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* Renamed AgentWearable to AvatarWearable
* Made Terrain texture temp (it's re-created on every run)
Diffstat (limited to 'OpenSim/Grid/AssetServer/RestService.cs')
0 files changed, 0 insertions, 0 deletions
index : opensim-SC_OLD | ||
My fork of OpenSim for IG and MG, called SledjChisl. |
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