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author | Tedd Hansen | 2007-10-05 19:56:44 +0000 |
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committer | Tedd Hansen | 2007-10-05 19:56:44 +0000 |
commit | 6dd923b01d6864ffcb17030c9de17224f45b4c2a (patch) | |
tree | 83d00d90a13f6803b38988049096296caf9f4c17 /OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/LSL | |
parent | Code from Illumious Beltran (IBM) implementing more LSL (diff) | |
download | opensim-SC_OLD-6dd923b01d6864ffcb17030c9de17224f45b4c2a.zip opensim-SC_OLD-6dd923b01d6864ffcb17030c9de17224f45b4c2a.tar.gz opensim-SC_OLD-6dd923b01d6864ffcb17030c9de17224f45b4c2a.tar.bz2 opensim-SC_OLD-6dd923b01d6864ffcb17030c9de17224f45b4c2a.tar.xz |
Some more work on new ScriptEngine.
Diffstat (limited to 'OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/LSL')
3 files changed, 1170 insertions, 0 deletions
diff --git a/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs b/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs new file mode 100644 index 0000000..e2e1cad --- /dev/null +++ b/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs | |||
@@ -0,0 +1,120 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using System.IO; | ||
5 | using Microsoft.CSharp; | ||
6 | using System.CodeDom.Compiler; | ||
7 | using System.Reflection; | ||
8 | |||
9 | namespace OpenSim.Grid.ScriptEngine.DotNetEngine.Compiler.LSL | ||
10 | { | ||
11 | |||
12 | public class Compiler | ||
13 | { | ||
14 | private LSL2CSConverter LSL_Converter = new LSL2CSConverter(); | ||
15 | private CSharpCodeProvider codeProvider = new CSharpCodeProvider(); | ||
16 | private static UInt64 scriptCompileCounter = 0; | ||
17 | //private ICodeCompiler icc = codeProvider.CreateCompiler(); | ||
18 | public string CompileFromFile(string LSOFileName) | ||
19 | { | ||
20 | switch (System.IO.Path.GetExtension(LSOFileName).ToLower()) | ||
21 | { | ||
22 | case ".txt": | ||
23 | case ".lsl": | ||
24 | Common.SendToDebug("Source code is LSL, converting to CS"); | ||
25 | return CompileFromLSLText(File.ReadAllText(LSOFileName)); | ||
26 | case ".cs": | ||
27 | Common.SendToDebug("Source code is CS"); | ||
28 | return CompileFromCSText(File.ReadAllText(LSOFileName)); | ||
29 | default: | ||
30 | throw new Exception("Unknown script type."); | ||
31 | } | ||
32 | } | ||
33 | /// <summary> | ||
34 | /// Converts script from LSL to CS and calls CompileFromCSText | ||
35 | /// </summary> | ||
36 | /// <param name="Script">LSL script</param> | ||
37 | /// <returns>Filename to .dll assembly</returns> | ||
38 | public string CompileFromLSLText(string Script) | ||
39 | { | ||
40 | if (Script.Substring(0, 4).ToLower() == "//c#") | ||
41 | { | ||
42 | return CompileFromCSText( Script ); | ||
43 | } | ||
44 | else | ||
45 | { | ||
46 | return CompileFromCSText(LSL_Converter.Convert(Script)); | ||
47 | } | ||
48 | } | ||
49 | /// <summary> | ||
50 | /// Compile CS script to .Net assembly (.dll) | ||
51 | /// </summary> | ||
52 | /// <param name="Script">CS script</param> | ||
53 | /// <returns>Filename to .dll assembly</returns> | ||
54 | public string CompileFromCSText(string Script) | ||
55 | { | ||
56 | |||
57 | |||
58 | // Output assembly name | ||
59 | scriptCompileCounter++; | ||
60 | string OutFile = Path.Combine("ScriptEngines", "Script_" + scriptCompileCounter + ".dll"); | ||
61 | try | ||
62 | { | ||
63 | System.IO.File.Delete(OutFile); | ||
64 | } | ||
65 | catch (Exception e) | ||
66 | { | ||
67 | Console.WriteLine("Exception attempting to delete old compiled script: " + e.ToString()); | ||
68 | } | ||
69 | //string OutFile = Path.Combine("ScriptEngines", "SecondLife.Script.dll"); | ||
70 | |||
71 | // DEBUG - write source to disk | ||
72 | try | ||
73 | { | ||
74 | File.WriteAllText(Path.Combine("ScriptEngines", "debug_" + Path.GetFileNameWithoutExtension(OutFile) + ".cs"), Script); | ||
75 | } | ||
76 | catch { } | ||
77 | |||
78 | // Do actual compile | ||
79 | System.CodeDom.Compiler.CompilerParameters parameters = new CompilerParameters(); | ||
80 | parameters.IncludeDebugInformation = true; | ||
81 | // Add all available assemblies | ||
82 | foreach (Assembly asm in AppDomain.CurrentDomain.GetAssemblies()) | ||
83 | { | ||
84 | //Console.WriteLine("Adding assembly: " + asm.Location); | ||
85 | //parameters.ReferencedAssemblies.Add(asm.Location); | ||
86 | } | ||
87 | |||
88 | string rootPath = Path.GetDirectoryName(AppDomain.CurrentDomain.BaseDirectory); | ||
89 | string rootPathSE = Path.GetDirectoryName(this.GetType().Assembly.Location); | ||
90 | //Console.WriteLine("Assembly location: " + rootPath); | ||
91 | parameters.ReferencedAssemblies.Add(Path.Combine(rootPath, "OpenSim.Region.ScriptEngine.Common.dll")); | ||
92 | parameters.ReferencedAssemblies.Add(Path.Combine(rootPathSE, "OpenSim.Grid.ScriptEngine.DotNetEngine.dll")); | ||
93 | |||
94 | //parameters.ReferencedAssemblies.Add("OpenSim.Region.Environment"); | ||
95 | parameters.GenerateExecutable = false; | ||
96 | parameters.OutputAssembly = OutFile; | ||
97 | parameters.IncludeDebugInformation = false; | ||
98 | CompilerResults results = codeProvider.CompileAssemblyFromSource(parameters, Script); | ||
99 | |||
100 | // Go through errors | ||
101 | // TODO: Return errors to user somehow | ||
102 | if (results.Errors.Count > 0) | ||
103 | { | ||
104 | |||
105 | string errtext = ""; | ||
106 | foreach (CompilerError CompErr in results.Errors) | ||
107 | { | ||
108 | errtext += "Line number " + (CompErr.Line - 1) + | ||
109 | ", Error Number: " + CompErr.ErrorNumber + | ||
110 | ", '" + CompErr.ErrorText + "'\r\n"; | ||
111 | } | ||
112 | throw new Exception(errtext); | ||
113 | } | ||
114 | |||
115 | |||
116 | return OutFile; | ||
117 | } | ||
118 | |||
119 | } | ||
120 | } | ||
diff --git a/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs b/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs new file mode 100644 index 0000000..61a87d4 --- /dev/null +++ b/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs | |||
@@ -0,0 +1,266 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using System.Text.RegularExpressions; | ||
5 | |||
6 | namespace OpenSim.Grid.ScriptEngine.DotNetEngine.Compiler.LSL | ||
7 | { | ||
8 | public class LSL2CSConverter | ||
9 | { | ||
10 | //private Regex rnw = new Regex(@"[a-zA-Z0-9_\-]", RegexOptions.Compiled); | ||
11 | private Dictionary<string, string> dataTypes = new Dictionary<string, string>(); | ||
12 | private Dictionary<string, string> quotes = new Dictionary<string, string>(); | ||
13 | |||
14 | public LSL2CSConverter() | ||
15 | { | ||
16 | // Only the types we need to convert | ||
17 | dataTypes.Add("void", "void"); | ||
18 | dataTypes.Add("integer", "int"); | ||
19 | dataTypes.Add("float", "double"); | ||
20 | dataTypes.Add("string", "string"); | ||
21 | dataTypes.Add("key", "string"); | ||
22 | dataTypes.Add("vector", "LSL_Types.Vector3"); | ||
23 | dataTypes.Add("rotation", "LSL_Types.Quaternion"); | ||
24 | dataTypes.Add("list", "list"); | ||
25 | dataTypes.Add("null", "null"); | ||
26 | |||
27 | } | ||
28 | |||
29 | public string Convert(string Script) | ||
30 | { | ||
31 | string Return = ""; | ||
32 | Script = " \r\n" + Script; | ||
33 | |||
34 | // | ||
35 | // Prepare script for processing | ||
36 | // | ||
37 | |||
38 | // Clean up linebreaks | ||
39 | Script = Regex.Replace(Script, @"\r\n", "\n"); | ||
40 | Script = Regex.Replace(Script, @"\n", "\r\n"); | ||
41 | |||
42 | |||
43 | // QUOTE REPLACEMENT | ||
44 | // temporarily replace quotes so we can work our magic on the script without | ||
45 | // always considering if we are inside our outside ""'s | ||
46 | string _Script = ""; | ||
47 | string C; | ||
48 | bool in_quote = false; | ||
49 | bool quote_replaced = false; | ||
50 | string quote_replacement_string = "Q_U_O_T_E_REPLACEMENT_"; | ||
51 | string quote = ""; | ||
52 | bool last_was_escape = false; | ||
53 | int quote_replaced_count = 0; | ||
54 | for (int p = 0; p < Script.Length; p++) | ||
55 | { | ||
56 | |||
57 | C = Script.Substring(p, 1); | ||
58 | while (true) | ||
59 | { | ||
60 | // found " and last was not \ so this is not an escaped \" | ||
61 | if (C == "\"" && last_was_escape == false) | ||
62 | { | ||
63 | // Toggle inside/outside quote | ||
64 | in_quote = !in_quote; | ||
65 | if (in_quote) | ||
66 | { | ||
67 | quote_replaced_count++; | ||
68 | } | ||
69 | else | ||
70 | { | ||
71 | if (quote == "") | ||
72 | { | ||
73 | // We didn't replace quote, probably because of empty string? | ||
74 | _Script += quote_replacement_string + quote_replaced_count.ToString().PadLeft(5, "0".ToCharArray()[0]); | ||
75 | } | ||
76 | // We just left a quote | ||
77 | quotes.Add(quote_replacement_string + quote_replaced_count.ToString().PadLeft(5, "0".ToCharArray()[0]), quote); | ||
78 | quote = ""; | ||
79 | } | ||
80 | break; | ||
81 | } | ||
82 | |||
83 | if (!in_quote) | ||
84 | { | ||
85 | // We are not inside a quote | ||
86 | quote_replaced = false; | ||
87 | |||
88 | } | ||
89 | else | ||
90 | { | ||
91 | // We are inside a quote | ||
92 | if (!quote_replaced) | ||
