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authorJustin Clarke Casey2008-04-23 17:04:15 +0000
committerJustin Clarke Casey2008-04-23 17:04:15 +0000
commit4db839c3b84bed8a775074beb1ae0b526bc05e81 (patch)
treee412c914e674aa874ca22ddf99a44459d1811868 /OpenSim/Grid/InventoryServer
parent* Adds llSetStatus(STATUS_ROTATE_X | STATUS_ROTATE_Y | STATUS_ROTATE_Z,TF) (diff)
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* Implement proper emptying of trashcan on standalone
* On standalone, folders (and their items) should now be persistently deleted on trash emptying, as well as immediate child items * An implementation for grid mode will follow.
Diffstat (limited to 'OpenSim/Grid/InventoryServer')
-rw-r--r--OpenSim/Grid/InventoryServer/GridInventoryService.cs10
1 files changed, 10 insertions, 0 deletions
diff --git a/OpenSim/Grid/InventoryServer/GridInventoryService.cs b/OpenSim/Grid/InventoryServer/GridInventoryService.cs
index fe892ca..016ecff 100644
--- a/OpenSim/Grid/InventoryServer/GridInventoryService.cs
+++ b/OpenSim/Grid/InventoryServer/GridInventoryService.cs
@@ -220,6 +220,16 @@ namespace OpenSim.Grid.InventoryServer
220 MoveExistingInventoryFolder(folder); 220 MoveExistingInventoryFolder(folder);
221 return true; 221 return true;
222 } 222 }
223
224 /// <summary>
225 /// <see cref="OpenSim.Framework.Communications.IInventoryServices"></see>
226 /// </summary>
227 /// <param name="userID"></param>
228 /// <param name="folder"></param>
229 public override void PurgeInventoryFolder(LLUUID userID, InventoryFolderBase folder)
230 {
231 // XXX No implementation yet (temporarily)!
232 }
223 233
224 public bool AddInventoryItem(InventoryItemBase item) 234 public bool AddInventoryItem(InventoryItemBase item)
225 { 235 {