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authorMW2007-06-20 17:32:21 +0000
committerMW2007-06-20 17:32:21 +0000
commit3e484d1aaf6d2d893f258e7372003de9bf5e8bdb (patch)
tree78eba8a9c1e77748d73d77e9f366021235a738b8 /OpenSim/OpenSim.Region/Scenes/ScenePresence.Animations.cs
parent* and done the same for OGS.. (diff)
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Renamed Avatar to ScenePresence to avoid clash with libsl Avatar class.
Added ThirdPartyLicenses folder containing the licenses for the various third party libraries we use. Plus some other small changes.
Diffstat (limited to '')
-rw-r--r--OpenSim/OpenSim.Region/Scenes/ScenePresence.Animations.cs (renamed from OpenSim/OpenSim.Region/Scenes/Avatar.Animations.cs)4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/OpenSim.Region/Scenes/Avatar.Animations.cs b/OpenSim/OpenSim.Region/Scenes/ScenePresence.Animations.cs
index cc0fb7a..f0a8721 100644
--- a/OpenSim/OpenSim.Region/Scenes/Avatar.Animations.cs
+++ b/OpenSim/OpenSim.Region/Scenes/ScenePresence.Animations.cs
@@ -33,7 +33,7 @@ using System.Xml;
33 33
34namespace OpenSim.Region.Scenes 34namespace OpenSim.Region.Scenes
35{ 35{
36 partial class Avatar 36 partial class ScenePresence
37 { 37 {
38 public class AvatarAnimations 38 public class AvatarAnimations
39 { 39 {
@@ -66,7 +66,7 @@ namespace OpenSim.Region.Scenes
66 66
67 // OpenSim.Framework.Console.MainLog.Instance.Verbose("Loaded " + AnimsLLUUID.Count.ToString() + " animation(s)"); 67 // OpenSim.Framework.Console.MainLog.Instance.Verbose("Loaded " + AnimsLLUUID.Count.ToString() + " animation(s)");
68 68
69 foreach (KeyValuePair<string, LLUUID> kp in OpenSim.Region.Scenes.Avatar.Animations.AnimsLLUUID) 69 foreach (KeyValuePair<string, LLUUID> kp in OpenSim.Region.Scenes.ScenePresence.Animations.AnimsLLUUID)
70 { 70 {
71 AnimsNames.Add(kp.Value, kp.Key); 71 AnimsNames.Add(kp.Value, kp.Key);
72 } 72 }