93 | { | ||
94 | // Replace quote | ||
95 | _Script += quote_replacement_string + quote_replaced_count.ToString().PadLeft(5, "0".ToCharArray()[0]); | ||
96 | quote_replaced = true; | ||
97 | } | ||
98 | quote += C; | ||
99 | break; | ||
100 | } | ||
101 | _Script += C; | ||
102 | break; | ||
103 | } | ||
104 | last_was_escape = false; | ||
105 | if (C == @"\") | ||
106 | { | ||
107 | last_was_escape = true; | ||
108 | } | ||
109 | } | ||
110 | Script = _Script; | ||
111 | // | ||
112 | // END OF QUOTE REPLACEMENT | ||
113 | // | ||
114 | |||
115 | |||
116 | |||
117 | // | ||
118 | // PROCESS STATES | ||
119 | // Remove state definitions and add state names to start of each event within state | ||
120 | // | ||
121 | int ilevel = 0; | ||
122 | int lastlevel = 0; | ||
123 | string ret = ""; | ||
124 | string cache = ""; | ||
125 | bool in_state = false; | ||
126 | string current_statename = ""; | ||
127 | for (int p = 0; p < Script.Length; p++) | ||
128 | { | ||
129 | C = Script.Substring(p, 1); | ||
130 | while (true) | ||
131 | { | ||
132 | // inc / dec level | ||
133 | if (C == @"{") | ||
134 | ilevel++; | ||
135 | if (C == @"}") | ||
136 | ilevel--; | ||
137 | if (ilevel < 0) | ||
138 | ilevel = 0; | ||
139 | cache += C; | ||
140 | |||
141 | // if level == 0, add to return | ||
142 | if (ilevel == 1 && lastlevel == 0) | ||
143 | { | ||
144 | // 0 => 1: Get last | ||
145 | Match m = Regex.Match(cache, @"(?![a-zA-Z_]+)\s*([a-zA-Z_]+)[^a-zA-Z_\(\)]*{", RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline); | ||
146 | |||
147 | in_state = false; | ||
148 | if (m.Success) | ||
149 | { | ||
150 | // Go back to level 0, this is not a state | ||
151 | in_state = true; | ||
152 | current_statename = m.Groups[1].Captures[0].Value; | ||
153 | //Console.WriteLine("Current statename: " + current_statename); | ||
154 | cache = Regex.Replace(cache, @"(?<s1>(?![a-zA-Z_]+)\s*)" + @"([a-zA-Z_]+)(?<s2>[^a-zA-Z_\(\)]*){", "${s1}${s2}", RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline); | ||
155 | } | ||
156 | ret += cache; | ||
157 | cache = ""; | ||
158 | } | ||
159 | if (ilevel == 0 && lastlevel == 1) | ||
160 | { | ||
161 | // 1 => 0: Remove last } | ||
162 | if (in_state == true) | ||
163 | { | ||
164 | cache = cache.Remove(cache.Length - 1, 1); | ||
165 | //cache = Regex.Replace(cache, "}$", "", RegexOptions.Multiline | RegexOptions.Singleline); | ||
166 | |||
167 | //Replace function names | ||
168 | // void dataserver(key query_id, string data) { | ||
169 | //cache = Regex.Replace(cache, @"([^a-zA-Z_]\s*)((?!if|switch|for)[a-zA-Z_]+\s*\([^\)]*\)[^{]*{)", "$1" + "<STATE>" + "$2", RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline); | ||
170 | //Console.WriteLine("Replacing using statename: " + current_statename); | ||
171 | cache = Regex.Replace(cache, @"^(\s*)((?!(if|switch|for)[^a-zA-Z0-9_])[a-zA-Z0-9_]*\s*\([^\)]*\)[^;]*\{)", @"$1public " + current_statename + "_event_$2", RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline); | ||
172 | } | ||
173 | |||
174 | ret += cache; | ||
175 | cache = ""; | ||
176 | in_state = true; | ||
177 | current_statename = ""; | ||
178 | } | ||
179 | |||
180 | break; | ||
181 | } | ||
182 | lastlevel = ilevel; | ||
183 | } | ||
184 | ret += cache; | ||
185 | cache = ""; | ||
186 | |||
187 | Script = ret; | ||
188 | ret = ""; | ||
189 | |||
190 | |||
191 | |||
192 | foreach (string key in dataTypes.Keys) | ||
193 | { | ||
194 | string val; | ||
195 | dataTypes.TryGetValue(key, out val); | ||
196 | |||
197 | // Replace CAST - (integer) with (int) | ||
198 | Script = Regex.Replace(Script, @"\(" + key + @"\)", @"(" + val + ")", RegexOptions.Compiled | RegexOptions.Multiline); | ||
199 | // Replace return types and function variables - integer a() and f(integer a, integer a) | ||
200 | Script = Regex.Replace(Script, @"(^|;|}|[\(,])(\s*)" + key + @"(\s*)", @"$1$2" + val + "$3", RegexOptions.Compiled | RegexOptions.Multiline); | ||
201 | } | ||
202 | |||
203 | // Add "void" in front of functions that needs it | ||
204 | Script = Regex.Replace(Script, @"^(\s*public\s+)((?!(if|switch|for)[^a-zA-Z0-9_])[a-zA-Z0-9_]*\s*\([^\)]*\)[^;]*\{)", @"$1void $2", RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline); | ||
205 | |||
206 | // Replace <x,y,z> and <x,y,z,r> | ||
207 | Script = Regex.Replace(Script, @"<([^,>]*,[^,>]*,[^,>]*,[^,>]*)>", @"new LSL_Types.Quaternion($1)", RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline); | ||
208 | Script = Regex.Replace(Script, @"<([^,>]*,[^,>]*,[^,>]*)>", @"new LSL_Types.Vector3($1)", RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline); | ||
209 | |||
210 | // Replace List []'s | ||
211 | Script = Regex.Replace(Script, @"\[([^\]]*)\]", @"List.Parse($1)", RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline); | ||
212 | |||
213 | |||
214 | // Replace (string) to .ToString() // | ||
215 | Script = Regex.Replace(Script, @"\(string\)\s*([a-zA-Z0-9_]+(\s*\([^\)]*\))?)", @"$1.ToString()", RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline); | ||
216 | Script = Regex.Replace(Script, @"\((float|int)\)\s*([a-zA-Z0-9_]+(\s*\([^\)]*\))?)", @"$1.Parse($2)", RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline); | ||
217 | |||
218 | |||
219 | // REPLACE BACK QUOTES | ||
220 | foreach (string key in quotes.Keys) | ||
221 | { | ||
222 | string val; | ||
223 | quotes.TryGetValue(key, out val); | ||
224 | Script = Script.Replace(key, "\"" + val + "\""); | ||
225 | } | ||
226 | |||
227 | |||
228 | // Add namespace, class name and inheritance | ||
229 | |||
230 | Return = "" + | ||
231 | "using OpenSim.Region.ScriptEngine.Common;"; | ||
232 | //"using System; " + | ||
233 | //"using System.Collections.Generic; " + | ||
234 | //"using System.Text; " + | ||
235 | //"using OpenSim.Region.ScriptEngine.Common; " + | ||
236 | //"using integer = System.Int32; " + | ||
237 | //"using key = System.String; "; | ||
238 | |||
239 | //// Make a Using out of DataTypes | ||
240 | //// Using integer = System.Int32; | ||
241 | //string _val; | ||
242 | //foreach (string key in DataTypes.Keys) | ||
243 | //{ | ||
244 | // DataTypes.TryGetValue(key, out _val); | ||
245 | // if (key != _val) | ||
246 | // { | ||
247 | // Return += "using " + key + " = " + _val + "; "; | ||
248 | // } | ||
249 | //} | ||
250 | |||
251 | |||
252 | Return += "" + | ||
253 | "namespace SecondLife { "; | ||
254 | Return += "" + | ||
255 | //"[Serializable] " + | ||
256 | "public class Script : OpenSim.Grid.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BaseClass { "; | ||
257 | Return += @"public Script() { } "; | ||
258 | Return += Script; | ||
259 | Return += "} }\r\n"; | ||
260 | |||
261 | return Return; | ||
262 | } | ||
263 | |||
264 | |||
265 | } | ||
266 | } | ||
diff --git a/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs b/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs new file mode 100644 index 0000000..a3011f5 --- /dev/null +++ b/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs | |||
@@ -0,0 +1,784 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using OpenSim.Grid.ScriptEngine.DotNetEngine.Compiler; | ||
5 | using OpenSim.Region.ScriptEngine.Common; | ||
6 | using System.Threading; | ||
7 | using System.Reflection; | ||
8 | using System.Runtime.Remoting.Lifetime; | ||
9 | using integer = System.Int32; | ||
10 | using key = System.String; | ||
11 | using vector = OpenSim.Region.ScriptEngine.Common.LSL_Types.Vector3; | ||
12 | using rotation = OpenSim.Region.ScriptEngine.Common.LSL_Types.Quaternion; | ||
13 | |||
14 | namespace OpenSim.Grid.ScriptEngine.DotNetEngine.Compiler.LSL | ||
15 | { | ||
16 | //[Serializable] | ||
17 | public class LSL_BaseClass : MarshalByRefObject, LSL_BuiltIn_Commands_Interface, IScript | ||
18 | { | ||
19 | |||
20 | // Object never expires | ||
21 | public override Object InitializeLifetimeService() | ||
22 | { | ||
23 | //Console.WriteLine("LSL_BaseClass: InitializeLifetimeService()"); | ||
24 | // return null; | ||
25 | ILease lease = (ILease)base.InitializeLifetimeService(); | ||
26 | |||
27 | if (lease.CurrentState == LeaseState.Initial) | ||
28 | { | ||
29 | lease.InitialLeaseTime = TimeSpan.Zero; // TimeSpan.FromMinutes(1); | ||
30 | //lease.SponsorshipTimeout = TimeSpan.FromMinutes(2); | ||
31 | //lease.RenewOnCallTime = TimeSpan.FromSeconds(2); | ||
32 | } | ||
33 | return lease; | ||
34 | } | ||
35 | |||
36 | |||
37 | private Executor m_Exec; | ||
38 | public Executor Exec | ||
39 | { | ||
40 | get | ||
41 | { | ||
42 | if (m_Exec == null) | ||
43 | m_Exec = new Executor(this); | ||
44 | return m_Exec; | ||
45 | } | ||
46 | } | ||
47 | |||
48 | public LSL_BuiltIn_Commands_Interface m_LSL_Functions; | ||
49 | public string SourceCode = ""; | ||
50 | |||
51 | public LSL_BaseClass() | ||
52 | { | ||
53 | } | ||
54 | public string State() | ||
55 | { | ||
56 | return m_LSL_Functions.State(); | ||
57 | } | ||
58 | |||
59 | |||
60 | public void Start(LSL_BuiltIn_Commands_Interface LSL_Functions) | ||
61 | { | ||
62 | m_LSL_Functions = LSL_Functions; | ||
63 | |||
