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authorTeravus Ovares2008-09-06 07:52:41 +0000
committerTeravus Ovares2008-09-06 07:52:41 +0000
commit7d89e122930be39e84a6d174548fa2d12ac0484a (patch)
treee5aa5752f988a9aba2a969f49e5e208985eda80c /OpenSim/Grid/MessagingServer
parent* minor: speculatively try a change to bamboo.build to see if this generates ... (diff)
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* This is the fabled LibOMV update with all of the libOMV types from JHurliman
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
Diffstat (limited to '')
-rw-r--r--OpenSim/Grid/MessagingServer/Main.cs8
-rw-r--r--OpenSim/Grid/MessagingServer/MessageService.cs40
-rw-r--r--OpenSim/Grid/MessagingServer/PresenceBackreferenceEntry.cs16
-rw-r--r--OpenSim/Grid/MessagingServer/UserManager.cs6
-rw-r--r--OpenSim/Grid/MessagingServer/UserPresenceData.cs4
-rw-r--r--OpenSim/Grid/MessagingServer/XMPPHTTPService.cs10
6 files changed, 42 insertions, 42 deletions
diff --git a/OpenSim/Grid/MessagingServer/Main.cs b/OpenSim/Grid/MessagingServer/Main.cs
index c80d48c..f9be780 100644
--- a/OpenSim/Grid/MessagingServer/Main.cs
+++ b/OpenSim/Grid/MessagingServer/Main.cs
@@ -28,7 +28,7 @@
28using System; 28using System;
29using System.IO; 29using System.IO;
30using System.Reflection; 30using System.Reflection;
31using libsecondlife; 31using OpenMetaverse;
32using log4net; 32using log4net;
33using log4net.Config; 33using log4net.Config;
34 34
@@ -48,7 +48,7 @@ namespace OpenSim.Grid.MessagingServer
48 private MessageServerConfig Cfg; 48 private MessageServerConfig Cfg;
49 private MessageService msgsvc; 49 private MessageService msgsvc;
50 50
51 // private LLUUID m_lastCreatedUser = LLUUID.Random(); 51 // private UUID m_lastCreatedUser = UUID.Random();
52 52
53 public static void Main(string[] args) 53 public static void Main(string[] args)
54 { 54 {
@@ -84,7 +84,7 @@ namespace OpenSim.Grid.MessagingServer
84 { 84 {
85 base.Startup(); 85 base.Startup();
86 86
87 Cfg = new MessageServerConfig("MESSAGING SERVER", (Path.Combine(Util.configDir(), "MessagingServer_Config.xml"))); 87 Cfg = new MessageServerConfig("MESSAGING SERVER", (Path.Combine(Util.configDir(), "MessagingServer_Config.Xml")));
88 88
89 m_log.Info("[REGION]: Starting HTTP process"); 89 m_log.Info("[REGION]: Starting HTTP process");
90 m_httpServer = new BaseHttpServer(Cfg.HttpPort); 90 m_httpServer = new BaseHttpServer(Cfg.HttpPort);
@@ -133,7 +133,7 @@ namespace OpenSim.Grid.MessagingServer
133 try 133 try
134 { 134 {
135 //RestObjectPoster.BeginPostObject<Guid>(m_userManager._config.InventoryUrl + "CreateInventory/", 135 //RestObjectPoster.BeginPostObject<Guid>(m_userManager._config.InventoryUrl + "CreateInventory/",
136 //userID.UUID); 136 //userID.Guid);
137 } 137 }
138 catch (Exception ex) 138 catch (Exception ex)
139 { 139 {
diff --git a/OpenSim/Grid/MessagingServer/MessageService.cs b/OpenSim/Grid/MessagingServer/MessageService.cs
index dd6e445..1c5d334 100644
--- a/OpenSim/Grid/MessagingServer/MessageService.cs
+++ b/OpenSim/Grid/MessagingServer/MessageService.cs
@@ -31,7 +31,7 @@ using System.Collections.Generic;
31using System.Net; 31using System.Net;
32using System.Reflection; 32using System.Reflection;
33using System.Threading; 33using System.Threading;
34using libsecondlife; 34using OpenMetaverse;
35using log4net; 35using log4net;
36using Nwc.XmlRpc; 36using Nwc.XmlRpc;
37using OpenSim.Data; 37using OpenSim.Data;
@@ -206,11 +206,11 @@ namespace OpenSim.Grid.MessagingServer
206 /// </summary> 206 /// </summary>
207 /// <param name="agentID"></param> 207 /// <param name="agentID"></param>
208 /// <param name="friendID"></param> 208 /// <param name="friendID"></param>
