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author | Mike Mazur | 2009-03-05 08:30:15 +0000 |
---|---|---|
committer | Mike Mazur | 2009-03-05 08:30:15 +0000 |
commit | 6994d9239d5181608eddad6d237f0719c17f7414 (patch) | |
tree | 5b5f4167ca7ecd94fc6c3bea630f0047e9252979 /OpenSim/Grid/AssetInventoryServer/Plugins | |
parent | Implemented all Inventory frontend handlers. (diff) | |
download | opensim-SC_OLD-6994d9239d5181608eddad6d237f0719c17f7414.zip opensim-SC_OLD-6994d9239d5181608eddad6d237f0719c17f7414.tar.gz opensim-SC_OLD-6994d9239d5181608eddad6d237f0719c17f7414.tar.bz2 opensim-SC_OLD-6994d9239d5181608eddad6d237f0719c17f7414.tar.xz |
Fix creating inventory items and folders.
The order of deserialization needed to be changed. Also corrected a bug
that caused no inventory items to be returned on login.
Diffstat (limited to 'OpenSim/Grid/AssetInventoryServer/Plugins')
-rw-r--r-- | OpenSim/Grid/AssetInventoryServer/Plugins/OpenSim/OpenSimInventoryFrontendPlugin.cs | 13 | ||||
-rw-r--r-- | OpenSim/Grid/AssetInventoryServer/Plugins/OpenSim/OpenSimInventoryStoragePlugin.cs | 2 |
2 files changed, 9 insertions, 6 deletions
diff --git a/OpenSim/Grid/AssetInventoryServer/Plugins/OpenSim/OpenSimInventoryFrontendPlugin.cs b/OpenSim/Grid/AssetInventoryServer/Plugins/OpenSim/OpenSimInventoryFrontendPlugin.cs index fabc5f6..838bc3a 100644 --- a/OpenSim/Grid/AssetInventoryServer/Plugins/OpenSim/OpenSimInventoryFrontendPlugin.cs +++ b/OpenSim/Grid/AssetInventoryServer/Plugins/OpenSim/OpenSimInventoryFrontendPlugin.cs | |||
@@ -553,12 +553,12 @@ namespace OpenSim.Grid.AssetInventoryServer.Plugins.OpenSim | |||
553 | folder.Name = String.Empty; | 553 | folder.Name = String.Empty; |
554 | 554 | ||
555 | UUID dummyUUID; | 555 | UUID dummyUUID; |
556 | ReadUUID(reader, "ID", out dummyUUID); | ||
557 | folder.ID = dummyUUID; | ||
556 | ReadUUID(reader, "Owner", out dummyUUID); | 558 | ReadUUID(reader, "Owner", out dummyUUID); |
557 | folder.Owner = dummyUUID; | 559 | folder.Owner = dummyUUID; |
558 | ReadUUID(reader, "ParentID", out dummyUUID); | 560 | ReadUUID(reader, "ParentID", out dummyUUID); |
559 | folder.ParentID = dummyUUID; | 561 | folder.ParentID = dummyUUID; |
560 | ReadUUID(reader, "ID", out dummyUUID); | ||
561 | folder.ID = dummyUUID; | ||
562 | 562 | ||
563 | short dummyType; | 563 | short dummyType; |
564 | Int16.TryParse(reader.ReadElementContentAsString("Type", String.Empty), out dummyType); | 564 | Int16.TryParse(reader.ReadElementContentAsString("Type", String.Empty), out dummyType); |
@@ -587,6 +587,7 @@ namespace OpenSim.Grid.AssetInventoryServer.Plugins.OpenSim | |||
587 | { | 587 | { |
588 | InventoryItemBase item = new InventoryItemBase(); | 588 | InventoryItemBase item = new InventoryItemBase(); |
589 | 589 | ||
590 | |||
590 | try | 591 | try |
591 | { | 592 | { |
592 | using (XmlReader reader = XmlReader.Create(stream)) | 593 | using (XmlReader reader = XmlReader.Create(stream)) |
