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authorMW2007-06-12 17:45:11 +0000
committerMW2007-06-12 17:45:11 +0000
commita143cf81803c4c5c38c2115497dd76b4a885c0ef (patch)
tree69e9581a896317fa646ea66bec707f6cae7d7e46 /OpenSim/OpenSim.Region/OpenSim.Region.csproj
parentRenamed OpenSim.Region/World folder to Scene (classes renaming will follow) (diff)
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Renamed World class to Scene class
Diffstat (limited to '')
-rw-r--r--OpenSim/OpenSim.Region/OpenSim.Region.csproj32
1 files changed, 16 insertions, 16 deletions
diff --git a/OpenSim/OpenSim.Region/OpenSim.Region.csproj b/OpenSim/OpenSim.Region/OpenSim.Region.csproj
index 4447819..ff916d1 100644
--- a/OpenSim/OpenSim.Region/OpenSim.Region.csproj
+++ b/OpenSim/OpenSim.Region/OpenSim.Region.csproj
@@ -136,52 +136,52 @@
136 <Compile Include="Estate\EstateManager.cs"> 136 <Compile Include="Estate\EstateManager.cs">
137 <SubType>Code</SubType> 137 <SubType>Code</SubType>
138 </Compile> 138 </Compile>
139 <Compile Include="World\World.cs"> 139 <Compile Include="Scene\Scene.cs">
140 <SubType>Code</SubType> 140 <SubType>Code</SubType>
141 </Compile> 141 </Compile>
142 <Compile Include="World\World.PacketHandlers.cs"> 142 <Compile Include="Scene\Scene.PacketHandlers.cs">
143 <SubType>Code</SubType> 143 <SubType>Code</SubType>
144 </Compile> 144 </Compile>
145 <Compile Include="World\World.Scripting.cs"> 145 <Compile Include="Scene\Scene.Scripting.cs">
146 <SubType>Code</SubType> 146 <SubType>Code</SubType>
147 </Compile> 147 </Compile>
148 <Compile Include="World\WorldBase.cs"> 148 <Compile Include="Scene\SceneBase.cs">
149 <SubType>Code</SubType> 149 <SubType>Code</SubType>
150 </Compile> 150 </Compile>
151 <Compile Include="World\Entities\Avatar.Animations.cs"> 151 <Compile Include="Scene\Entities\Avatar.Animations.cs">
152 <SubType>Code</SubType> 152 <SubType>Code</SubType>
153 </Compile> 153 </Compile>
154 <Compile Include="World\Entities\Avatar.cs"> 154 <Compile Include="Scene\Entities\Avatar.cs">
155 <SubType>Code</SubType> 155 <SubType>Code</SubType>
156 </Compile> 156 </Compile>
157 <Compile Include="World\Entities\Avatar.Update.cs"> 157 <Compile Include="Scene\Entities\Avatar.Update.cs">
158 <SubType>Code</SubType> 158 <SubType>Code</SubType>
159 </Compile> 159 </Compile>
160 <Compile Include="World\Entities\Entity.cs"> 160 <Compile Include="Scene\Entities\Entity.cs">
161 <SubType>Code</SubType> 161 <SubType>Code</SubType>
162 </Compile> 162 </Compile>
163 <Compile Include="World\Entities\Primitive.cs"> 163 <Compile Include="Scene\Entities\Primitive.cs">
164 <SubType>Code</SubType> 164 <SubType>Code</SubType>
165 </Compile> 165 </Compile>
166 <Compile Include="World\Entities\SceneObject.cs"> 166 <Compile Include="Scene\Entities\SceneObject.cs">
167 <SubType>Code</SubType> 167 <SubType>Code</SubType>
168 </Compile> 168 </Compile>
169 <Compile Include="World\scripting\IScriptContext.cs"> 169 <Compile Include="Scene\scripting\IScriptContext.cs">
170 <SubType>Code</SubType> 170 <SubType>Code</SubType>
171 </Compile> 171 </Compile>
172 <Compile Include="World\scripting\IScriptEntity.cs"> 172 <Compile Include="Scene\scripting\IScriptEntity.cs">
173 <SubType>Code</SubType> 173 <SubType>Code</SubType>
174 </Compile> 174 </Compile>
175 <Compile Include="World\scripting\IScriptHandler.cs"> 175 <Compile Include="Scene\scripting\IScriptHandler.cs">
176 <SubType>Code</SubType> 176 <SubType>Code</SubType>
177 </Compile> 177 </Compile>
178 <Compile Include="World\scripting\Script.cs"> 178 <Compile Include="Scene\scripting\Script.cs">
179 <SubType>Code</SubType> 179 <SubType>Code</SubType>
180 </Compile> 180 </Compile>
181 <Compile Include="World\scripting\ScriptFactory.cs"> 181 <Compile Include="Scene\scripting\ScriptFactory.cs">
182 <SubType>Code</SubType> 182 <SubType>Code</SubType>
183 </Compile> 183 </Compile>
184 <Compile Include="World\scripting\Scripts\FollowRandomAvatar.cs"> 184 <Compile Include="Scene\scripting\Scripts\FollowRandomAvatar.cs">
185 <SubType>Code</SubType> 185 <SubType>Code</SubType>
186 </Compile> 186 </Compile>
187 </ItemGroup> 187 </ItemGroup>