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authorMW2007-06-20 17:32:21 +0000
committerMW2007-06-20 17:32:21 +0000
commit3e484d1aaf6d2d893f258e7372003de9bf5e8bdb (patch)
tree78eba8a9c1e77748d73d77e9f366021235a738b8 /OpenSim/OpenSim.Region/Scenes/Scene.PacketHandlers.cs
parent* and done the same for OGS.. (diff)
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Renamed Avatar to ScenePresence to avoid clash with libsl Avatar class.
Added ThirdPartyLicenses folder containing the licenses for the various third party libraries we use. Plus some other small changes.
Diffstat (limited to 'OpenSim/OpenSim.Region/Scenes/Scene.PacketHandlers.cs')
-rw-r--r--OpenSim/OpenSim.Region/Scenes/Scene.PacketHandlers.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/OpenSim.Region/Scenes/Scene.PacketHandlers.cs b/OpenSim/OpenSim.Region/Scenes/Scene.PacketHandlers.cs
index 35a3bda..75fe779 100644
--- a/OpenSim/OpenSim.Region/Scenes/Scene.PacketHandlers.cs
+++ b/OpenSim/OpenSim.Region/Scenes/Scene.PacketHandlers.cs
@@ -75,7 +75,7 @@ namespace OpenSim.Region.Scenes
75 public void SimChat(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID) 75 public void SimChat(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID)
76 { 76 {
77 Console.WriteLine("Chat message"); 77 Console.WriteLine("Chat message");
78 Avatar avatar = null; 78 ScenePresence avatar = null;
79 foreach (IClientAPI client in m_clientThreads.Values) 79 foreach (IClientAPI client in m_clientThreads.Values)
80 { 80 {
81 int dis = -1000; 81 int dis = -1000;