209 public void addBackReference(LLUUID agentID, LLUUID friendID) 209 public void addBackReference(UUID agentID, UUID friendID)
210 { 210 {
211 if (m_presence_BackReferences.Contains(friendID)) 211 if (m_presence_BackReferences.Contains(friendID))
212 { 212 {
213 List<LLUUID> presenseBackReferences = (List<LLUUID>)m_presence_BackReferences[friendID]; 213 List<UUID> presenseBackReferences = (List<UUID>)m_presence_BackReferences[friendID];
214 if (!presenseBackReferences.Contains(agentID)) 214 if (!presenseBackReferences.Contains(agentID))
215 { 215 {
216 presenseBackReferences.Add(agentID); 216 presenseBackReferences.Add(agentID);
@@ -219,7 +219,7 @@ namespace OpenSim.Grid.MessagingServer
219 } 219 }
220 else 220 else
221 { 221 {
222 List<LLUUID> presenceBackReferences = new List<LLUUID>(); 222 List<UUID> presenceBackReferences = new List<UUID>();
223 presenceBackReferences.Add(agentID); 223 presenceBackReferences.Add(agentID);
224 m_presence_BackReferences[friendID] = presenceBackReferences; 224 m_presence_BackReferences[friendID] = presenceBackReferences;
225 } 225 }
@@ -230,11 +230,11 @@ namespace OpenSim.Grid.MessagingServer
230 /// </summary> 230 /// </summary>
231 /// <param name="agentID"></param> 231 /// <param name="agentID"></param>
232 /// <param name="friendID"></param> 232 /// <param name="friendID"></param>
233 public void removeBackReference(LLUUID agentID, LLUUID friendID) 233 public void removeBackReference(UUID agentID, UUID friendID)
234 { 234 {
235 if (m_presence_BackReferences.Contains(friendID)) 235 if (m_presence_BackReferences.Contains(friendID))
236 { 236 {
237 List<LLUUID> presenseBackReferences = (List<LLUUID>)m_presence_BackReferences[friendID]; 237 List<UUID> presenseBackReferences = (List<UUID>)m_presence_BackReferences[friendID];
238 if (presenseBackReferences.Contains(agentID)) 238 if (presenseBackReferences.Contains(agentID))
239 { 239 {
240 presenseBackReferences.Remove(agentID); 240 presenseBackReferences.Remove(agentID);
@@ -253,11 +253,11 @@ namespace OpenSim.Grid.MessagingServer
253 /// Logoff Processor. Call this to clean up agent presence data and send logoff presence notifications 253 /// Logoff Processor. Call this to clean up agent presence data and send logoff presence notifications
254 /// </summary> 254 /// </summary>
255 /// <param name="AgentID"></param> 255 /// <param name="AgentID"></param>
256 private void ProcessLogOff(LLUUID AgentID) 256 private void ProcessLogOff(UUID AgentID)
257 { 257 {
258 m_log.Info("[LOGOFF]: Processing Logoff"); 258 m_log.Info("[LOGOFF]: Processing Logoff");
259 UserPresenceData AgentData = null; 259 UserPresenceData AgentData = null;
260 List<LLUUID> AgentsNeedingNotification = new List<LLUUID>(); 260 List<UUID> AgentsNeedingNotification = new List<UUID>();
261 UserPresenceData friendd = null; 261 UserPresenceData friendd = null;
262 lock (m_presences) 262 lock (m_presences)
263 { 263 {
@@ -275,7 +275,7 @@ namespace OpenSim.Grid.MessagingServer
275 //{ 275 //{
276 //if (m_presence_BackReferences.Contains(AgentID)) 276 //if (m_presence_BackReferences.Contains(AgentID))
277 //{ 277 //{
278 //AgentsNeedingNotification = (List<LLUUID>)m_presence_BackReferences[AgentID]; 278 //AgentsNeedingNotification = (List<UUID>)m_presence_BackReferences[AgentID];
279 //} 279 //}
280 //} 280 //}
281 281
@@ -356,17 +356,17 @@ namespace OpenSim.Grid.MessagingServer
356 #region UserServer Comms 356 #region UserServer Comms
357 357
358 /// <summary> 358 /// <summary>
359 /// Returns a list of FriendsListItems that describe the friends and permissions in the friend relationship for LLUUID friendslistowner 359 /// Returns a list of FriendsListItems that describe the friends and permissions in the friend relationship for UUID friendslistowner
