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author | MW | 2007-06-20 17:32:21 +0000 |
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committer | MW | 2007-06-20 17:32:21 +0000 |
commit | 3e484d1aaf6d2d893f258e7372003de9bf5e8bdb (patch) | |
tree | 78eba8a9c1e77748d73d77e9f366021235a738b8 /OpenSim/OpenSim.Region/OpenSim.Region.dll.build | |
parent | * and done the same for OGS.. (diff) | |
download | opensim-SC_OLD-3e484d1aaf6d2d893f258e7372003de9bf5e8bdb.zip opensim-SC_OLD-3e484d1aaf6d2d893f258e7372003de9bf5e8bdb.tar.gz opensim-SC_OLD-3e484d1aaf6d2d893f258e7372003de9bf5e8bdb.tar.bz2 opensim-SC_OLD-3e484d1aaf6d2d893f258e7372003de9bf5e8bdb.tar.xz |
Renamed Avatar to ScenePresence to avoid clash with libsl Avatar class.
Added ThirdPartyLicenses folder containing the licenses for the various third party libraries we use.
Plus some other small changes.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/OpenSim.Region/OpenSim.Region.dll.build | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/OpenSim.Region/OpenSim.Region.dll.build b/OpenSim/OpenSim.Region/OpenSim.Region.dll.build index 6d47576..e277ec7 100644 --- a/OpenSim/OpenSim.Region/OpenSim.Region.dll.build +++ b/OpenSim/OpenSim.Region/OpenSim.Region.dll.build | |||
@@ -13,9 +13,6 @@ | |||
13 | <sources failonempty="true"> | 13 | <sources failonempty="true"> |
14 | <include name="EstateManager.cs" /> | 14 | <include name="EstateManager.cs" /> |
15 | <include name="ParcelManager.cs" /> | 15 | <include name="ParcelManager.cs" /> |
16 | <include name="Scenes/Avatar.Animations.cs" /> | ||
17 | <include name="Scenes/Avatar.cs" /> | ||
18 | <include name="Scenes/Avatar.Update.cs" /> | ||
19 | <include name="Scenes/Entity.cs" /> | 16 | <include name="Scenes/Entity.cs" /> |
20 | <include name="Scenes/Primitive.cs" /> | 17 | <include name="Scenes/Primitive.cs" /> |
21 | <include name="Scenes/Scene.cs" /> | 18 | <include name="Scenes/Scene.cs" /> |
@@ -23,6 +20,9 @@ | |||
23 | <include name="Scenes/Scene.Scripting.cs" /> | 20 | <include name="Scenes/Scene.Scripting.cs" /> |
24 | <include name="Scenes/SceneBase.cs" /> | 21 | <include name="Scenes/SceneBase.cs" /> |
25 | <include name="Scenes/SceneObject.cs" /> | 22 | <include name="Scenes/SceneObject.cs" /> |
23 | <include name="Scenes/ScenePresence.Animations.cs" /> | ||
24 | <include name="Scenes/ScenePresence.cs" /> | ||
25 | <include name="Scenes/ScenePresence.Update.cs" /> | ||
26 | <include name="Scenes/scripting/IScriptContext.cs" /> | 26 | <include name="Scenes/scripting/IScriptContext.cs" /> |
27 | <include name="Scenes/scripting/IScriptEntity.cs" /> | 27 | <include name="Scenes/scripting/IScriptEntity.cs" /> |
28 | <include name="Scenes/scripting/IScriptHandler.cs" /> | 28 | <include name="Scenes/scripting/IScriptHandler.cs" /> |