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authorTeravus Ovares2008-09-06 07:52:41 +0000
committerTeravus Ovares2008-09-06 07:52:41 +0000
commit7d89e122930be39e84a6d174548fa2d12ac0484a (patch)
treee5aa5752f988a9aba2a969f49e5e208985eda80c /OpenSim/Grid/MessagingServer/UserPresenceData.cs
parent* minor: speculatively try a change to bamboo.build to see if this generates ... (diff)
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* This is the fabled LibOMV update with all of the libOMV types from JHurliman
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
Diffstat (limited to 'OpenSim/Grid/MessagingServer/UserPresenceData.cs')
-rw-r--r--OpenSim/Grid/MessagingServer/UserPresenceData.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Grid/MessagingServer/UserPresenceData.cs b/OpenSim/Grid/MessagingServer/UserPresenceData.cs
index 3c5002c..2119c13 100644
--- a/OpenSim/Grid/MessagingServer/UserPresenceData.cs
+++ b/OpenSim/Grid/MessagingServer/UserPresenceData.cs
@@ -27,7 +27,7 @@
27 27
28using System; 28using System;
29using System.Collections.Generic; 29using System.Collections.Generic;
30using libsecondlife; 30using OpenMetaverse;
31using OpenSim.Data; 31using OpenSim.Data;
32using OpenSim.Framework; 32using OpenSim.Framework;
33 33
@@ -39,7 +39,7 @@ namespace OpenSim.Grid.MessagingServer
39 public RegionProfileData regionData = new RegionProfileData(); 39 public RegionProfileData regionData = new RegionProfileData();
40 public string httpURI = String.Empty; 40 public string httpURI = String.Empty;
41 public List<FriendListItem> friendData = new List<FriendListItem> (); 41 public List<FriendListItem> friendData = new List<FriendListItem> ();
42 public List<LLUUID> subscriptionData = new List<LLUUID>(); 42 public List<UUID> subscriptionData = new List<UUID>();
43 public bool OnlineYN = true; 43 public bool OnlineYN = true;
44 public bool lookupUserRegionYN = true; 44 public bool lookupUserRegionYN = true;
45 45