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author | MW | 2007-12-02 10:21:17 +0000 |
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committer | MW | 2007-12-02 10:21:17 +0000 |
commit | b92df4aaafb353b4737aede206e99f10dd946bf1 (patch) | |
tree | 9ae3a2e2b6dc83e6c75948aecf98eafc2930780c /OpenSim/Grid | |
parent | Rezzing multiple copies of a inventory prim should now work. (diff) | |
download | opensim-SC_OLD-b92df4aaafb353b4737aede206e99f10dd946bf1.zip opensim-SC_OLD-b92df4aaafb353b4737aede206e99f10dd946bf1.tar.gz opensim-SC_OLD-b92df4aaafb353b4737aede206e99f10dd946bf1.tar.bz2 opensim-SC_OLD-b92df4aaafb353b4737aede206e99f10dd946bf1.tar.xz |
New Inventory folder should now be stored to the inventory server/database. This also seems to fix the problem of Body parts not being persisted properly.
Diffstat (limited to 'OpenSim/Grid')
-rw-r--r-- | OpenSim/Grid/InventoryServer/GridInventoryService.cs | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Grid/InventoryServer/GridInventoryService.cs b/OpenSim/Grid/InventoryServer/GridInventoryService.cs index 6983259..47e4e9a 100644 --- a/OpenSim/Grid/InventoryServer/GridInventoryService.cs +++ b/OpenSim/Grid/InventoryServer/GridInventoryService.cs | |||
@@ -81,6 +81,7 @@ namespace OpenSim.Grid.InventoryServer | |||
81 | 81 | ||
82 | public bool AddInventoryFolder( InventoryFolderBase folder) | 82 | public bool AddInventoryFolder( InventoryFolderBase folder) |
83 | { | 83 | { |
84 | Console.WriteLine("creating new folder for " + folder.agentID.ToString()); | ||
84 | AddNewInventoryFolder(folder.agentID, folder); | 85 | AddNewInventoryFolder(folder.agentID, folder); |
85 | return true; | 86 | return true; |
86 | } | 87 | } |