64 | //MainLog.Instance.Notice("ScriptEngine", "LSL_BaseClass.Start() called."); | ||
65 | |||
66 | // Get this AppDomain's settings and display some of them. | ||
67 | AppDomainSetup ads = AppDomain.CurrentDomain.SetupInformation; | ||
68 | Console.WriteLine("AppName={0}, AppBase={1}, ConfigFile={2}", | ||
69 | ads.ApplicationName, | ||
70 | ads.ApplicationBase, | ||
71 | ads.ConfigurationFile | ||
72 | ); | ||
73 | |||
74 | // Display the name of the calling AppDomain and the name | ||
75 | // of the second domain. | ||
76 | // NOTE: The application's thread has transitioned between | ||
77 | // AppDomains. | ||
78 | Console.WriteLine("Calling to '{0}'.", | ||
79 | Thread.GetDomain().FriendlyName | ||
80 | ); | ||
81 | |||
82 | return; | ||
83 | } | ||
84 | |||
85 | |||
86 | |||
87 | // | ||
88 | // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs | ||
89 | // | ||
90 | // They are only forwarders to LSL_BuiltIn_Commands.cs | ||
91 | // | ||
92 | public double llSin(double f) { return m_LSL_Functions.llSin(f); } | ||
93 | public double llCos(double f) { return m_LSL_Functions.llCos(f); } | ||
94 | public double llTan(double f) { return m_LSL_Functions.llTan(f); } | ||
95 | public double llAtan2(double x, double y) { return m_LSL_Functions.llAtan2(x, y); } | ||
96 | public double llSqrt(double f) { return m_LSL_Functions.llSqrt(f); } | ||
97 | public double llPow(double fbase, double fexponent) { return m_LSL_Functions.llPow(fbase, fexponent); } | ||
98 | public int llAbs(int i) { return m_LSL_Functions.llAbs(i); } | ||
99 | public double llFabs(double f) { return m_LSL_Functions.llFabs(f); } | ||
100 | public double llFrand(double mag) { return m_LSL_Functions.llFrand(mag); } | ||
101 | public int llFloor(double f) { return m_LSL_Functions.llFloor(f); } | ||
102 | public int llCeil(double f) { return m_LSL_Functions.llCeil(f); } | ||
103 | public int llRound(double f) { return m_LSL_Functions.llRound(f); } | ||
104 | public double llVecMag(LSL_Types.Vector3 v) { return m_LSL_Functions.llVecMag(v); } | ||
105 | public LSL_Types.Vector3 llVecNorm(LSL_Types.Vector3 v) { return m_LSL_Functions.llVecNorm(v); } | ||
106 | public double llVecDist(LSL_Types.Vector3 a, LSL_Types.Vector3 b) { return m_LSL_Functions.llVecDist(a, b); } | ||
107 | public LSL_Types.Vector3 llRot2Euler(LSL_Types.Quaternion r) { return m_LSL_Functions.llRot2Euler(r); } | ||
108 | public LSL_Types.Quaternion llEuler2Rot(LSL_Types.Vector3 v) { return m_LSL_Functions.llEuler2Rot(v); } | ||
109 | public LSL_Types.Quaternion llAxes2Rot(LSL_Types.Vector3 fwd, LSL_Types.Vector3 left, LSL_Types.Vector3 up) { return m_LSL_Functions.llAxes2Rot(fwd, left, up); } | ||
110 | public LSL_Types.Vector3 llRot2Fwd(LSL_Types.Quaternion r) { return m_LSL_Functions.llRot2Fwd(r); } | ||
111 | public LSL_Types.Vector3 llRot2Left(LSL_Types.Quaternion r) { return m_LSL_Functions.llRot2Left(r); } | ||
112 | public LSL_Types.Vector3 llRot2Up(LSL_Types.Quaternion r) { return m_LSL_Functions.llRot2Up(r); } | ||
113 | public LSL_Types.Quaternion llRotBetween(LSL_Types.Vector3 start, LSL_Types.Vector3 end) { return m_LSL_Functions.llRotBetween(start, end); } | ||
114 | public void llWhisper(int channelID, string text) { m_LSL_Functions.llWhisper(channelID, text); } | ||
115 | public void llSay(int channelID, string text) { m_LSL_Functions.llSay(channelID, text); } | ||
116 | // | ||
117 | // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs | ||
118 | // | ||
119 | public void llShout(int channelID, string text) { m_LSL_Functions.llShout(channelID, text); } | ||
120 | public int llListen(int channelID, string name, string ID, string msg) { return m_LSL_Functions.llListen(channelID, name, ID, msg); } | ||
121 | public void llListenControl(int number, int active) { m_LSL_Functions.llListenControl(number, active); } | ||
122 | public void llListenRemove(int number) { m_LSL_Functions.llListenRemove(number); } | ||
123 | public void llSensor(string name, string id, int type, double range, double arc) { m_LSL_Functions.llSensor(name, id, type, range, arc); } | ||
124 | public void llSensorRepeat(string name, string id, int type, double range, double arc, double rate) { m_LSL_Functions.llSensorRepeat(name, id, type, range, arc, rate); } | ||
125 | public void llSensorRemove() { m_LSL_Functions.llSensorRemove(); } | ||
126 | public string llDetectedName(int number) { return m_LSL_Functions.llDetectedName(number); } | ||
127 | public string llDetectedKey(int number) { return m_LSL_Functions.llDetectedKey(number); } | ||
128 | public string llDetectedOwner(int number) { return m_LSL_Functions.llDetectedOwner(number); } | ||
129 | public int llDetectedType(int number) { return m_LSL_Functions.llDetectedType(number); } | ||
130 | public LSL_Types.Vector3 llDetectedPos(int number) { return m_LSL_Functions.llDetectedPos(number); } | ||
131 | public LSL_Types.Vector3 llDetectedVel(int number) { return m_LSL_Functions.llDetectedVel(number); } | ||
132 | public LSL_Types.Vector3 llDetectedGrab(int number) { return m_LSL_Functions.llDetectedGrab(number); } | ||
133 | public LSL_Types.Quaternion llDetectedRot(int number) { return m_LSL_Functions.llDetectedRot(number); } | ||
134 | public int llDetectedGroup(int number) { return m_LSL_Functions.llDetectedGroup(number); } | ||
135 | public int llDetectedLinkNumber(int number) { return m_LSL_Functions.llDetectedLinkNumber(number); } | ||
136 | // | ||
137 | // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs | ||
138 | // | ||
139 | public void llDie() { m_LSL_Functions.llDie(); } | ||
140 | public double llGround(LSL_Types.Vector3 offset) { return m_LSL_Functions.llGround(offset); } | ||
141 | public double llCloud(LSL_Types.Vector3 offset) { return m_LSL_Functions.llCloud(offset); } | ||
142 | public LSL_Types.Vector3 llWind(LSL_Types.Vector3 offset) { return m_LSL_Functions.llWind(offset); } | ||
143 | public void llSetStatus(int status, int value) { m_LSL_Functions.llSetStatus(status, value); } | ||
144 | public int llGetStatus(int status) { return m_LSL_Functions.llGetStatus(status); } | ||
145 | public void llSetScale(LSL_Types.Vector3 scale) { m_LSL_Functions.llSetScale(scale); } | ||
146 | public LSL_Types.Vector3 llGetScale() { return m_LSL_Functions.llGetScale(); } | ||
147 | public void llSetColor(LSL_Types.Vector3 color, int face) { m_LSL_Functions.llSetColor(color, face); } | ||
148 | public double llGetAlpha(int face) { return m_LSL_Functions.llGetAlpha(face); } | ||
149 | public void llSetAlpha(double alpha, int face) { m_LSL_Functions.llSetAlpha(alpha, face); } | ||
150 | public LSL_Types.Vector3 llGetColor(int face) { return m_LSL_Functions.llGetColor(face); } | ||
151 | public void llSetTexture(string texture, int face) { m_LSL_Functions.llSetTexture(texture, face); } | ||
152 | public void llScaleTexture(double u, double v, int face) { m_LSL_Functions.llScaleTexture(u, v, face); } | ||
153 | public void llOffsetTexture(double u, double v, int face) { m_LSL_Functions.llOffsetTexture(u, v, face); } | ||
154 | public void llRotateTexture(double rotation, int face) { m_LSL_Functions.llRotateTexture(rotation, face); } | ||
155 | public string llGetTexture(int face) { return m_LSL_Functions.llGetTexture(face); } | ||
156 | // | ||
157 | // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs | ||
158 | // | ||
159 | public void llSetPos(LSL_Types.Vector3 pos) { m_LSL_Functions.llSetPos(pos); } | ||
160 | public LSL_Types.Vector3 llGetPos() { return m_LSL_Functions.llGetPos(); } | ||
161 | public LSL_Types.Vector3 llGetLocalPos() { return m_LSL_Functions.llGetLocalPos(); } | ||
162 | public void llSetRot(LSL_Types.Quaternion rot) { m_LSL_Functions.llSetRot(rot); } | ||
163 | public LSL_Types.Quaternion llGetRot() { return m_LSL_Functions.llGetRot(); } | ||
164 | public LSL_Types.Quaternion llGetLocalRot() { return m_LSL_Functions.llGetLocalRot(); } | ||
165 | public void llSetForce(LSL_Types.Vector3 force, int local) { m_LSL_Functions.llSetForce(force, local); } | ||
166 | public LSL_Types.Vector3 llGetForce() { return m_LSL_Functions.llGetForce(); } | ||
167 | public int llTarget(LSL_Types.Vector3 position, double range) { return m_LSL_Functions.llTarget(position, range); } | ||
168 | public void llTargetRemove(int number) { m_LSL_Functions.llTargetRemove(number); } | ||
169 | public int llRotTarget(LSL_Types.Quaternion rot, double error) { return m_LSL_Functions.llRotTarget(rot, error); } | ||
170 | public void llRotTargetRemove(int number) { m_LSL_Functions.llRotTargetRemove(number); } | ||
171 | public void llMoveToTarget(LSL_Types.Vector3 target, double tau) { m_LSL_Functions.llMoveToTarget(target, tau); } | ||
172 | public void llStopMoveToTarget() { m_LSL_Functions.llStopMoveToTarget(); } | ||
173 | public void llApplyImpulse(LSL_Types.Vector3 force, int local) { m_LSL_Functions.llApplyImpulse(force, local); } | ||
174 | // | ||
175 | // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs | ||
176 | // | ||
177 | public void llApplyRotationalImpulse(LSL_Types.Vector3 force, int local) { m_LSL_Functions.llApplyRotationalImpulse(force, local); } | ||