360 /// </summary> 360 /// </summary>
361 /// <param name="friendlistowner">The agent that we're retreiving the friends Data.</param> 361 /// <param name="friendlistowner">The agent that we're retreiving the friends Data.</param>
362 public List<FriendListItem> GetUserFriendList(LLUUID friendlistowner) 362 public List<FriendListItem> GetUserFriendList(UUID friendlistowner)
363 { 363 {
364 List<FriendListItem> buddylist = new List<FriendListItem>(); 364 List<FriendListItem> buddylist = new List<FriendListItem>();
365 365
366 try 366 try
367 { 367 {
368 Hashtable param = new Hashtable(); 368 Hashtable param = new Hashtable();
369 param["ownerID"] = friendlistowner.UUID.ToString(); 369 param["ownerID"] = friendlistowner.ToString();
370 370
371 IList parameters = new ArrayList(); 371 IList parameters = new ArrayList();
372 parameters.Add(param); 372 parameters.Add(param);
@@ -403,8 +403,8 @@ namespace OpenSim.Grid.MessagingServer
403 { 403 {
404 FriendListItem buddylistitem = new FriendListItem(); 404 FriendListItem buddylistitem = new FriendListItem();
405 405
406 buddylistitem.FriendListOwner = new LLUUID((string)data["ownerID" + i.ToString()]); 406 buddylistitem.FriendListOwner = new UUID((string)data["ownerID" + i.ToString()]);
407 buddylistitem.Friend = new LLUUID((string)data["friendID" + i.ToString()]); 407 buddylistitem.Friend = new UUID((string)data["friendID" + i.ToString()]);
408 buddylistitem.FriendListOwnerPerms = (uint)Convert.ToInt32((string)data["ownerPerms" + i.ToString()]); 408 buddylistitem.FriendListOwnerPerms = (uint)Convert.ToInt32((string)data["ownerPerms" + i.ToString()]);
409 buddylistitem.FriendPerms = (uint)Convert.ToInt32((string)data["friendPerms" + i.ToString()]); 409 buddylistitem.FriendPerms = (uint)Convert.ToInt32((string)data["friendPerms" + i.ToString()]);
410 410
@@ -438,11 +438,11 @@ namespace OpenSim.Grid.MessagingServer
438 //requestData["lastname"] = lastname; 438 //requestData["lastname"] = lastname;
439 439
440 AgentCircuitData agentData = new AgentCircuitData(); 440 AgentCircuitData agentData = new AgentCircuitData();
441 agentData.SessionID = new LLUUID((string)requestData["sessionid"]); 441 agentData.SessionID = new UUID((string)requestData["sessionid"]);
442 agentData.SecureSessionID = new LLUUID((string)requestData["secure_session_id"]); 442 agentData.SecureSessionID = new UUID((string)requestData["secure_session_id"]);
443 agentData.firstname = (string)requestData["firstname"]; 443 agentData.firstname = (string)requestData["firstname"];
444 agentData.lastname = (string)requestData["lastname"]; 444 agentData.lastname = (string)requestData["lastname"];
445 agentData.AgentID = new LLUUID((string)requestData["agentid"]); 445 agentData.AgentID = new UUID((string)requestData["agentid"]);
446 agentData.circuitcode = Convert.ToUInt32(requestData["circuit_code"]); 446 agentData.circuitcode = Convert.ToUInt32(requestData["circuit_code"]);
447 agentData.CapsPath = (string)requestData["caps_path"]; 447 agentData.CapsPath = (string)requestData["caps_path"];
448 448
@@ -453,7 +453,7 @@ namespace OpenSim.Grid.MessagingServer
453 else 453 else
454 { 454 {
455 agentData.startpos = 455 agentData.startpos =
456 new LLVector3(Convert.ToUInt32(requestData["positionx"]), 456 new Vector3(Convert.ToUInt32(requestData["positionx"]),
457 Convert.ToUInt32(requestData["positiony"]), 457 Convert.ToUInt32(requestData["positiony"]),
458 Convert.ToUInt32(requestData["positionz"])); 458 Convert.ToUInt32(requestData["positionz"]));
459 agentData.child = false; 459 agentData.child = false;
