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authorTedd Hansen2008-02-21 10:43:24 +0000
committerTedd Hansen2008-02-21 10:43:24 +0000
commit7102ac77698f4bfd7406d6e8871db7b006c2cae2 (patch)
tree7253775d1a6ae64e2469b1ef79863aaebe83e1d1 /OpenSim/Grid/ScriptServer
parentRemove a couple compiler warnings. (diff)
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"threads" command now works. I've added manual tracking of threads (only if compiled in DEBUG mode)... Its ugly and even requires a separate thread to track the treads, but it will be very valuable in debugging.
Diffstat (limited to 'OpenSim/Grid/ScriptServer')
-rw-r--r--OpenSim/Grid/ScriptServer/ScriptServer/RegionCommManager.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Grid/ScriptServer/ScriptServer/RegionCommManager.cs b/OpenSim/Grid/ScriptServer/ScriptServer/RegionCommManager.cs
index cdddcc2..f37d289 100644
--- a/OpenSim/Grid/ScriptServer/ScriptServer/RegionCommManager.cs
+++ b/OpenSim/Grid/ScriptServer/ScriptServer/RegionCommManager.cs
@@ -61,6 +61,7 @@ namespace OpenSim.Grid.ScriptServer
61 listenThread.Name = "ListenThread"; 61 listenThread.Name = "ListenThread";
62 listenThread.IsBackground = true; 62 listenThread.IsBackground = true;
63 listenThread.Start(); 63 listenThread.Start();
64 OpenSim.Framework.ThreadTracker.Add(listenThread);
64 } 65 }
65 66
66 /// <summary> 67 /// <summary>