178 | public void llSetTorque(LSL_Types.Vector3 torque, int local) { m_LSL_Functions.llSetTorque(torque, local); } | ||
179 | public LSL_Types.Vector3 llGetTorque() { return m_LSL_Functions.llGetTorque(); } | ||
180 | public void llSetForceAndTorque(LSL_Types.Vector3 force, LSL_Types.Vector3 torque, int local) { m_LSL_Functions.llSetForceAndTorque(force, torque, local); } | ||
181 | public LSL_Types.Vector3 llGetVel() { return m_LSL_Functions.llGetVel(); } | ||
182 | public LSL_Types.Vector3 llGetAccel() { return m_LSL_Functions.llGetAccel(); } | ||
183 | public LSL_Types.Vector3 llGetOmega() { return m_LSL_Functions.llGetOmega(); } | ||
184 | public double llGetTimeOfDay() { return m_LSL_Functions.llGetTimeOfDay(); } | ||
185 | public double llGetWallclock() { return m_LSL_Functions.llGetWallclock(); } | ||
186 | public double llGetTime() { return m_LSL_Functions.llGetTime(); } | ||
187 | public void llResetTime() { m_LSL_Functions.llResetTime(); } | ||
188 | public double llGetAndResetTime() { return m_LSL_Functions.llGetAndResetTime(); } | ||
189 | public void llSound() { m_LSL_Functions.llSound(); } | ||
190 | public void llPlaySound(string sound, double volume) { m_LSL_Functions.llPlaySound(sound, volume); } | ||
191 | public void llLoopSound(string sound, double volume) { m_LSL_Functions.llLoopSound(sound, volume); } | ||
192 | public void llLoopSoundMaster(string sound, double volume) { m_LSL_Functions.llLoopSoundMaster(sound, volume); } | ||
193 | public void llLoopSoundSlave(string sound, double volume) { m_LSL_Functions.llLoopSoundSlave(sound, volume); } | ||
194 | public void llPlaySoundSlave(string sound, double volume) { m_LSL_Functions.llPlaySoundSlave(sound, volume); } | ||
195 | // | ||
196 | // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs | ||
197 | // | ||
198 | public void llTriggerSound(string sound, double volume) { m_LSL_Functions.llTriggerSound(sound, volume); } | ||
199 | public void llStopSound() { m_LSL_Functions.llStopSound(); } | ||
200 | public void llPreloadSound(string sound) { m_LSL_Functions.llPreloadSound(sound); } | ||
201 | public string llGetSubString(string src, int start, int end) { return m_LSL_Functions.llGetSubString(src, start, end); } | ||
202 | public string llDeleteSubString(string src, int start, int end) { return m_LSL_Functions.llDeleteSubString(src, start, end); } | ||
203 | public string llInsertString(string dst, int position, string src) { return m_LSL_Functions.llInsertString(dst, position, src); } | ||
204 | public string llToUpper(string source) { return m_LSL_Functions.llToUpper(source); } | ||
205 | public string llToLower(string source) { return m_LSL_Functions.llToLower(source); } | ||
206 | public int llGiveMoney(string destination, int amount) { return m_LSL_Functions.llGiveMoney(destination, amount); } | ||
207 | public void llMakeExplosion() { m_LSL_Functions.llMakeExplosion(); } | ||
208 | public void llMakeFountain() { m_LSL_Functions.llMakeFountain(); } | ||
209 | public void llMakeSmoke() { m_LSL_Functions.llMakeSmoke(); } | ||
210 | public void llMakeFire() { m_LSL_Functions.llMakeFire(); } | ||
211 | public void llRezObject(string inventory, LSL_Types.Vector3 pos, LSL_Types.Quaternion rot, int param) { m_LSL_Functions.llRezObject(inventory, pos, rot, param); } | ||
212 | public void llLookAt(LSL_Types.Vector3 target, double strength, double damping) { m_LSL_Functions.llLookAt(target, strength, damping); } | ||
213 | public void llStopLookAt() { m_LSL_Functions.llStopLookAt(); } | ||
214 | public void llSetTimerEvent(double sec) { m_LSL_Functions.llSetTimerEvent(sec); } | ||
215 | public void llSleep(double sec) { m_LSL_Functions.llSleep(sec); } | ||
216 | // | ||
217 | // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs | ||
218 | // | ||
219 | public double llGetMass() { return m_LSL_Functions.llGetMass(); } | ||
220 | public void llCollisionFilter(string name, string id, int accept) { m_LSL_Functions.llCollisionFilter(name, id, accept); } | ||
221 | public void llTakeControls(int controls, int accept, int pass_on) { m_LSL_Functions.llTakeControls(controls, accept, pass_on); } | ||
222 | public void llReleaseControls() { m_LSL_Functions.llReleaseControls(); } | ||
223 | public void llAttachToAvatar(int attachment) { m_LSL_Functions.llAttachToAvatar(attachment); } | ||
224 | public void llDetachFromAvatar() { m_LSL_Functions.llDetachFromAvatar(); } | ||
225 | public void llTakeCamera() { m_LSL_Functions.llTakeCamera(); } | ||
226 | public void llReleaseCamera() { m_LSL_Functions.llReleaseCamera(); } | ||
227 | public string llGetOwner() { return m_LSL_Functions.llGetOwner(); } | ||
228 | public void llInstantMessage(string user, string message) { m_LSL_Functions.llInstantMessage(user, message); } | ||
229 | public void llEmail(string address, string subject, string message) { m_LSL_Functions.llEmail(address, subject, message); } | ||
230 | public void llGetNextEmail(string address, string subject) { m_LSL_Functions.llGetNextEmail(address, subject); } | ||
231 | public string llGetKey() { return m_LSL_Functions.llGetKey(); } | ||
232 | public void llSetBuoyancy(double buoyancy) { m_LSL_Functions.llSetBuoyancy(buoyancy); } | ||
233 | public void llSetHoverHeight(double height, int water, double tau) { m_LSL_Functions.llSetHoverHeight(height, water, tau); } | ||
234 | public void llStopHover() { m_LSL_Functions.llStopHover(); } | ||
235 | public void llMinEventDelay(double delay) { m_LSL_Functions.llMinEventDelay(delay); } | ||
236 | public void llSoundPreload() { m_LSL_Functions.llSoundPreload(); } | ||
237 | public void llRotLookAt(LSL_Types.Quaternion target, double strength, double damping) { m_LSL_Functions.llRotLookAt(target, strength, damping); } | ||
238 | // | ||
239 | // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs | ||
240 | // | ||
241 | public int llStringLength(string str) { return m_LSL_Functions.llStringLength(str); } | ||
242 | public void llStartAnimation(string anim) { m_LSL_Functions.llStartAnimation(anim); } | ||
243 | public void llStopAnimation(string anim) { m_LSL_Functions.llStopAnimation(anim); } | ||
244 | public void llPointAt() { m_LSL_Functions.llPointAt(); } | ||
245 | public void llStopPointAt() { m_LSL_Functions.llStopPointAt(); } | ||
246 | public void llTargetOmega(LSL_Types.Vector3 axis, double spinrate, double gain) { m_LSL_Functions.llTargetOmega(axis, spinrate, gain); } | ||
247 | public int llGetStartParameter() { return m_LSL_Functions.llGetStartParameter(); } | ||
248 | public void llGodLikeRezObject(string inventory, LSL_Types.Vector3 pos) { m_LSL_Functions.llGodLikeRezObject(inventory, pos); } | ||
249 | public void llRequestPermissions(string agent, int perm) { m_LSL_Functions.llRequestPermissions(agent, perm); } | ||
250 | public string llGetPermissionsKey() { return m_LSL_Functions.llGetPermissionsKey(); } | ||
251 | public int llGetPermissions() { return m_LSL_Functions.llGetPermissions(); } | ||
252 | public int llGetLinkNumber() { return m_LSL_Functions.llGetLinkNumber(); } | ||
253 | public void llSetLinkColor(int linknumber, LSL_Types.Vector3 color, int face) { m_LSL_Functions.llSetLinkColor(linknumber, color, face); } | ||
254 | public void llCreateLink(string target, int parent) { m_LSL_Functions.llCreateLink(target, parent); } | ||
255 | public void llBreakLink(int linknum) { m_LSL_Functions.llBreakLink(linknum); } | ||
256 | public void llBreakAllLinks() { m_LSL_Functions.llBreakAllLinks(); } | ||
257 | public string llGetLinkKey(int linknum) { return m_LSL_Functions.llGetLinkKey(linknum); } | ||
258 | public void llGetLinkName(int linknum) { m_LSL_Functions.llGetLinkName(linknum); } | ||
259 | public int llGetInventoryNumber(int type) { return m_LSL_Functions.llGetInventoryNumber(type); } | ||
260 | public string llGetInventoryName(int type, int number) { return m_LSL_Functions.llGetInventoryName(type, number); } | ||
261 | // | ||
262 | // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs | ||
263 | // | ||
264 | public void llSetScriptState(string name, int run) { m_LSL_Functions.llSetScriptState(name, run); } | ||
265 | public double llGetEnergy() { return m_LSL_Functions.llGetEnergy(); } | ||
266 | public void llGiveInventory(string destination, string inventory) { m_LSL_Functions.llGiveInventory(destination, inventory); } | ||
267 | public void llRemoveInventory(string item) { m_LSL_Functions.llRemoveInventory(item); } | ||
268 | public void llSetText(string text, LSL_Types.Vector3 color, double alpha) { m_LSL_Functions.llSetText(text, color, alpha); } | ||
269 | public double llWater(LSL_Types.Vector3 offset) { return m_LSL_Functions.llWater(offset); } | ||
270 | public void llPassTouches(int pass) { m_LSL_Functions.llPassTouches(pass); } | ||
271 | public string llRequestAgentData(string id, int data) { return m_LSL_Functions.llRequestAgentData(id, data); } | ||
272 | public string llRequestInventoryData(string name) { return m_LSL_Functions.llRequestInventoryData(name); } | ||
273 | public void llSetDamage(double damage) { m_LSL_Functions.llSetDamage(damage); } | ||
