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author | MW | 2007-06-20 17:32:21 +0000 |
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committer | MW | 2007-06-20 17:32:21 +0000 |
commit | 3e484d1aaf6d2d893f258e7372003de9bf5e8bdb (patch) | |
tree | 78eba8a9c1e77748d73d77e9f366021235a738b8 /OpenSim/OpenSim.Region/Scenes/Scene.Scripting.cs | |
parent | * and done the same for OGS.. (diff) | |
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Renamed Avatar to ScenePresence to avoid clash with libsl Avatar class.
Added ThirdPartyLicenses folder containing the licenses for the various third party libraries we use.
Plus some other small changes.
Diffstat (limited to 'OpenSim/OpenSim.Region/Scenes/Scene.Scripting.cs')
-rw-r--r-- | OpenSim/OpenSim.Region/Scenes/Scene.Scripting.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/OpenSim.Region/Scenes/Scene.Scripting.cs b/OpenSim/OpenSim.Region/Scenes/Scene.Scripting.cs index 6317e43..7b53388 100644 --- a/OpenSim/OpenSim.Region/Scenes/Scene.Scripting.cs +++ b/OpenSim/OpenSim.Region/Scenes/Scene.Scripting.cs | |||
@@ -169,7 +169,7 @@ namespace OpenSim.Region.Scenes | |||
169 | uint res = 0; | 169 | uint res = 0; |
170 | foreach (Entity entity in this.Entities.Values) | 170 | foreach (Entity entity in this.Entities.Values) |
171 | { | 171 | { |
172 | if (entity is Avatar) | 172 | if (entity is ScenePresence) |
173 | { | 173 | { |
174 | res = entity.LocalId; | 174 | res = entity.LocalId; |
175 | } | 175 | } |