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authorMW2007-06-27 15:28:52 +0000
committerMW2007-06-27 15:28:52 +0000
commit646bbbc84b8010e0dacbeed5342cdb045f46cc49 (patch)
tree770b34d19855363c3c113ab9a0af9a56d821d887 /OpenSim/Grid/AssetServer/Main.cs
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Some work on restructuring the namespaces / project names. Note this doesn't compile yet as not all the code has been changed to use the new namespaces. Am committing it now for feedback on the namespaces.
Diffstat (limited to 'OpenSim/Grid/AssetServer/Main.cs')
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diff --git a/OpenSim/Grid/AssetServer/Main.cs b/OpenSim/Grid/AssetServer/Main.cs
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1/*
2* Copyright (c) Contributors, http://www.openmetaverse.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*
27*/
28
29using System;
30using System.IO;
31using System.Text;
32using System.Timers;
33using System.Net;
34using System.Reflection;
35using System.Threading;
36using libsecondlife;
37using OpenSim.Framework;
38using OpenSim.Framework.Sims;
39using OpenSim.Framework.Console;
40using OpenSim.Framework.Types;
41using OpenSim.Framework.Interfaces;
42using OpenSim.Framework.Utilities;
43using OpenSim.Servers;
44using Db4objects.Db4o;
45using Db4objects.Db4o.Query;
46
47namespace OpenGridServices.AssetServer
48{
49 /// <summary>
50 /// An asset server
51 /// </summary>
52 public class OpenAsset_Main : conscmd_callback
53 {
54 private IObjectContainer db;
55
56 public static OpenAsset_Main assetserver;
57
58 private LogBase m_console;
59
60 [STAThread]
61 public static void Main(string[] args)
62 {
63 Console.WriteLine("Starting...\n");
64
65 assetserver = new OpenAsset_Main();
66 assetserver.Startup();
67
68 assetserver.Work();
69 }
70
71 private void Work()
72 {
73 m_console.Notice("Enter help for a list of commands");
74
75 while (true)
76 {
77 m_console.MainLogPrompt();
78 }
79 }
80
81 private OpenAsset_Main()
82 {
83 m_console = new LogBase("opengrid-AssetServer-console.log", "OpenAsset", this, false);
84 OpenSim.Framework.Console.MainLog.Instance = m_console;
85 }
86
87 public void Startup()
88 {
89 m_console.Verbose( "Main.cs:Startup() - Setting up asset DB");
90 setupDB();
91
92 m_console.Verbose( "Main.cs:Startup() - Starting HTTP process");
93 AssetHttpServer httpServer = new AssetHttpServer(8003);
94
95
96 httpServer.AddRestHandler("GET", "/assets/", this.assetGetMethod);
97 httpServer.AddRestHandler("POST", "/assets/", this.assetPostMethod);
98
99 httpServer.Start();
100
101 }
102
103 public string assetPostMethod(string requestBody, string path, string param)
104 {
105 AssetBase asset = new AssetBase();
106 asset.Name = "";
107 asset.FullID = new LLUUID(param);
108 Encoding Windows1252Encoding = Encoding.GetEncoding(1252);
109 byte[] buffer = Windows1252Encoding.GetBytes(requestBody);
110 asset.Data = buffer;
111 AssetStorage store = new AssetStorage();
112 store.Data = asset.Data;
113 store.Name = asset.Name;
114 store.UUID = asset.FullID;
115 db.Set(store);
116 db.Commit();
117 return "";
118 }
119
120 public string assetGetMethod(string request, string path, string param)
121 {
122 Console.WriteLine("got a request " + param);
123 byte[] assetdata = getAssetData(new LLUUID(param), false);
124 if (assetdata != null)
125 {
126 Encoding Windows1252Encoding = Encoding.GetEncoding(1252);
127 string ret = Windows1252Encoding.GetString(assetdata);
128 //string ret = System.Text.Encoding.Unicode.GetString(assetdata);
129
130 return ret;
131
132 }
133 else
134 {
135 return "";
136 }
137
138 }
139
140 public byte[] getAssetData(LLUUID assetID, bool isTexture)
141 {
142 bool found = false;
143 AssetStorage foundAsset = null;
144
145 IObjectSet result = db.Get(new AssetStorage(assetID));
146 if (result.Count > 0)
147 {
148 foundAsset = (AssetStorage)result.Next();
149 found = true;
150 }
151
152 if (found)
153 {
154 return foundAsset.Data;
155 }
156 else
157 {
158 return null;
159 }
160 }
161
162 public void setupDB()
163 {
164 bool yapfile = System.IO.File.Exists("assets.yap");
165 try
166 {
167 db = Db4oFactory.OpenFile("assets.yap");
168 OpenSim.Framework.Console.MainLog.Instance.Verbose( "Main.cs:setupDB() - creation");
169 }
170 catch (Exception e)
171 {
172 db.Close();
173 OpenSim.Framework.Console.MainLog.Instance.Warn("Main.cs:setupDB() - Exception occured");