274 | public void llTeleportAgentHome(string agent) { m_LSL_Functions.llTeleportAgentHome(agent); } | ||
275 | public void llModifyLand(int action, int brush) { m_LSL_Functions.llModifyLand(action, brush); } | ||
276 | public void llCollisionSound(string impact_sound, double impact_volume) { m_LSL_Functions.llCollisionSound(impact_sound, impact_volume); } | ||
277 | public void llCollisionSprite(string impact_sprite) { m_LSL_Functions.llCollisionSprite(impact_sprite); } | ||
278 | public string llGetAnimation(string id) { return m_LSL_Functions.llGetAnimation(id); } | ||
279 | public void llResetScript() { m_LSL_Functions.llResetScript(); } | ||
280 | public void llMessageLinked(int linknum, int num, string str, string id) { m_LSL_Functions.llMessageLinked(linknum, num, str, id); } | ||
281 | public void llPushObject(string target, LSL_Types.Vector3 impulse, LSL_Types.Vector3 ang_impulse, int local) { m_LSL_Functions.llPushObject(target, impulse, ang_impulse, local); } | ||
282 | public void llPassCollisions(int pass) { m_LSL_Functions.llPassCollisions(pass); } | ||
283 | public string llGetScriptName() { return m_LSL_Functions.llGetScriptName(); } | ||
284 | public int llGetNumberOfSides() { return m_LSL_Functions.llGetNumberOfSides(); } | ||
285 | // | ||
286 | // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs | ||
287 | // | ||
288 | public LSL_Types.Quaternion llAxisAngle2Rot(LSL_Types.Vector3 axis, double angle) { return m_LSL_Functions.llAxisAngle2Rot(axis, angle); } | ||
289 | public LSL_Types.Vector3 llRot2Axis(LSL_Types.Quaternion rot) { return m_LSL_Functions.llRot2Axis(rot); } | ||
290 | public void llRot2Angle() { m_LSL_Functions.llRot2Angle(); } | ||
291 | public double llAcos(double val) { return m_LSL_Functions.llAcos(val); } | ||
292 | public double llAsin(double val) { return m_LSL_Functions.llAsin(val); } | ||
293 | public double llAngleBetween(LSL_Types.Quaternion a, LSL_Types.Quaternion b) { return m_LSL_Functions.llAngleBetween(a, b); } | ||
294 | public string llGetInventoryKey(string name) { return m_LSL_Functions.llGetInventoryKey(name); } | ||
295 | public void llAllowInventoryDrop(int add) { m_LSL_Functions.llAllowInventoryDrop(add); } | ||
296 | public LSL_Types.Vector3 llGetSunDirection() { return m_LSL_Functions.llGetSunDirection(); } | ||
297 | public LSL_Types.Vector3 llGetTextureOffset(int face) { return m_LSL_Functions.llGetTextureOffset(face); } | ||
298 | public LSL_Types.Vector3 llGetTextureScale(int side) { return m_LSL_Functions.llGetTextureScale(side); } | ||
299 | public double llGetTextureRot(int side) { return m_LSL_Functions.llGetTextureRot(side); } | ||
300 | public int llSubStringIndex(string source, string pattern) { return m_LSL_Functions.llSubStringIndex(source, pattern); } | ||
301 | public string llGetOwnerKey(string id) { return m_LSL_Functions.llGetOwnerKey(id); } | ||
302 | public LSL_Types.Vector3 llGetCenterOfMass() { return m_LSL_Functions.llGetCenterOfMass(); } | ||
303 | public List<string> llListSort(List<string> src, int stride, int ascending) { return m_LSL_Functions.llListSort(src, stride, ascending); } | ||
304 | public int llGetListLength(List<string> src) { return m_LSL_Functions.llGetListLength(src); } | ||
305 | // | ||
306 | // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs | ||
307 | // | ||
308 | public int llList2Integer(List<string> src, int index) { return m_LSL_Functions.llList2Integer(src, index); } | ||
309 | public double llList2double(List<string> src, int index) { return m_LSL_Functions.llList2double(src, index); } | ||
310 | public string llList2String(List<string> src, int index) { return m_LSL_Functions.llList2String(src, index); } | ||
311 | public string llList2Key(List<string> src, int index) { return m_LSL_Functions.llList2Key(src, index); } | ||
312 | public LSL_Types.Vector3 llList2Vector(List<string> src, int index) { return m_LSL_Functions.llList2Vector(src, index); } | ||
313 | public LSL_Types.Quaternion llList2Rot(List<string> src, int index) { return m_LSL_Functions.llList2Rot(src, index); } | ||
314 | public List<string> llList2List(List<string> src, int start, int end) { return m_LSL_Functions.llList2List(src, start, end); } | ||
315 | public List<string> llDeleteSubList(List<string> src, int start, int end) { return m_LSL_Functions.llDeleteSubList(src, start, end); } | ||
316 | public int llGetListEntryType(List<string> src, int index) { return m_LSL_Functions.llGetListEntryType(src, index); } | ||
317 | public string llList2CSV(List<string> src) { return m_LSL_Functions.llList2CSV(src); } | ||
318 | public List<string> llCSV2List(string src) { return m_LSL_Functions.llCSV2List(src); } | ||
319 | public List<string> llListRandomize(List<string> src, int stride) { return m_LSL_Functions.llListRandomize(src, stride); } | ||
320 | public List<string> llList2ListStrided(List<string> src, int start, int end, int stride) { return m_LSL_Functions.llList2ListStrided(src, start, end, stride); } | ||
321 | public LSL_Types.Vector3 llGetRegionCorner() { return m_LSL_Functions.llGetRegionCorner(); } | ||
322 | public List<string> llListInsertList(List<string> dest, List<string> src, int start) { return m_LSL_Functions.llListInsertList(dest, src, start); } | ||
323 | public int llListFindList(List<string> src, List<string> test) { return m_LSL_Functions.llListFindList(src, test); } | ||
324 | public string llGetObjectName() { return m_LSL_Functions.llGetObjectName(); } | ||
325 | public void llSetObjectName(string name) { m_LSL_Functions.llSetObjectName(name); } | ||
326 | public string llGetDate() { return m_LSL_Functions.llGetDate(); } | ||
327 | public int llEdgeOfWorld(LSL_Types.Vector3 pos, LSL_Types.Vector3 dir) { return m_LSL_Functions.llEdgeOfWorld(pos, dir); } | ||
328 | public int llGetAgentInfo(string id) { return m_LSL_Functions.llGetAgentInfo(id); } | ||
329 | // | ||
330 | // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs | ||
331 | // | ||
332 | public void llAdjustSoundVolume(double volume) { m_LSL_Functions.llAdjustSoundVolume(volume); } | ||
333 | public void llSetSoundQueueing(int queue) { m_LSL_Functions.llSetSoundQueueing(queue); } | ||
334 | public void llSetSoundRadius(double radius) { m_LSL_Functions.llSetSoundRadius(radius); } | ||
335 | public string llKey2Name(string id) { return m_LSL_Functions.llKey2Name(id); } | ||
336 | public void llSetTextureAnim(int mode, int face, int sizex, int sizey, double start, double length, double rate) { m_LSL_Functions.llSetTextureAnim(mode, face, sizex, sizey, start, length, rate); } | ||
337 | public void llTriggerSoundLimited(string sound, double volume, LSL_Types.Vector3 top_north_east, LSL_Types.Vector3 bottom_south_west) { m_LSL_Functions.llTriggerSoundLimited(sound, volume, top_north_east, bottom_south_west); } | ||
338 | public void llEjectFromLand(string pest) { m_LSL_Functions.llEjectFromLand(pest); } | ||
339 | public void llParseString2List() { m_LSL_Functions.llParseString2List(); } | ||
340 | public int llOverMyLand(string id) { return m_LSL_Functions.llOverMyLand(id); } | ||
341 | public string llGetLandOwnerAt(LSL_Types.Vector3 pos) { return m_LSL_Functions.llGetLandOwnerAt(pos); } | ||
342 | public string llGetNotecardLine(string name, int line) { return m_LSL_Functions.llGetNotecardLine(name, line); } | ||
343 | public LSL_Types.Vector3 llGetAgentSize(string id) { return m_LSL_Functions.llGetAgentSize(id); } | ||
344 | public int llSameGroup(string agent) { return m_LSL_Functions.llSameGroup(agent); } | ||
345 | public void llUnSit(string id) { m_LSL_Functions.llUnSit(id); } | ||
346 | public LSL_Types.Vector3 llGroundSlope(LSL_Types.Vector3 offset) { return m_LSL_Functions.llGroundSlope(offset); } | ||
347 | public LSL_Types.Vector3 llGroundNormal(LSL_Types.Vector3 offset) { return m_LSL_Functions.llGroundNormal(offset); } | ||
348 | public LSL_Types.Vector3 llGroundContour(LSL_Types.Vector3 offset) { return m_LSL_Functions.llGroundContour(offset); } | ||
349 | public int llGetAttached() { return m_LSL_Functions.llGetAttached(); } | ||
350 | public int llGetFreeMemory() { return m_LSL_Functions.llGetFreeMemory(); } | ||
351 | public string llGetRegionName() { return m_LSL_Functions.llGetRegionName(); } | ||
352 | public double llGetRegionTimeDilation() { return m_LSL_Functions.llGetRegionTimeDilation(); } | ||
353 | public double llGetRegionFPS() { return m_LSL_Functions.llGetRegionFPS(); } | ||
354 | // | ||
355 | // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs | ||
356 | // | ||
357 | public void llParticleSystem(List<Object> rules) { m_LSL_Functions.llParticleSystem(rules); } | ||
358 | public void llGroundRepel(double height, int water, double tau) { m_LSL_Functions.llGroundRepel(height, water, tau); } | ||
359 | public void llGiveInventoryList() { m_LSL_Functions.llGiveInventoryList(); } | ||
360 | public void llSetVehicleType(int type) { m_LSL_Functions.llSetVehicleType(type); } | ||
361 | public void llSetVehicledoubleParam(int param, double value) { m_LSL_Functions.llSetVehicledoubleParam(param, value); } | ||
