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author | Adam Frisby | 2007-06-05 12:55:12 +0000 |
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committer | Adam Frisby | 2007-06-05 12:55:12 +0000 |
commit | 1e716260c8166005d3bd33f4cda68502a09994bb (patch) | |
tree | 457d68f241ca0d8b28e03fdcd1a93f6aaf75ec44 /OpenSim/OpenSim.Physics | |
parent | * Removing dead comments (diff) | |
download | opensim-SC_OLD-1e716260c8166005d3bd33f4cda68502a09994bb.zip opensim-SC_OLD-1e716260c8166005d3bd33f4cda68502a09994bb.tar.gz opensim-SC_OLD-1e716260c8166005d3bd33f4cda68502a09994bb.tar.bz2 opensim-SC_OLD-1e716260c8166005d3bd33f4cda68502a09994bb.tar.xz |
* Removed MainConsole.Instance.WriteLine completely
* Now exists MainConsole.Instance.Error/Warn/Notice/Verbose -- use those instead
* Removed some instances of System.Console use - aiming to depreciate this in favour of MainConsole completely.
Diffstat (limited to 'OpenSim/OpenSim.Physics')
-rw-r--r-- | OpenSim/OpenSim.Physics/Manager/PhysicsManager.cs | 4 | ||||
-rw-r--r-- | OpenSim/OpenSim.Physics/Manager/PhysicsScene.cs | 8 |
2 files changed, 6 insertions, 6 deletions
diff --git a/OpenSim/OpenSim.Physics/Manager/PhysicsManager.cs b/OpenSim/OpenSim.Physics/Manager/PhysicsManager.cs index 291fc7e..2d96c4d 100644 --- a/OpenSim/OpenSim.Physics/Manager/PhysicsManager.cs +++ b/OpenSim/OpenSim.Physics/Manager/PhysicsManager.cs | |||
@@ -55,12 +55,12 @@ namespace OpenSim.Physics.Manager | |||
55 | 55 | ||
56 | if(_plugins.ContainsKey(engineName)) | 56 | if(_plugins.ContainsKey(engineName)) |
57 | { | 57 | { |
58 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(LogPriority.LOW,"creating "+engineName); | 58 | MainConsole.Instance.Notice("creating "+engineName); |
59 | return _plugins[engineName].GetScene(); | 59 | return _plugins[engineName].GetScene(); |
60 | } | 60 | } |
61 | else | 61 | else |
62 | { | 62 | { |
63 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(LogPriority.MEDIUM,"couldn't find physicsEngine: {0}",engineName); | 63 | MainConsole.Instance.Warn("couldn't find physicsEngine: {0}",engineName); |
64 | throw new ArgumentException(String.Format("couldn't find physicsEngine: {0}",engineName)); | 64 | throw new ArgumentException(String.Format("couldn't find physicsEngine: {0}",engineName)); |
65 | } | 65 | } |
66 | } | 66 | } |
diff --git a/OpenSim/OpenSim.Physics/Manager/PhysicsScene.cs b/OpenSim/OpenSim.Physics/Manager/PhysicsScene.cs index 7dab4e1..1eb73b8 100644 --- a/OpenSim/OpenSim.Physics/Manager/PhysicsScene.cs +++ b/OpenSim/OpenSim.Physics/Manager/PhysicsScene.cs | |||
@@ -68,7 +68,7 @@ namespace OpenSim.Physics.Manager | |||
68 | 68 | ||
69 | public override PhysicsActor AddAvatar(PhysicsVector position) | 69 | public override PhysicsActor AddAvatar(PhysicsVector position) |
70 | { | 70 | { |
71 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(LogPriority.VERBOSE,"NullPhysicsScene : AddAvatar({0})", position); | 71 | MainConsole.Instance.Verbose("NullPhysicsScene : AddAvatar({0})", position); |
72 | return PhysicsActor.Null; | 72 | return PhysicsActor.Null; |
73 | } | 73 | } |
74 | 74 | ||
@@ -79,7 +79,7 @@ namespace OpenSim.Physics.Manager | |||
79 | 79 | ||
80 | public override PhysicsActor AddPrim(PhysicsVector position, PhysicsVector size) | 80 | public override PhysicsActor AddPrim(PhysicsVector position, PhysicsVector size) |
81 | { | 81 | { |
82 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(LogPriority.VERBOSE, "NullPhysicsScene : AddPrim({0},{1})", position, size); | 82 | MainConsole.Instance.Verbose( "NullPhysicsScene : AddPrim({0},{1})", position, size); |
83 | return PhysicsActor.Null; | 83 | return PhysicsActor.Null; |
84 | } | 84 | } |
85 | 85 | ||
@@ -92,12 +92,12 @@ namespace OpenSim.Physics.Manager | |||
92 | 92 | ||
93 | public override void GetResults() | 93 | public override void GetResults() |
94 | { | 94 | { |
95 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(LogPriority.VERBOSE, "NullPhysicsScene : GetResults()"); | 95 | MainConsole.Instance.Verbose( "NullPhysicsScene : GetResults()"); |
96 | } | 96 | } |
97 | 97 | ||
98 | public override void SetTerrain(float[] heightMap) | 98 | public override void SetTerrain(float[] heightMap) |
99 | { | 99 | { |
100 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(LogPriority.VERBOSE, "NullPhysicsScene : SetTerrain({0} items)", heightMap.Length); | 100 | MainConsole.Instance.Verbose( "NullPhysicsScene : SetTerrain({0} items)", heightMap.Length); |
101 | } | 101 | } |
102 | 102 | ||
103 | public override void DeleteTerrain() | 103 | public override void DeleteTerrain() |