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author | Tedd Hansen | 2007-12-30 22:37:07 +0000 |
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committer | Tedd Hansen | 2007-12-30 22:37:07 +0000 |
commit | 6055db2bc3beadcfd3e06c74b0fffb42ae4545a7 (patch) | |
tree | debac78168e81bc1995c39ffd8134f61613652c1 /OpenSim/Grid/ScriptServer | |
parent | Add an extra check that we don't create new inventory folders for a user that... (diff) | |
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server->script event path almost ready for remote scriptengine (translation table between local script ID and remote script ID missing)
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Grid/ScriptServer/RemotingObject.cs | 24 | ||||
-rw-r--r-- | OpenSim/Grid/ScriptServer/RemotingServer.cs | 28 |
2 files changed, 52 insertions, 0 deletions
diff --git a/OpenSim/Grid/ScriptServer/RemotingObject.cs b/OpenSim/Grid/ScriptServer/RemotingObject.cs new file mode 100644 index 0000000..f095ca4 --- /dev/null +++ b/OpenSim/Grid/ScriptServer/RemotingObject.cs | |||
@@ -0,0 +1,24 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using OpenSim.Region.Environment.Interfaces; | ||
5 | |||
6 | namespace OpenSim.Grid.ScriptServer | ||
7 | { | ||
8 | public class RemotingObject : MarshalByRefObject | ||
9 | { | ||
10 | // This object will be exposed over remoting. It is a singleton, so it exists only in as one instance. | ||
11 | |||
12 | // Expose ScriptEngine | ||
13 | public OpenSim.Region.ScriptEngine.DotNetEngine.ScriptEngine ScriptEngine = new OpenSim.Region.ScriptEngine.DotNetEngine.ScriptEngine(); | ||
14 | |||
15 | /// <summary> | ||
16 | /// Receives calls from remote grids. | ||
17 | /// </summary> | ||
18 | /// <returns></returns> | ||
19 | public OpenSim.Region.ScriptEngine.DotNetEngine.ScriptEngine GetScriptEngine() | ||
20 | { | ||
21 | return ScriptEngine; | ||
22 | } | ||
23 | } | ||
24 | } | ||
diff --git a/OpenSim/Grid/ScriptServer/RemotingServer.cs b/OpenSim/Grid/ScriptServer/RemotingServer.cs new file mode 100644 index 0000000..3ec3e64 --- /dev/null +++ b/OpenSim/Grid/ScriptServer/RemotingServer.cs | |||
@@ -0,0 +1,28 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using System.Runtime.Remoting; | ||
5 | using System.Runtime.Remoting.Channels; | ||
6 | using System.Runtime.Remoting.Channels.Tcp; | ||
7 | |||
8 | |||
9 | namespace OpenSim.Grid.ScriptServer | ||
10 | { | ||
11 | class RemotingServer | ||
12 | { | ||
13 | |||
14 | public void CreateServer(int port, string instanceName) | ||
15 | { | ||
16 | // Create an instance of a channel | ||
17 | TcpChannel channel = new TcpChannel(port); | ||
18 | ChannelServices.RegisterChannel(channel, true); | ||
19 | |||
20 | // Register as an available service with the name HelloWorld | ||
21 | RemotingConfiguration.RegisterWellKnownServiceType( | ||
22 | typeof(RemotingObject), | ||
23 | instanceName, | ||
24 | WellKnownObjectMode.Singleton); | ||
25 | |||
26 | } | ||
27 | } | ||
28 | } | ||