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authorAdam Frisby2008-05-01 18:04:42 +0000
committerAdam Frisby2008-05-01 18:04:42 +0000
commit20a9bf08f51351e1e0a9de94f184ff56cd572665 (patch)
tree52da64dab26353b903c8e4befed0178fa72a188b /OpenSim/Grid/ScriptServer/ScriptServerMain.cs
parentMore config cleanup in LaunchSLClient. (diff)
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* Rolled back a few changes.
Diffstat (limited to 'OpenSim/Grid/ScriptServer/ScriptServerMain.cs')
-rw-r--r--OpenSim/Grid/ScriptServer/ScriptServerMain.cs16
1 files changed, 8 insertions, 8 deletions
diff --git a/OpenSim/Grid/ScriptServer/ScriptServerMain.cs b/OpenSim/Grid/ScriptServer/ScriptServerMain.cs
index 131ff34..528b51c 100644
--- a/OpenSim/Grid/ScriptServer/ScriptServerMain.cs
+++ b/OpenSim/Grid/ScriptServer/ScriptServerMain.cs
@@ -44,20 +44,20 @@ namespace OpenSim.Grid.ScriptServer
44 // 44 //
45 // Root object. Creates objects used. 45 // Root object. Creates objects used.
46 // 46 //
47 private int listenPort = 8010;
47 48
48 // TEMP 49 // TEMP
49 public static ScriptServerInterfaces.ScriptEngine Engine; 50 public static ScriptServerInterfaces.ScriptEngine Engine;
50 private int listenPort = 8010;
51 //public static FakeScene m_Scene = new FakeScene(null,null,null,null,null,null,null,null,null,false, false, false); 51 //public static FakeScene m_Scene = new FakeScene(null,null,null,null,null,null,null,null,null,false, false, false);
52 52
53 // Objects we use 53 // Objects we use
54 internal RegionCommManager RegionScriptDaemon; // Listen for incoming from region
55 internal ScriptEngineManager ScriptEngines; // Loads scriptengines
54 //internal RemotingServer m_RemotingServer; 56 //internal RemotingServer m_RemotingServer;
55 internal TCPServer m_TCPServer; 57 internal TCPServer m_TCPServer;
56 internal RegionCommManager RegionScriptDaemon; // Listen for incoming from region
57 internal TRPC_Remote RPC; 58 internal TRPC_Remote RPC;
58 internal ScriptEngineManager ScriptEngines; // Loads scriptengines
59 59
60 public ScriptServerMain() 60 public ScriptServerMain()
61 { 61 {
62 m_console = CreateConsole(); 62 m_console = CreateConsole();
63 63
@@ -68,13 +68,13 @@ namespace OpenSim.Grid.ScriptServer
68 Engine = ScriptEngines.LoadEngine("DotNetEngine"); 68 Engine = ScriptEngines.LoadEngine("DotNetEngine");
69 69
70 Engine.InitializeEngine(null, null, false, Engine.GetScriptManager()); 70 Engine.InitializeEngine(null, null, false, Engine.GetScriptManager());
71 71
72 72
73 // Set up server 73 // Set up server
74 //m_RemotingServer = new RemotingServer(listenPort, "DotNetEngine"); 74 //m_RemotingServer = new RemotingServer(listenPort, "DotNetEngine");
75 m_TCPServer = new TCPServer(listenPort); 75 m_TCPServer = new TCPServer(listenPort);
76 RPC = new TRPC_Remote(m_TCPServer); 76 RPC = new TRPC_Remote(m_TCPServer);
77 RPC.ReceiveCommand += RPC_ReceiveCommand; 77 RPC.ReceiveCommand += new TRPC_Remote.ReceiveCommandDelegate(RPC_ReceiveCommand);
78 m_TCPServer.StartListen(); 78 m_TCPServer.StartListen();
79 79
80 Console.ReadLine(); 80 Console.ReadLine();
@@ -93,7 +93,7 @@ namespace OpenSim.Grid.ScriptServer
93 93
94 if (Command == "OnRezScript") 94 if (Command == "OnRezScript")
95 { 95 {
96 Engine.EventManager().OnRezScript((uint) p[0], new LLUUID((string) p[1]), (string) p[2]); 96 Engine.EventManager().OnRezScript((uint)p[0], new LLUUID((string)p[1]), (string)p[2]);
97 } 97 }
98 } 98 }
99 99
@@ -106,4 +106,4 @@ namespace OpenSim.Grid.ScriptServer
106 return new ConsoleBase("ScriptServer", this); 106 return new ConsoleBase("ScriptServer", this);
107 } 107 }
108 } 108 }
109} \ No newline at end of file 109}