362 | public void llSetVehicleVectorParam(int param, LSL_Types.Vector3 vec) { m_LSL_Functions.llSetVehicleVectorParam(param, vec); } | ||
363 | public void llSetVehicleRotationParam(int param, LSL_Types.Quaternion rot) { m_LSL_Functions.llSetVehicleRotationParam(param, rot); } | ||
364 | public void llSetVehicleFlags(int flags) { m_LSL_Functions.llSetVehicleFlags(flags); } | ||
365 | public void llRemoveVehicleFlags(int flags) { m_LSL_Functions.llRemoveVehicleFlags(flags); } | ||
366 | public void llSitTarget(LSL_Types.Vector3 offset, LSL_Types.Quaternion rot) { m_LSL_Functions.llSitTarget(offset, rot); } | ||
367 | public string llAvatarOnSitTarget() { return m_LSL_Functions.llAvatarOnSitTarget(); } | ||
368 | public void llAddToLandPassList(string avatar, double hours) { m_LSL_Functions.llAddToLandPassList(avatar, hours); } | ||
369 | public void llSetTouchText(string text) { m_LSL_Functions.llSetTouchText(text); } | ||
370 | public void llSetSitText(string text) { m_LSL_Functions.llSetSitText(text); } | ||
371 | public void llSetCameraEyeOffset(LSL_Types.Vector3 offset) { m_LSL_Functions.llSetCameraEyeOffset(offset); } | ||
372 | public void llSetCameraAtOffset(LSL_Types.Vector3 offset) { m_LSL_Functions.llSetCameraAtOffset(offset); } | ||
373 | public void llDumpList2String() { m_LSL_Functions.llDumpList2String(); } | ||
374 | public void llScriptDanger(LSL_Types.Vector3 pos) { m_LSL_Functions.llScriptDanger(pos); } | ||
375 | public void llDialog(string avatar, string message, List<string> buttons, int chat_channel) { m_LSL_Functions.llDialog(avatar, message, buttons, chat_channel); } | ||
376 | public void llVolumeDetect(int detect) { m_LSL_Functions.llVolumeDetect(detect); } | ||
377 | public void llResetOtherScript(string name) { m_LSL_Functions.llResetOtherScript(name); } | ||
378 | public int llGetScriptState(string name) { return m_LSL_Functions.llGetScriptState(name); } | ||
379 | public void llRemoteLoadScript() { m_LSL_Functions.llRemoteLoadScript(); } | ||
380 | public void llSetRemoteScriptAccessPin(int pin) { m_LSL_Functions.llSetRemoteScriptAccessPin(pin); } | ||
381 | public void llRemoteLoadScriptPin(string target, string name, int pin, int running, int start_param) { m_LSL_Functions.llRemoteLoadScriptPin(target, name, pin, running, start_param); } | ||
382 | // | ||
383 | // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs | ||
384 | // | ||
385 | public void llOpenRemoteDataChannel() { m_LSL_Functions.llOpenRemoteDataChannel(); } | ||
386 | public string llSendRemoteData(string channel, string dest, int idata, string sdata) { return m_LSL_Functions.llSendRemoteData(channel, dest, idata, sdata); } | ||
387 | public void llRemoteDataReply(string channel, string message_id, string sdata, int idata) { m_LSL_Functions.llRemoteDataReply(channel, message_id, sdata, idata); } | ||
388 | public void llCloseRemoteDataChannel(string channel) { m_LSL_Functions.llCloseRemoteDataChannel(channel); } | ||
389 | public string llMD5String(string src, int nonce) { return m_LSL_Functions.llMD5String(src, nonce); } | ||
390 | public void llSetPrimitiveParams(List<string> rules) { m_LSL_Functions.llSetPrimitiveParams(rules); } | ||
391 | public string llStringToBase64(string str) { return m_LSL_Functions.llStringToBase64(str); } | ||
392 | public string llBase64ToString(string str) { return m_LSL_Functions.llBase64ToString(str); } | ||
393 | public void llXorBase64Strings() { m_LSL_Functions.llXorBase64Strings(); } | ||
394 | public void llRemoteDataSetRegion() { m_LSL_Functions.llRemoteDataSetRegion(); } | ||
395 | public double llLog10(double val) { return m_LSL_Functions.llLog10(val); } | ||
396 | public double llLog(double val) { return m_LSL_Functions.llLog(val); } | ||
397 | public List<string> llGetAnimationList(string id) { return m_LSL_Functions.llGetAnimationList(id); } | ||
398 | public void llSetParcelMusicURL(string url) { m_LSL_Functions.llSetParcelMusicURL(url); } | ||
399 | public LSL_Types.Vector3 llGetRootPosition() { return m_LSL_Functions.llGetRootPosition(); } | ||
400 | public LSL_Types.Quaternion llGetRootRotation() { return m_LSL_Functions.llGetRootRotation(); } | ||
401 | public string llGetObjectDesc() { return m_LSL_Functions.llGetObjectDesc(); } | ||
402 | public void llSetObjectDesc(string desc) { m_LSL_Functions.llSetObjectDesc(desc); } | ||
403 | public string llGetCreator() { return m_LSL_Functions.llGetCreator(); } | ||
404 | public string llGetTimestamp() { return m_LSL_Functions.llGetTimestamp(); } | ||
405 | public void llSetLinkAlpha(int linknumber, double alpha, int face) { m_LSL_Functions.llSetLinkAlpha(linknumber, alpha, face); } | ||
406 | public int llGetNumberOfPrims() { return m_LSL_Functions.llGetNumberOfPrims(); } | ||
407 | public string llGetNumberOfNotecardLines(string name) { return m_LSL_Functions.llGetNumberOfNotecardLines(name); } | ||
408 | public List<string> llGetBoundingBox(string obj) { return m_LSL_Functions.llGetBoundingBox(obj); } | ||
409 | public LSL_Types.Vector3 llGetGeometricCenter() { return m_LSL_Functions.llGetGeometricCenter(); } | ||
410 | public void llGetPrimitiveParams() { m_LSL_Functions.llGetPrimitiveParams(); } | ||
411 | // | ||
412 | // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs | ||
413 | // | ||
414 | public string llIntegerToBase64(int number) { return m_LSL_Functions.llIntegerToBase64(number); } | ||
415 | public int llBase64ToInteger(string str) { return m_LSL_Functions.llBase64ToInteger(str); } | ||
416 | public double llGetGMTclock() { return m_LSL_Functions.llGetGMTclock(); } | ||
417 | public string llGetSimulatorHostname() { return m_LSL_Functions.llGetSimulatorHostname(); } | ||
418 | public void llSetLocalRot(LSL_Types.Quaternion rot) { m_LSL_Functions.llSetLocalRot(rot); } | ||
419 | public List<string> llParseStringKeepNulls(string src, List<string> seperators, List<string> spacers) { return m_LSL_Functions.llParseStringKeepNulls(src, seperators, spacers); } | ||
420 | public void llRezAtRoot(string inventory, LSL_Types.Vector3 position, LSL_Types.Vector3 velocity, LSL_Types.Quaternion rot, int param) { m_LSL_Functions.llRezAtRoot(inventory, position, velocity, rot, param); } | ||
421 | public int llGetObjectPermMask(int mask) { return m_LSL_Functions.llGetObjectPermMask(mask); } | ||
422 | public void llSetObjectPermMask(int mask, int value) { m_LSL_Functions.llSetObjectPermMask(mask, value); } | ||
423 | public void llGetInventoryPermMask(string item, int mask) { m_LSL_Functions.llGetInventoryPermMask(item, mask); } | ||
424 | public void llSetInventoryPermMask(string item, int mask, int value) { m_LSL_Functions.llSetInventoryPermMask(item, mask, value); } | ||
425 | public string llGetInventoryCreator(string item) { return m_LSL_Functions.llGetInventoryCreator(item); } | ||
426 | public void llOwnerSay(string msg) { m_LSL_Functions.llOwnerSay(msg); } | ||
427 | public void llRequestSimulatorData(string simulator, int data) { m_LSL_Functions.llRequestSimulatorData(simulator, data); } | ||
428 | public void llForceMouselook(int mouselook) { m_LSL_Functions.llForceMouselook(mouselook); } | ||
429 | public double llGetObjectMass(string id) { return m_LSL_Functions.llGetObjectMass(id); } | ||
430 | public void llListReplaceList() { m_LSL_Functions.llListReplaceList(); } | ||
431 | public void llLoadURL(string avatar_id, string message, string url) { m_LSL_Functions.llLoadURL(avatar_id, message, url); } | ||
432 | public void llParcelMediaCommandList(List<string> commandList) { m_LSL_Functions.llParcelMediaCommandList(commandList); } | ||
433 | public void llParcelMediaQuery() { m_LSL_Functions.llParcelMediaQuery(); } | ||
434 | public int llModPow(int a, int b, int c) { return m_LSL_Functions.llModPow(a, b, c); } | ||
435 | // | ||
436 | // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs | ||
437 | // | ||
438 | public int llGetInventoryType(string name) { return m_LSL_Functions.llGetInventoryType(name); } | ||
439 | public void llSetPayPrice(int price, List<string> quick_pay_buttons) { m_LSL_Functions.llSetPayPrice(price, quick_pay_buttons); } | ||
440 | public LSL_Types.Vector3 llGetCameraPos() { return m_LSL_Functions.llGetCameraPos(); } | ||
441 | public LSL_Types.Quaternion llGetCameraRot() { return m_LSL_Functions.llGetCameraRot(); } | ||
442 | public void llSetPrimURL() { m_LSL_Functions.llSetPrimURL(); } | ||
443 | public void llRefreshPrimURL() { m_LSL_Functions.llRefreshPrimURL(); } | ||
444 | public string llEscapeURL(string url) { return m_LSL_Functions.llEscapeURL(url); } | ||
445 | public string llUnescapeURL(string url) { return m_LSL_Functions.llUnescapeURL(url); } | ||
446 | public void llMapDestination(string simname, LSL_Types.Vector3 pos, LSL_Types.Vector3 look_at) { m_LSL_Functions.llMapDestination(simname, pos, look_at); } | ||
447 | public void llAddToLandBanList(string avatar, double hours) { m_LSL_Functions.llAddToLandBanList(avatar, hours); } | ||
448 | public void llRemoveFromLandPassList(string avatar) { m_LSL_Functions.llRemoveFromLandPassList(avatar); } | ||
