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authorMW2007-06-10 12:37:51 +0000
committerMW2007-06-10 12:37:51 +0000
commit96c09a66c4d6019bd9e06cba141591b0faeb4a70 (patch)
tree85ee53c10de8f6c3616899a3bdc8b8c93f28dac7 /OpenSim/OpenSim.Region/OpenSim.Region.dll.build
parentpart two of the folder renaming fix. (diff)
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More rearranging.
Diffstat (limited to '')
-rw-r--r--OpenSim/OpenSim.Region/OpenSim.Region.dll.build71
1 files changed, 71 insertions, 0 deletions
diff --git a/OpenSim/OpenSim.Region/OpenSim.Region.dll.build b/OpenSim/OpenSim.Region/OpenSim.Region.dll.build
new file mode 100644
index 0000000..ae46c6b
--- /dev/null
+++ b/OpenSim/OpenSim.Region/OpenSim.Region.dll.build
@@ -0,0 +1,71 @@
1<?xml version="1.0" ?>
2<project name="OpenSim.Region" default="build">
3 <target name="build">
4 <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
5 <mkdir dir="${project::get-base-directory()}/${build.dir}" />
6 <copy todir="${project::get-base-directory()}/${build.dir}">
7 <fileset basedir="${project::get-base-directory()}">
8 </fileset>
9 </copy>
10 <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
11 <resources prefix="OpenSim.Region" dynamicprefix="true" >
12 </resources>
13 <sources failonempty="true">
14 <include name="ParcelManager.cs" />
15 <include name="Estate/EstateManager.cs" />
16 <include name="World/Avatar.Client.cs" />
17 <include name="World/Avatar.cs" />
18 <include name="World/Avatar.Update.cs" />
19 <include name="World/AvatarAnimations.cs" />
20 <include name="World/Entity.cs" />
21 <include name="World/Primitive.cs" />
22 <include name="World/SceneObject.cs" />
23 <include name="World/World.cs" />
24 <include name="World/World.PacketHandlers.cs" />
25 <include name="World/World.Scripting.cs" />
26 <include name="World/WorldBase.cs" />
27 <include name="World/scripting/IScriptContext.cs" />
28 <include name="World/scripting/IScriptEntity.cs" />
29 <include name="World/scripting/IScriptHandler.cs" />
30 <include name="World/scripting/Script.cs" />
31 <include name="World/scripting/ScriptFactory.cs" />
32 <include name="World/scripting/Scripts/FollowRandomAvatar.cs" />
33 <include name="World/types/Mesh.cs" />
34 <include name="World/types/Triangle.cs" />
35 </sources>
36 <references basedir="${project::get-base-directory()}">
37 <lib>
38 <include name="${project::get-base-directory()}" />
39 <include name="${project::get-base-directory()}/${build.dir}" />
40 </lib>
41 <include name="System.dll" />
42 <include name="System.Xml.dll" />
43 <include name="../../bin/libsecondlife.dll" />
44 <include name="../../bin/Axiom.MathLib.dll" />
45 <include name="../../bin/Db4objects.Db4o.dll" />
46 <include name="../../bin/OpenSim.Terrain.BasicTerrain.dll" />
47 <include name="../../bin/OpenSim.Framework.dll" />
48 <include name="../../bin/OpenSim.Framework.Console.dll" />
49 <include name="../../bin/OpenSim.GenericConfig.Xml.dll" />
50 <include name="../../bin/OpenSim.Physics.Manager.dll" />
51 <include name="../../bin/OpenSim.Servers.dll" />
52 <include name="../../bin/XMLRPC.dll" />
53 <include name="../../bin/OpenGrid.Framework.Communications.dll" />
54 </references>
55 </csc>
56 <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" />
57 <mkdir dir="${project::get-base-directory()}/../../bin/"/>
58 <copy todir="${project::get-base-directory()}/../../bin/">
59 <fileset basedir="${project::get-base-directory()}/${build.dir}/" >
60 <include name="*.dll"/>
61 <include name="*.exe"/>
62 </fileset>
63 </copy>
64 </target>
65 <target name="clean">
66 <delete dir="${bin.dir}" failonerror="false" />
67 <delete dir="${obj.dir}" failonerror="false" />
68 </target>
69 <target name="doc" description="Creates documentation.">
70 </target>
71</project>