@@ -597,22 +598,24 @@ namespace OpenSim.Grid.AssetInventoryServer.Plugins.OpenSim | |||
597 | UUID.TryParse(reader.ReadElementContentAsString("AvatarID", String.Empty), out agentID); | 598 | UUID.TryParse(reader.ReadElementContentAsString("AvatarID", String.Empty), out agentID); |
598 | reader.ReadStartElement("Body"); | 599 | reader.ReadStartElement("Body"); |
599 | 600 | ||
601 | item.Name = reader.ReadElementContentAsString("Name", String.Empty); | ||
602 | |||
600 | UUID dummyUUID; | 603 | UUID dummyUUID; |
601 | ReadUUID(reader, "ID", out dummyUUID); | 604 | ReadUUID(reader, "ID", out dummyUUID); |
602 | item.ID = dummyUUID; | 605 | item.ID = dummyUUID; |
603 | 606 | ||
607 | ReadUUID(reader, "Owner", out dummyUUID); | ||
608 | item.Owner = dummyUUID; | ||
609 | |||
604 | int dummyInt; | 610 | int dummyInt; |
605 | Int32.TryParse(reader.ReadElementContentAsString("InvType", String.Empty), out dummyInt); | 611 | Int32.TryParse(reader.ReadElementContentAsString("InvType", String.Empty), out dummyInt); |
606 | item.InvType = dummyInt; | 612 | item.InvType = dummyInt; |
607 | 613 | ||
608 | ReadUUID(reader, "Folder", out dummyUUID); | 614 | ReadUUID(reader, "Folder", out dummyUUID); |
609 | item.Folder = dummyUUID; | 615 | item.Folder = dummyUUID; |
610 | ReadUUID(reader, "Owner", out dummyUUID); | ||
611 | item.Owner = dummyUUID; | ||
612 | ReadUUID(reader, "Creator", out dummyUUID); | 616 | ReadUUID(reader, "Creator", out dummyUUID); |
613 | item.Creator = dummyUUID; | 617 | item.Creator = dummyUUID; |
614 | 618 | ||
615 | item.Name = reader.ReadElementContentAsString("Name", String.Empty); | ||
616 | item.Description = reader.ReadElementContentAsString("Description", String.Empty); | 619 | item.Description = reader.ReadElementContentAsString("Description", String.Empty); |
617 | 620 | ||
618 | uint dummyUInt; | 621 | uint dummyUInt; |
diff --git a/OpenSim/Grid/AssetInventoryServer/Plugins/OpenSim/OpenSimInventoryStoragePlugin.cs b/OpenSim/Grid/AssetInventoryServer/Plugins/OpenSim/OpenSimInventoryStoragePlugin.cs index 930e4f6..2239b87 100644 --- a/OpenSim/Grid/AssetInventoryServer/Plugins/OpenSim/OpenSimInventoryStoragePlugin.cs +++ b/OpenSim/Grid/AssetInventoryServer/Plugins/OpenSim/OpenSimInventoryStoragePlugin.cs | |||
@@ -276,7 +276,7 @@ namespace OpenSim.Grid.AssetInventoryServer.Plugins.OpenSim | |||
276 | if (Utils.TryGetOpenSimUUID(owner, out ownerID)) | 276 | if (Utils.TryGetOpenSimUUID(owner, out ownerID)) |
277 | { | 277 | { |
278 | inventory.UserID = ownerID; | 278 | inventory.UserID = ownerID; |
279 | inventory.Folders = new Dictionary<UUID, InventoryFolderWithChildren>(); | 279 | inventory.Items = new Dictionary<UUID, InventoryItemBase>(); |
280 | 280 | ||
281 | foreach (InventoryFolderWithChildren folder in folders) | 281 | foreach (InventoryFolderWithChildren folder in folders) |
282 | { | 282 | { |