174 OpenSim.Framework.Console.MainLog.Instance.Warn(e.ToString());
175 }
176 if (!yapfile)
177 {
178 this.LoadDB();
179 }
180 }
181
182 public void LoadDB()
183 {
184 try
185 {
186
187 Console.WriteLine("setting up Asset database");
188
189 AssetBase Image = new AssetBase();
190 Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000001");
191 Image.Name = "Bricks";
192 this.LoadAsset(Image, true, "bricks.jp2");
193 AssetStorage store = new AssetStorage();
194 store.Data = Image.Data;
195 store.Name = Image.Name;
196 store.UUID = Image.FullID;
197 db.Set(store);
198 db.Commit();
199
200 Image = new AssetBase();
201 Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000002");
202 Image.Name = "Plywood";
203 this.LoadAsset(Image, true, "plywood.jp2");
204 store = new AssetStorage();
205 store.Data = Image.Data;
206 store.Name = Image.Name;
207 store.UUID = Image.FullID;
208 db.Set(store);
209 db.Commit();
210
211 Image = new AssetBase();
212 Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000003");
213 Image.Name = "Rocks";
214 this.LoadAsset(Image, true, "rocks.jp2");
215 store = new AssetStorage();
216 store.Data = Image.Data;
217 store.Name = Image.Name;
218 store.UUID = Image.FullID;
219 db.Set(store);
220 db.Commit();
221
222 Image = new AssetBase();
223 Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000004");
224 Image.Name = "Granite";
225 this.LoadAsset(Image, true, "granite.jp2");
226 store = new AssetStorage();
227 store.Data = Image.Data;
228 store.Name = Image.Name;
229 store.UUID = Image.FullID;
230 db.Set(store);
231 db.Commit();
232
233 Image = new AssetBase();
234 Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000005");
235 Image.Name = "Hardwood";
236 this.LoadAsset(Image, true, "hardwood.jp2");
237 store = new AssetStorage();
238 store.Data = Image.Data;
239 store.Name = Image.Name;
240 store.UUID = Image.FullID;
241 db.Set(store);
242 db.Commit();
243
244 Image = new AssetBase();
245 Image.FullID = new LLUUID("00000000-0000-0000-5005-000000000005");
246 Image.Name = "Prim Base Texture";
247 this.LoadAsset(Image, true, "plywood.jp2");
248 store = new AssetStorage();
249 store.Data = Image.Data;
250 store.Name = Image.Name;
251 store.UUID = Image.FullID;
252 db.Set(store);
253 db.Commit();
254
255 Image = new AssetBase();
256 Image.FullID = new LLUUID("66c41e39-38f9-f75a-024e-585989bfab73");
257 Image.Name = "Shape";
258 this.LoadAsset(Image, false, "base_shape.dat");
259 store = new AssetStorage();
260 store.Data = Image.Data;
261 store.Name = Image.Name;
262 store.UUID = Image.FullID;
263 db.Set(store);
264 db.Commit();
265 }
266 catch (Exception e)
267 {
268 Console.WriteLine(e.Message);
269 }
270 }
271
272 private void LoadAsset(AssetBase info, bool image, string filename)
273 {
274
275
276 string dataPath = Path.Combine(System.AppDomain.CurrentDomain.BaseDirectory, "assets"); //+ folder;
277 string fileName = Path.Combine(dataPath, filename);
278 FileInfo fInfo = new FileInfo(fileName);
279 long numBytes = fInfo.Length;
280 FileStream fStream = new FileStream(fileName, FileMode.Open, FileAccess.Read);
281 byte[] idata = new byte[numBytes];
282 BinaryReader br = new BinaryReader(fStream);
283 idata = br.ReadBytes((int)numBytes);
284 br.Close();
285 fStream.Close();
286 info.Data = idata;
287 //info.loaded=true;
288 }
289
290 /*private GridConfig LoadConfigDll(string dllName)
291 {
292 Assembly pluginAssembly = Assembly.LoadFrom(dllName);
293 GridConfig config = null;
294
295 foreach (Type pluginType in pluginAssembly.GetTypes())
296 {
297 if (pluginType.IsPublic)
298 {
299 if (!pluginType.IsAbstract)
300 {
301 Type typeInterface = pluginType.GetInterface("IGridConfig", true);
302
303 if (typeInterface != null)
304 {
305 IGridConfig plug = (IGridConfig)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString()));
306 config = plug.GetConfigObject();
307 break;
308 }
309
310 typeInterface = null;
311 }
312 }
313 }
314 pluginAssembly = null;
315 return config;
316 }*/
317
318 public void RunCmd(string cmd, string[] cmdparams)
319 {
320 switch (cmd)
321 {
322 case "help":
323 m_console.Notice("shutdown - shutdown this asset server (USE CAUTION!)");
324 break;
325
326 case "shutdown":
327 m_console.Close();
328 Environment.Exit(0);
329 break;
330 }
331 }
332
333 public void Show(string ShowWhat)
334 {
335 }
336 }
337}