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author | MW | 2007-06-10 12:28:41 +0000 |
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committer | MW | 2007-06-10 12:28:41 +0000 |
commit | 9f25f70b248c37f9b112a83094cb471f2dbd31b2 (patch) | |
tree | 805ff84e93795865c74dada2e12f13c88af9fef3 /OpenSim/OpenSim.Reg/SceneObject.cs | |
parent | Renamed folder (diff) | |
download | opensim-SC_OLD-9f25f70b248c37f9b112a83094cb471f2dbd31b2.zip opensim-SC_OLD-9f25f70b248c37f9b112a83094cb471f2dbd31b2.tar.gz opensim-SC_OLD-9f25f70b248c37f9b112a83094cb471f2dbd31b2.tar.bz2 opensim-SC_OLD-9f25f70b248c37f9b112a83094cb471f2dbd31b2.tar.xz |
Messed up the renaming of the folder, so part one of the fix
Diffstat (limited to 'OpenSim/OpenSim.Reg/SceneObject.cs')
-rw-r--r-- | OpenSim/OpenSim.Reg/SceneObject.cs | 100 |
1 files changed, 100 insertions, 0 deletions
diff --git a/OpenSim/OpenSim.Reg/SceneObject.cs b/OpenSim/OpenSim.Reg/SceneObject.cs new file mode 100644 index 0000000..9ea631b --- /dev/null +++ b/OpenSim/OpenSim.Reg/SceneObject.cs | |||
@@ -0,0 +1,100 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using OpenSim.Region.types; | ||
5 | using libsecondlife; | ||
6 | using libsecondlife.Packets; | ||
7 | using OpenSim.Framework.Interfaces; | ||
8 | using OpenSim.Physics.Manager; | ||
9 | using OpenSim.Framework.Types; | ||
10 | using OpenSim.Framework.Inventory; | ||
11 | |||
12 | namespace OpenSim.Region | ||
13 | { | ||
14 | public class SceneObject : Entity | ||
15 | { | ||
16 | private LLUUID rootUUID; | ||
17 | private Dictionary<LLUUID, Primitive> ChildPrimitives = new Dictionary<LLUUID, Primitive>(); | ||
18 | private Dictionary<uint, IClientAPI> m_clientThreads; | ||
19 | private World m_world; | ||
20 | |||
21 | /// <summary> | ||
22 | /// | ||
23 | /// </summary> | ||
24 | public SceneObject() | ||
25 | { | ||
26 | |||
27 | } | ||
28 | |||
29 | /// <summary> | ||
30 | /// | ||
31 | /// </summary> | ||
32 | /// <param name="addPacket"></param> | ||
33 | /// <param name="agentID"></param> | ||
34 | /// <param name="localID"></param> | ||
35 | public void CreateFromPacket(ObjectAddPacket addPacket, LLUUID agentID, uint localID) | ||
36 | { | ||
37 | } | ||
38 | |||
39 | /// <summary> | ||
40 | /// | ||
41 | /// </summary> | ||
42 | /// <param name="data"></param> | ||
43 | public void CreateFromBytes(byte[] data) | ||
44 | { | ||
45 | |||
46 | } | ||
47 | |||
48 | /// <summary> | ||
49 | /// | ||
50 | /// </summary> | ||
51 | public override void update() | ||
52 | { | ||
53 | |||
54 | } | ||
55 | |||
56 | /// <summary> | ||
57 | /// | ||
58 | /// </summary> | ||
59 | public override void BackUp() | ||
60 | { | ||
61 | |||
62 | } | ||
63 | |||
64 | /// <summary> | ||
65 | /// | ||
66 | /// </summary> | ||
67 | /// <param name="client"></param> | ||
68 | public void GetProperites(IClientAPI client) | ||
69 | { | ||
70 | /* | ||
71 | ObjectPropertiesPacket proper = new ObjectPropertiesPacket(); | ||
72 | proper.ObjectData = new ObjectPropertiesPacket.ObjectDataBlock[1]; | ||
73 | proper.ObjectData[0] = new ObjectPropertiesPacket.ObjectDataBlock(); | ||
74 | proper.ObjectData[0].ItemID = LLUUID.Zero; | ||
75 | proper.ObjectData[0].CreationDate = (ulong)this.primData.CreationDate; | ||
76 | proper.ObjectData[0].CreatorID = this.primData.OwnerID; | ||
77 | proper.ObjectData[0].FolderID = LLUUID.Zero; | ||
78 | proper.ObjectData[0].FromTaskID = LLUUID.Zero; | ||
79 | proper.ObjectData[0].GroupID = LLUUID.Zero; | ||
80 | proper.ObjectData[0].InventorySerial = 0; | ||
81 | proper.ObjectData[0].LastOwnerID = LLUUID.Zero; | ||
82 | proper.ObjectData[0].ObjectID = this.uuid; | ||
83 | proper.ObjectData[0].OwnerID = primData.OwnerID; | ||
84 | proper.ObjectData[0].TouchName = new byte[0]; | ||
85 | proper.ObjectData[0].TextureID = new byte[0]; | ||
86 | proper.ObjectData[0].SitName = new byte[0]; | ||
87 | proper.ObjectData[0].Name = new byte[0]; | ||
88 | proper.ObjectData[0].Description = new byte[0]; | ||
89 | proper.ObjectData[0].OwnerMask = this.primData.OwnerMask; | ||
90 | proper.ObjectData[0].NextOwnerMask = this.primData.NextOwnerMask; | ||
91 | proper.ObjectData[0].GroupMask = this.primData.GroupMask; | ||
92 | proper.ObjectData[0].EveryoneMask = this.primData.EveryoneMask; | ||
93 | proper.ObjectData[0].BaseMask = this.primData.BaseMask; | ||
94 | |||
95 | client.OutPacket(proper); | ||
96 | * */ | ||
97 | } | ||
98 | |||
99 | } | ||
100 | } | ||