@@ -485,7 +485,7 @@ namespace OpenSim.Grid.MessagingServer
485 m_log.Info("[USERLOGOFF]: User logged off called"); 485 m_log.Info("[USERLOGOFF]: User logged off called");
486 Hashtable requestData = (Hashtable)request.Params[0]; 486 Hashtable requestData = (Hashtable)request.Params[0];
487 487
488 LLUUID AgentID = new LLUUID((string)requestData["agentid"]); 488 UUID AgentID = new UUID((string)requestData["agentid"]);
489 489
490 ProcessLogOff(AgentID); 490 ProcessLogOff(AgentID);
491 491
@@ -598,7 +598,7 @@ namespace OpenSim.Grid.MessagingServer
598 regionProfile.regionLocY = regY; 598 regionProfile.regionLocY = regY;
599 599
600 regionProfile.remotingPort = Convert.ToUInt32((string)responseData["remoting_port"]); 600 regionProfile.remotingPort = Convert.ToUInt32((string)responseData["remoting_port"]);
601 regionProfile.UUID = new LLUUID((string)responseData["region_UUID"]); 601 regionProfile.UUID = new UUID((string)responseData["region_UUID"]);
602 regionProfile.regionName = (string)responseData["region_name"]; 602 regionProfile.regionName = (string)responseData["region_name"];
603 lock (m_regionInfoCache) 603 lock (m_regionInfoCache)
604 { 604 {
diff --git a/OpenSim/Grid/MessagingServer/PresenceBackreferenceEntry.cs b/OpenSim/Grid/MessagingServer/PresenceBackreferenceEntry.cs
index 281beb9..4d6f3de 100644
--- a/OpenSim/Grid/MessagingServer/PresenceBackreferenceEntry.cs
+++ b/OpenSim/Grid/MessagingServer/PresenceBackreferenceEntry.cs
@@ -28,21 +28,21 @@
28using System; 28using System;
29using System.Collections.Generic; 29using System.Collections.Generic;
30using System.Text; 30using System.Text;
31using libsecondlife; 31using OpenMetaverse;
32 32
33namespace OpenSim.Grid.MessagingServer 33namespace OpenSim.Grid.MessagingServer
34{ 34{
35 // This is a wrapper for a List<LLUUID> so it can be happily stored in a hashtable. 35 // This is a wrapper for a List<UUID> so it can be happily stored in a hashtable.
36 public class PresenceBackreferenceEntry 36 public class PresenceBackreferenceEntry
37 { 37 {
38 List<LLUUID> AgentList = new List<LLUUID>(); 38 List<UUID> AgentList = new List<UUID>();
39 39
40 public PresenceBackreferenceEntry() 40 public PresenceBackreferenceEntry()
41 { 41 {
42 42
43 } 43 }
44 44
45 public void Add(LLUUID item) 45 public void Add(UUID item)
46 { 46 {
47 lock (AgentList) 47 lock (AgentList)
48 { 48 {
@@ -50,9 +50,9 @@ namespace OpenSim.Grid.MessagingServer
50 } 50 }
51 } 51 }
52 52
53 public LLUUID getitem(int index) 53 public UUID getitem(int index)
54 { 54 {
55 LLUUID result = null; 55 UUID result = null;
56 lock (AgentList) 56 lock (AgentList)
57 { 57 {
58 if (index > 0 && index < AgentList.Count) 58 if (index > 0 && index < AgentList.Count)
@@ -76,7 +76,7 @@ namespace OpenSim.Grid.MessagingServer
76 } 76 }
77 } 77 }
78 78
79 public void Remove(LLUUID item) 79 public void Remove(UUID item)
80 { 80 {
81 lock (AgentList) 81 lock (AgentList)
82 { 82 {
@@ -85,7 +85,7 @@ namespace OpenSim.Grid.MessagingServer
85 } 85 }
86 } 86 }
87 87
88 public bool contains(LLUUID item) 88 public bool contains(UUID item)
89 { 89 {
90 bool result = false; 90 bool result = false;
91 lock (AgentList) 91 lock (AgentList)
diff --git a/OpenSim/Grid/MessagingServer/UserManager.cs b/OpenSim/Grid/MessagingServer/UserManager.cs
index de41756..6fa5113 100644
--- a/OpenSim/Grid/MessagingServer/UserManager.cs
+++ b/OpenSim/Grid/MessagingServer/UserManager.cs
@@ -30,7 +30,7 @@ using System.Collections;
30using System.Collections.Generic; 30using System.Collections.Generic;
31using System.Reflection; 31using System.Reflection;
32using System.Text.RegularExpressions; 32using System.Text.RegularExpressions;
33using libsecondlife; 33using OpenMetaverse;
