diff options
as per the "Filesystem cleanup for OpenSim repository" mailing list thread. Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace.
Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway.
Diffstat (limited to 'OpenSim/Grid/ScriptEngine/DotNetEngine')
-rw-r--r-- | OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs | 4 | ||||
-rw-r--r-- | OpenSim/Grid/ScriptEngine/DotNetEngine/EventManager.cs | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs b/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs index e5728fe..8e7b95e 100644 --- a/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs +++ b/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs | |||
@@ -37,7 +37,7 @@ using OpenSim.Region.Environment.Interfaces; | |||
37 | using OpenSim.Grid.ScriptEngine.DotNetEngine.Compiler; | 37 | using OpenSim.Grid.ScriptEngine.DotNetEngine.Compiler; |
38 | using OpenSim.Region.ScriptEngine.Common; | 38 | using OpenSim.Region.ScriptEngine.Common; |
39 | using OpenSim.Framework.Console; | 39 | using OpenSim.Framework.Console; |
40 | using OpenSim.Framework.Utilities; | 40 | using OpenSim.Framework; |
41 | using System.Runtime.Remoting.Lifetime; | 41 | using System.Runtime.Remoting.Lifetime; |
42 | 42 | ||
43 | namespace OpenSim.Grid.ScriptEngine.DotNetEngine.Compiler | 43 | namespace OpenSim.Grid.ScriptEngine.DotNetEngine.Compiler |
@@ -584,7 +584,7 @@ namespace OpenSim.Grid.ScriptEngine.DotNetEngine.Compiler | |||
584 | 584 | ||
585 | public string llList2Key(List<string> src, int index) | 585 | public string llList2Key(List<string> src, int index) |
586 | { | 586 | { |
587 | //return OpenSim.Framework.Types.ToStringHyphenated(src[index]); | 587 | //return OpenSim.Framework.ToStringHyphenated(src[index]); |
588 | return src[index].ToString(); | 588 | return src[index].ToString(); |
589 | } | 589 | } |
590 | 590 | ||
diff --git a/OpenSim/Grid/ScriptEngine/DotNetEngine/EventManager.cs b/OpenSim/Grid/ScriptEngine/DotNetEngine/EventManager.cs index 9f18f7c..44ed123 100644 --- a/OpenSim/Grid/ScriptEngine/DotNetEngine/EventManager.cs +++ b/OpenSim/Grid/ScriptEngine/DotNetEngine/EventManager.cs | |||
@@ -30,7 +30,7 @@ using System; | |||
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using System.Text; | 31 | using System.Text; |
32 | using libsecondlife; | 32 | using libsecondlife; |
33 | using OpenSim.Framework.Interfaces; | 33 | using OpenSim.Framework; |
34 | using OpenSim.Region.Environment.Scenes.Scripting; | 34 | using OpenSim.Region.Environment.Scenes.Scripting; |
35 | 35 | ||
36 | namespace OpenSim.Grid.ScriptEngine.DotNetEngine | 36 | namespace OpenSim.Grid.ScriptEngine.DotNetEngine |