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author | Adam Frisby | 2008-05-08 04:47:38 +0000 |
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committer | Adam Frisby | 2008-05-08 04:47:38 +0000 |
commit | ba8ff761c0f807e4963b0b5a2d4e0513b352b485 (patch) | |
tree | 2d39614693cad7efc78a2276c915ac91757f109e /OpenSim/Grid | |
parent | * Some refactorings. (diff) | |
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* Reduced sleep durations in a number of files.
Diffstat (limited to 'OpenSim/Grid')
-rw-r--r-- | OpenSim/Grid/InventoryServer/GridInventoryService.cs | 7 |
1 files changed, 1 insertions, 6 deletions
diff --git a/OpenSim/Grid/InventoryServer/GridInventoryService.cs b/OpenSim/Grid/InventoryServer/GridInventoryService.cs index 4864185..2ba215b 100644 --- a/OpenSim/Grid/InventoryServer/GridInventoryService.cs +++ b/OpenSim/Grid/InventoryServer/GridInventoryService.cs | |||
@@ -60,9 +60,6 @@ namespace OpenSim.Grid.InventoryServer | |||
60 | LLUUID userID = new LLUUID(rawUserID); | 60 | LLUUID userID = new LLUUID(rawUserID); |
61 | 61 | ||
62 | m_log.InfoFormat("[GRID AGENT INVENTORY]: Processing request for inventory of {0}", userID); | 62 | m_log.InfoFormat("[GRID AGENT INVENTORY]: Processing request for inventory of {0}", userID); |
63 | |||
64 | // uncomment me to simulate an overloaded inventory server | ||
65 | //Thread.Sleep(18000); | ||
66 | 63 | ||
67 | InventoryCollection invCollection = new InventoryCollection(); | 64 | InventoryCollection invCollection = new InventoryCollection(); |
68 | 65 | ||
@@ -114,9 +111,7 @@ namespace OpenSim.Grid.InventoryServer | |||
114 | /// <param name="rawUserID"></param> | 111 | /// <param name="rawUserID"></param> |
115 | /// <returns></returns> | 112 | /// <returns></returns> |
116 | public List<InventoryFolderBase> GetInventorySkeleton(Guid rawUserID) | 113 | public List<InventoryFolderBase> GetInventorySkeleton(Guid rawUserID) |
117 | { | 114 | { |
118 | //Thread.Sleep(10000); | ||
119 | |||
120 | LLUUID userID = new LLUUID(rawUserID); | 115 | LLUUID userID = new LLUUID(rawUserID); |
121 | return GetInventorySkeleton(userID); | 116 | return GetInventorySkeleton(userID); |
122 | } | 117 | } |