34using log4net; 34using log4net;
35using Nwc.XmlRpc; 35using Nwc.XmlRpc;
36using OpenSim.Framework; 36using OpenSim.Framework;
@@ -41,7 +41,7 @@ namespace OpenSim.Grid.MessagingServer
41{ 41{
42 class UserManager : UserManagerBase 42 class UserManager : UserManagerBase
43 { 43 {
44 public UserAgentData GetUserAgentData(LLUUID AgentID) 44 public UserAgentData GetUserAgentData(UUID AgentID)
45 { 45 {
46 UserProfileData userProfile = GetUserProfile(AgentID); 46 UserProfileData userProfile = GetUserProfile(AgentID);
47 47
@@ -67,7 +67,7 @@ namespace OpenSim.Grid.MessagingServer
67 return null; 67 return null;
68 } 68 }
69 69
70 public override UserProfileData SetupMasterUser(LLUUID uuid) 70 public override UserProfileData SetupMasterUser(UUID uuid)
71 { 71 {
72 //throw new Exception("The method or operation is not implemented."); 72 //throw new Exception("The method or operation is not implemented.");
73 return null; 73 return null;
diff --git a/OpenSim/Grid/MessagingServer/UserPresenceData.cs b/OpenSim/Grid/MessagingServer/UserPresenceData.cs
index 3c5002c..2119c13 100644
--- a/OpenSim/Grid/MessagingServer/UserPresenceData.cs
+++ b/OpenSim/Grid/MessagingServer/UserPresenceData.cs
@@ -27,7 +27,7 @@
27 27
28using System; 28using System;
29using System.Collections.Generic; 29using System.Collections.Generic;
30using libsecondlife; 30using OpenMetaverse;
31using OpenSim.Data; 31using OpenSim.Data;
32using OpenSim.Framework; 32using OpenSim.Framework;
33 33
@@ -39,7 +39,7 @@ namespace OpenSim.Grid.MessagingServer
39 public RegionProfileData regionData = new RegionProfileData(); 39 public RegionProfileData regionData = new RegionProfileData();
40 public string httpURI = String.Empty; 40 public string httpURI = String.Empty;
41 public List<FriendListItem> friendData = new List<FriendListItem> (); 41 public List<FriendListItem> friendData = new List<FriendListItem> ();
42 public List<LLUUID> subscriptionData = new List<LLUUID>(); 42 public List<UUID> subscriptionData = new List<UUID>();
43 public bool OnlineYN = true; 43 public bool OnlineYN = true;
44 public bool lookupUserRegionYN = true; 44 public bool lookupUserRegionYN = true;
45 45
diff --git a/OpenSim/Grid/MessagingServer/XMPPHTTPService.cs b/OpenSim/Grid/MessagingServer/XMPPHTTPService.cs
index 13bf290..3b433ba 100644
--- a/OpenSim/Grid/MessagingServer/XMPPHTTPService.cs
+++ b/OpenSim/Grid/MessagingServer/XMPPHTTPService.cs
@@ -29,7 +29,7 @@ using System;
29using System.IO; 29using System.IO;
30using System.Net; 30using System.Net;
31using System.Reflection; 31using System.Reflection;
32using libsecondlife; 32using OpenMetaverse;
33using log4net; 33using log4net;
34using OpenSim.Framework.Servers; 34using OpenSim.Framework.Servers;
35 35
@@ -63,9 +63,9 @@ namespace OpenSim.Grid.MessagingServer
63 63
64 if (p.Length > 0) 64 if (p.Length > 0)
65 { 65 {
66 LLUUID assetID = null; 66 UUID assetID = null;
67 67
68 if (!LLUUID.TryParse(p[0], out assetID)) 68 if (!UUID.TryParse(p[0], out assetID))
69 { 69 {
70 m_log.InfoFormat( 70 m_log.InfoFormat(
71 "[REST]: GET:/presence ignoring request with malformed UUID {0}", p[0]); 71 "[REST]: GET:/presence ignoring request with malformed UUID {0}", p[0]);
@@ -91,9 +91,9 @@ namespace OpenSim.Grid.MessagingServer
91 { 91 {
92 string param = GetParam(path); 92 string param = GetParam(path);
93 93
94 LLUUID assetId; 94 UUID assetId;
95 if (param.Length > 0) 95 if (param.Length > 0)
96 LLUUID.TryParse(param, out assetId); 96 UUID.TryParse(param, out assetId);
97 // byte[] txBuffer = new byte[4096]; 97 // byte[] txBuffer = new byte[4096];
98 98
99 // TODO: Read POST serialize XMPP stanzas 99 // TODO: Read POST serialize XMPP stanzas