449 | public void llRemoveFromLandBanList(string avatar) { m_LSL_Functions.llRemoveFromLandBanList(avatar); } | ||
450 | public void llSetCameraParams(List<string> rules) { m_LSL_Functions.llSetCameraParams(rules); } | ||
451 | public void llClearCameraParams() { m_LSL_Functions.llClearCameraParams(); } | ||
452 | public double llListStatistics(int operation, List<string> src) { return m_LSL_Functions.llListStatistics(operation, src); } | ||
453 | public int llGetUnixTime() { return m_LSL_Functions.llGetUnixTime(); } | ||
454 | public int llGetParcelFlags(LSL_Types.Vector3 pos) { return m_LSL_Functions.llGetParcelFlags(pos); } | ||
455 | public int llGetRegionFlags() { return m_LSL_Functions.llGetRegionFlags(); } | ||
456 | public string llXorBase64StringsCorrect(string str1, string str2) { return m_LSL_Functions.llXorBase64StringsCorrect(str1, str2); } | ||
457 | public void llHTTPRequest(string url, List<string> parameters, string body) { m_LSL_Functions.llHTTPRequest(url, parameters, body); } | ||
458 | public void llResetLandBanList() { m_LSL_Functions.llResetLandBanList(); } | ||
459 | public void llResetLandPassList() { m_LSL_Functions.llResetLandPassList(); } | ||
460 | public int llGetParcelPrimCount(LSL_Types.Vector3 pos, int category, int sim_wide) { return m_LSL_Functions.llGetParcelPrimCount(pos, category, sim_wide); } | ||
461 | public List<string> llGetParcelPrimOwners(LSL_Types.Vector3 pos) { return m_LSL_Functions.llGetParcelPrimOwners(pos); } | ||
462 | public int llGetObjectPrimCount(string object_id) { return m_LSL_Functions.llGetObjectPrimCount(object_id); } | ||
463 | // | ||
464 | // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs | ||
465 | // | ||
466 | public int llGetParcelMaxPrims(LSL_Types.Vector3 pos, int sim_wide) { return m_LSL_Functions.llGetParcelMaxPrims(pos, sim_wide); } | ||
467 | public List<string> llGetParcelDetails(LSL_Types.Vector3 pos, List<string> param) { return m_LSL_Functions.llGetParcelDetails(pos, param); } | ||
468 | |||
469 | // | ||
470 | // OpenSim Functions | ||
471 | // | ||
472 | public string osSetDynamicTextureURL(string dynamicID, string contentType, string url, string extraParams, int timer) { return m_LSL_Functions.osSetDynamicTextureURL(dynamicID, contentType, url, extraParams, timer); } | ||
473 | |||
474 | // LSL CONSTANTS | ||
475 | public const int TRUE = 1; | ||
476 | public const int FALSE = 0; | ||
477 | public const int STATUS_PHYSICS = 1; | ||
478 | public const int STATUS_ROTATE_X = 2; | ||
479 | public const int STATUS_ROTATE_Y = 4; | ||
480 | public const int STATUS_ROTATE_Z = 8; | ||
481 | public const int STATUS_PHANTOM = 16; | ||
482 | public const int STATUS_SANDBOX = 32; | ||
483 | public const int STATUS_BLOCK_GRAB = 64; | ||
484 | public const int STATUS_DIE_AT_EDGE = 128; | ||
485 | public const int STATUS_RETURN_AT_EDGE = 256; | ||
486 | public const int AGENT = 1; | ||
487 | public const int ACTIVE = 2; | ||
488 | public const int PASSIVE = 4; | ||
489 | public const int SCRIPTED = 8; | ||
490 | public const int CONTROL_FWD = 1; | ||
491 | public const int CONTROL_BACK = 2; | ||
492 | public const int CONTROL_LEFT = 4; | ||
493 | public const int CONTROL_RIGHT = 8; | ||
494 | public const int CONTROL_UP = 16; | ||
495 | public const int CONTROL_DOWN = 32; | ||
496 | public const int CONTROL_ROT_LEFT = 256; | ||
497 | public const int CONTROL_ROT_RIGHT = 512; | ||
498 | public const int CONTROL_LBUTTON = 268435456; | ||
499 | public const int CONTROL_ML_LBUTTON = 1073741824; | ||
500 | public const int PERMISSION_DEBIT = 2; | ||
501 | public const int PERMISSION_TAKE_CONTROLS = 4; | ||
502 | public const int PERMISSION_REMAP_CONTROLS = 8; | ||
503 | public const int PERMISSION_TRIGGER_ANIMATION = 16; | ||
504 | public const int PERMISSION_ATTACH = 32; | ||
505 | public const int PERMISSION_RELEASE_OWNERSHIP = 64; | ||
506 | public const int PERMISSION_CHANGE_LINKS = 128; | ||
507 | public const int PERMISSION_CHANGE_JOINTS = 256; | ||
508 | public const int PERMISSION_CHANGE_PERMISSIONS = 512; | ||
509 | public const int PERMISSION_TRACK_CAMERA = 1024; | ||
510 | public const int AGENT_FLYING = 1; | ||
511 | public const int AGENT_ATTACHMENTS = 2; | ||
512 | public const int AGENT_SCRIPTED = 4; | ||
513 | public const int AGENT_MOUSELOOK = 8; | ||
514 | public const int AGENT_SITTING = 16; | ||
515 | public const int AGENT_ON_OBJECT = 32; | ||
516 | public const int AGENT_AWAY = 64; | ||
517 | public const int AGENT_WALKING = 128; | ||
518 | public const int AGENT_IN_AIR = 256; | ||
519 | public const int AGENT_TYPING = 512; | ||
520 | public const int AGENT_CROUCHING = 1024; | ||
521 | public const int AGENT_BUSY = 2048; | ||
522 | public const int AGENT_ALWAYS_RUN = 4096; | ||
523 | public const int PSYS_PART_INTERP_COLOR_MASK = 1; | ||
524 | public const int PSYS_PART_INTERP_SCALE_MASK = 2; | ||
525 | public const int PSYS_PART_BOUNCE_MASK = 4; | ||
526 | public const int PSYS_PART_WIND_MASK = 8; | ||
527 | public const int PSYS_PART_FOLLOW_SRC_MASK = 16; | ||
528 | public const int PSYS_PART_FOLLOW_VELOCITY_MASK = 32; | ||
529 | public const int PSYS_PART_TARGET_POS_MASK = 64; | ||
530 | public const int PSYS_PART_TARGET_LINEAR_MASK = 128; | ||
531 | public const int PSYS_PART_EMISSIVE_MASK = 256; | ||
532 | public const int PSYS_PART_FLAGS = 0; | ||
533 | public const int PSYS_PART_START_COLOR = 1; | ||
534 | public const int PSYS_PART_START_ALPHA = 2; | ||
535 | public const int PSYS_PART_END_COLOR = 3; | ||
536 | public const int PSYS_PART_END_ALPHA = 4; | ||
537 | public const int PSYS_PART_START_SCALE = 5; | ||
538 | public const int PSYS_PART_END_SCALE = 6; | ||
539 | public const int PSYS_PART_MAX_AGE = 7; | ||
540 | public const int PSYS_SRC_ACCEL = 8; | ||
541 | public const int PSYS_SRC_PATTERN = 9; | ||
542 | public const int PSYS_SRC_INNERANGLE = 10; | ||
543 | public const int PSYS_SRC_OUTERANGLE = 11; | ||
544 | public const int PSYS_SRC_TEXTURE = 12; | ||
545 | public const int PSYS_SRC_BURST_RATE = 13; | ||
546 | public const int PSYS_SRC_BURST_PART_COUNT = 15; | ||
547 | public const int PSYS_SRC_BURST_RADIUS = 16; | ||
548 | public const int PSYS_SRC_BURST_SPEED_MIN = 17; | ||
549 | public const int PSYS_SRC_BURST_SPEED_MAX = 18; | ||
550 | public const int PSYS_SRC_MAX_AGE = 19; | ||
551 | public const int PSYS_SRC_TARGET_KEY = 20; | ||
552 | public const int PSYS_SRC_OMEGA = 21; | ||
553 | public const int PSYS_SRC_ANGLE_BEGIN = 22; | ||
554 | public const int PSYS_SRC_ANGLE_END = 23; | ||
555 | public const int PSYS_SRC_PATTERN_DROP = 1; | ||
556 | public const int PSYS_SRC_PATTERN_EXPLODE = 2; | ||
557 | public const int PSYS_SRC_PATTERN_ANGLE = 4; | ||
558 | public const int PSYS_SRC_PATTERN_ANGLE_CONE = 8; | ||
559 | public const int PSYS_SRC_PATTERN_ANGLE_CONE_EMPTY = 16; | ||
560 | public const int VEHICLE_TYPE_NONE = 0; | ||
561 | public const int VEHICLE_TYPE_SLED = 1; | ||
562 | public const int VEHICLE_TYPE_CAR = 2; | ||
563 | public const int VEHICLE_TYPE_BOAT = 3; | ||
564 | public const int VEHICLE_TYPE_AIRPLANE = 4; | ||
565 | public const int VEHICLE_TYPE_BALLOON = 5; | ||
566 | public const int VEHICLE_LINEAR_FRICTION_TIMESCALE = 16; | ||
567 | public const int VEHICLE_ANGULAR_FRICTION_TIMESCALE = 17; | ||
568 | public const int VEHICLE_LINEAR_MOTOR_DIRECTION = 18; | ||
569 | public const int VEHICLE_LINEAR_MOTOR_OFFSET = 20; | ||
570 | public const int VEHICLE_ANGULAR_MOTOR_DIRECTION = 19; | ||
571 | public const int VEHICLE_HOVER_HEIGHT = 24; | ||
572 | public const int VEHICLE_HOVER_EFFICIENCY = 25; | ||
573 | public const int VEHICLE_HOVER_TIMESCALE = 26; | ||
574 | public const int VEHICLE_BUOYANCY = 27; | ||
575 | public const int VEHICLE_LINEAR_DEFLECTION_EFFICIENCY = 28; | ||
576 | public const int VEHICLE_LINEAR_DEFLECTION_TIMESCALE = 29; | ||
577 | public const int VEHICLE_LINEAR_MOTOR_TIMESCALE = 30; | ||
578 | public const int VEHICLE_LINEAR_MOTOR_DECAY_TIMESCALE = 31; | ||
579 | public const int VEHICLE_ANGULAR_DEFLECTION_EFFICIENCY = 32; | ||
580 | public const int VEHICLE_ANGULAR_DEFLECTION_TIMESCALE = 33; | ||
581 | public const int VEHICLE_ANGULAR_MOTOR_TIMESCALE = 34; | ||
582 | public const int VEHICLE_ANGULAR_MOTOR_DECAY_TIMESCALE = 35; | ||
583 | public const int VEHICLE_VERTICAL_ATTRACTION_EFFICIENCY = 36; | ||
584 | public const int VEHICLE_VERTICAL_ATTRACTION_TIMESCALE = 37; | ||
585 | public const int VEHICLE_BANKING_EFFICIENCY = 38; | ||
586 | public const int VEHICLE_BANKING_MIX = 39; | ||
587 | public const int VEHICLE_BANKING_TIMESCALE = 40; | ||
588 | public const int VEHICLE_REFERENCE_FRAME = 44; | ||
589 | public const int VEHICLE_FLAG_NO_DEFLECTION_UP = 1; | ||
590 | public const int VEHICLE_FLAG_LIMIT_ROLL_ONLY = 2; | ||
591 | public const int VEHICLE_FLAG_HOVER_WATER_ONLY = 4; | ||
592 | public const int VEHICLE_FLAG_HOVER_TERRAIN_ONLY = 8; | ||
593 | public const int VEHICLE_FLAG_HOVER_GLOBAL_HEIGHT = 16; | ||
594 | public const int VEHICLE_FLAG_HOVER_UP_ONLY = 32; | ||
595 | public const int VEHICLE_FLAG_LIMIT_MOTOR_UP = 64; | ||
596 | public const int VEHICLE_FLAG_MOUSELOOK_STEER = 128; | ||
