891b92a780d28e8a18627647a222b48f0695b269 (patch) | |
tree | 5beb6b1d0e96307e2b1b55aa60dd95bef5ab4ef5 /OpenSim/OpenSim.RegionServer/AgentAssetUpload.cs | |
parent | * Small bugfix: Avatar rezzing from grid mode should no longer place you unde... (diff) | |
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* Removing dead comments
Diffstat (limited to 'OpenSim/OpenSim.RegionServer/AgentAssetUpload.cs')
-rw-r--r-- | OpenSim/OpenSim.RegionServer/AgentAssetUpload.cs | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/OpenSim/OpenSim.RegionServer/AgentAssetUpload.cs b/OpenSim/OpenSim.RegionServer/AgentAssetUpload.cs index dd2b2a9..87b0de6 100644 --- a/OpenSim/OpenSim.RegionServer/AgentAssetUpload.cs +++ b/OpenSim/OpenSim.RegionServer/AgentAssetUpload.cs | |||
@@ -90,7 +90,6 @@ namespace OpenSim | |||
90 | 90 | ||
91 | asset = new AssetBase(); | 91 | asset = new AssetBase(); |
92 | asset.FullID = assetID; | 92 | asset.FullID = assetID; |
93 | // Console.WriteLine("skin asset id is " + assetID.ToStringHyphenated()); | ||
94 | asset.Type = pack.AssetBlock.Type; | 93 | asset.Type = pack.AssetBlock.Type; |
95 | asset.InvType = asset.Type; | 94 | asset.InvType = asset.Type; |
96 | asset.Name = "NewClothing" + Util.RandomClass.Next(1, 1000).ToString("000"); | 95 | asset.Name = "NewClothing" + Util.RandomClass.Next(1, 1000).ToString("000"); |