597 | public const int VEHICLE_FLAG_MOUSELOOK_BANK = 256; | ||
598 | public const int VEHICLE_FLAG_CAMERA_DECOUPLED = 512; | ||
599 | public const int INVENTORY_ALL = -1; | ||
600 | public const int INVENTORY_NONE = -1; | ||
601 | public const int INVENTORY_TEXTURE = 0; | ||
602 | public const int INVENTORY_SOUND = 1; | ||
603 | public const int INVENTORY_LANDMARK = 3; | ||
604 | public const int INVENTORY_CLOTHING = 5; | ||
605 | public const int INVENTORY_OBJECT = 6; | ||
606 | public const int INVENTORY_NOTECARD = 7; | ||
607 | public const int INVENTORY_SCRIPT = 10; | ||
608 | public const int INVENTORY_BODYPART = 13; | ||
609 | public const int INVENTORY_ANIMATION = 20; | ||
610 | public const int INVENTORY_GESTURE = 21; | ||
611 | public const int ATTACH_CHEST = 1; | ||
612 | public const int ATTACH_HEAD = 2; | ||
613 | public const int ATTACH_LSHOULDER = 3; | ||
614 | public const int ATTACH_RSHOULDER = 4; | ||
615 | public const int ATTACH_LHAND = 5; | ||
616 | public const int ATTACH_RHAND = 6; | ||
617 | public const int ATTACH_LFOOT = 7; | ||
618 | public const int ATTACH_RFOOT = 8; | ||
619 | public const int ATTACH_BACK = 9; | ||
620 | public const int ATTACH_PELVIS = 10; | ||
621 | public const int ATTACH_MOUTH = 11; | ||
622 | public const int ATTACH_CHIN = 12; | ||
623 | public const int ATTACH_LEAR = 13; | ||
624 | public const int ATTACH_REAR = 14; | ||
625 | public const int ATTACH_LEYE = 15; | ||
626 | public const int ATTACH_REYE = 16; | ||
627 | public const int ATTACH_NOSE = 17; | ||
628 | public const int ATTACH_RUARM = 18; | ||
629 | public const int ATTACH_RLARM = 19; | ||
630 | public const int ATTACH_LUARM = 20; | ||
631 | public const int ATTACH_LLARM = 21; | ||
632 | public const int ATTACH_RHIP = 22; | ||
633 | public const int ATTACH_RULEG = 23; | ||
634 | public const int ATTACH_RLLEG = 24; | ||
635 | public const int ATTACH_LHIP = 25; | ||
636 | public const int ATTACH_LULEG = 26; | ||
637 | public const int ATTACH_LLLEG = 27; | ||
638 | public const int ATTACH_BELLY = 28; | ||
639 | public const int ATTACH_RPEC = 29; | ||
640 | public const int ATTACH_LPEC = 30; | ||
641 | public const int LAND_LEVEL = 0; | ||
642 | public const int LAND_RAISE = 1; | ||
643 | public const int LAND_LOWER = 2; | ||
644 | public const int LAND_SMOOTH = 3; | ||
645 | public const int LAND_NOISE = 4; | ||
646 | public const int LAND_REVERT = 5; | ||
647 | public const int LAND_SMALL_BRUSH = 1; | ||
648 | public const int LAND_MEDIUM_BRUSH = 2; | ||
649 | public const int LAND_LARGE_BRUSH = 3; | ||
650 | public const int DATA_ONLINE = 1; | ||
651 | public const int DATA_NAME = 2; | ||
652 | public const int DATA_BORN = 3; | ||
653 | public const int DATA_RATING = 4; | ||
654 | public const int DATA_SIM_POS = 5; | ||
655 | public const int DATA_SIM_STATUS = 6; | ||
656 | public const int DATA_SIM_RATING = 7; | ||
657 | public const int ANIM_ON = 1; | ||
658 | public const int LOOP = 2; | ||
659 | public const int REVERSE = 4; | ||
660 | public const int PING_PONG = 8; | ||
661 | public const int SMOOTH = 16; | ||
662 | public const int ROTATE = 32; | ||
663 | public const int SCALE = 64; | ||
664 | public const int ALL_SIDES = -1; | ||
665 | public const int LINK_SET = -1; | ||
666 | public const int LINK_ROOT = 1; | ||
667 | public const int LINK_ALL_OTHERS = -2; | ||
668 | public const int LINK_ALL_CHILDREN = -3; | ||
669 | public const int LINK_THIS = -4; | ||
670 | public const int CHANGED_INVENTORY = 1; | ||
671 | public const int CHANGED_COLOR = 2; | ||
672 | public const int CHANGED_SHAPE = 4; | ||
673 | public const int CHANGED_SCALE = 8; | ||
674 | public const int CHANGED_TEXTURE = 16; | ||
675 | public const int CHANGED_LINK = 32; | ||
676 | public const int CHANGED_ALLOWED_DROP = 64; | ||
677 | public const int CHANGED_OWNER = 128; | ||
678 | public const int TYPE_INVALID = 0; | ||
679 | public const int TYPE_INTEGER = 1; | ||
680 | public const int TYPE_double = 2; | ||
681 | public const int TYPE_STRING = 3; | ||
682 | public const int TYPE_KEY = 4; | ||
683 | public const int TYPE_VECTOR = 5; | ||
684 | public const int TYPE_ROTATION = 6; | ||
685 | public const int REMOTE_DATA_CHANNEL = 1; | ||
686 | public const int REMOTE_DATA_REQUEST = 2; | ||
687 | public const int REMOTE_DATA_REPLY = 3; | ||
688 | //public const int PRIM_TYPE = 1; | ||
689 | public const int PRIM_MATERIAL = 2; | ||
690 | public const int PRIM_PHYSICS = 3; | ||
691 | public const int PRIM_TEMP_ON_REZ = 4; | ||
692 | public const int PRIM_PHANTOM = 5; | ||
693 | public const int PRIM_POSITION = 6; | ||
694 | public const int PRIM_SIZE = 7; | ||
695 | public const int PRIM_ROTATION = 8; | ||
696 | public const int PRIM_TYPE = 9; | ||
697 | public const int PRIM_TEXTURE = 17; | ||
698 | public const int PRIM_COLOR = 18; | ||
699 | public const int PRIM_BUMP_SHINY = 19; | ||
700 | public const int PRIM_FULLBRIGHT = 20; | ||
701 | public const int PRIM_FLEXIBLE = 21; | ||
702 | public const int PRIM_TEXGEN = 22; | ||
703 | public const int PRIM_TEXGEN_DEFAULT = 0; | ||
704 | public const int PRIM_TEXGEN_PLANAR = 1; | ||
705 | public const int PRIM_TYPE_BOX = 0; | ||
706 | public const int PRIM_TYPE_CYLINDER = 1; | ||
707 | public const int PRIM_TYPE_PRISM = 2; | ||
708 | public const int PRIM_TYPE_SPHERE = 3; | ||
709 | public const int PRIM_TYPE_TORUS = 4; | ||
710 | public const int PRIM_TYPE_TUBE = 5; | ||
711 | public const int PRIM_TYPE_RING = 6; | ||
712 | public const int PRIM_HOLE_DEFAULT = 0; | ||
713 | public const int PRIM_HOLE_CIRCLE = 16; | ||
714 | public const int PRIM_HOLE_SQUARE = 32; | ||
715 | public const int PRIM_HOLE_TRIANGLE = 48; | ||
716 | public const int PRIM_MATERIAL_STONE = 0; | ||
717 | public const int PRIM_MATERIAL_METAL = 1; | ||
718 | public const int PRIM_MATERIAL_GLASS = 2; | ||
719 | public const int PRIM_MATERIAL_WOOD = 3; | ||
720 | public const int PRIM_MATERIAL_FLESH = 4; | ||
721 | public const int PRIM_MATERIAL_PLASTIC = 5; | ||
722 | public const int PRIM_MATERIAL_RUBBER = 6; | ||
723 | public const int PRIM_MATERIAL_LIGHT = 7; | ||
724 | public const int PRIM_SHINY_NONE = 0; | ||
725 | public const int PRIM_SHINY_LOW = 1; | ||
726 | public const int PRIM_SHINY_MEDIUM = 2; | ||
727 | public const int PRIM_SHINY_HIGH = 3; | ||
728 | public const int PRIM_BUMP_NONE = 0; | ||
729 | public const int PRIM_BUMP_BRIGHT = 1; | ||
730 | public const int PRIM_BUMP_DARK = 2; | ||
731 | public const int PRIM_BUMP_WOOD = 3; | ||
732 | public const int PRIM_BUMP_BARK = 4; | ||
733 | public const int PRIM_BUMP_BRICKS = 5; | ||
734 | public const int PRIM_BUMP_CHECKER = 6; | ||
735 | public const int PRIM_BUMP_CONCRETE = 7; | ||
736 | public const int PRIM_BUMP_TILE = 8; | ||
737 | public const int PRIM_BUMP_STONE = 9; | ||
738 | public const int PRIM_BUMP_DISKS = 10; | ||
739 | public const int PRIM_BUMP_GRAVEL = 11; | ||
740 | public const int PRIM_BUMP_BLOBS = 12; | ||
741 | public const int PRIM_BUMP_SIDING = 13; | ||
742 | public const int PRIM_BUMP_LARGETILE = 14; | ||
743 | public const int PRIM_BUMP_STUCCO = 15; | ||
744 | public const int PRIM_BUMP_SUCTION = 16; | ||
745 | public const int PRIM_BUMP_WEAVE = 17; | ||
746 | public const int MASK_BASE = 0; | ||
747 | public const int MASK_OWNER = 1; | ||
748 | public const int MASK_GROUP = 2; | ||
749 | public const int MASK_EVERYONE = 3; | ||
750 | public const int MASK_NEXT = 4; | ||
751 | public const int PERM_TRANSFER = 8192; | ||
752 | public const int PERM_MODIFY = 16384; | ||
753 | public const int PERM_COPY = 32768; | ||
754 | public const int PERM_MOVE = 524288; | ||
755 | public const int PERM_ALL = 2147483647; | ||
756 | public const int PARCEL_MEDIA_COMMAND_STOP = 0; | ||
757 | public const int PARCEL_MEDIA_COMMAND_PAUSE = 1; | ||
758 | public const int PARCEL_MEDIA_COMMAND_PLAY = 2; | ||
759 | public const int PARCEL_MEDIA_COMMAND_LOOP = 3; | ||
760 | public const int PARCEL_MEDIA_COMMAND_TEXTURE = 4; | ||
761 | public const int PARCEL_MEDIA_COMMAND_URL = 5; | ||
762 | public const int PARCEL_MEDIA_COMMAND_TIME = 6; | ||
763 | public const int PARCEL_MEDIA_COMMAND_AGENT = 7; | ||
764 | public const int PARCEL_MEDIA_COMMAND_UNLOAD = 8; | ||
765 | public const int PARCEL_MEDIA_COMMAND_AUTO_ALIGN = 9; | ||
766 | public const int PAY_HIDE = -1; | ||
767 | public const int PAY_DEFAULT = -2; | ||
768 | public const string NULL_KEY = "00000000-0000-0000-0000-000000000000"; | ||
769 | public const string EOF = "\n\n\n"; | ||
770 | public const double PI = 3.14159274f; | ||
771 | public const double TWO_PI = 6.28318548f; | ||
772 | public const double PI_BY_TWO = 1.57079637f; | ||
773 | public const double DEG_TO_RAD = 0.01745329238f; | ||
774 | public const double RAD_TO_DEG = 57.29578f; | ||
775 | public const double SQRT2 = 1.414213538f; | ||
776 | |||
777 | // Can not be public const? | ||
778 | public LSL_Types.Vector3 ZERO_VECTOR = new LSL_Types.Vector3(0, 0, 0); | ||
779 | public LSL_Types.Quaternion ZERO_ROTATION = new LSL_Types.Quaternion(0, 0, 0, 0); | ||
780 | |||
781 | |||
782 | |||
783 | } | ||
784 | } | ||