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author | Mike Mazur | 2009-03-05 08:30:23 +0000 |
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committer | Mike Mazur | 2009-03-05 08:30:23 +0000 |
commit | 1894d69c8a582bec7a5bf96d025f12aa99287816 (patch) | |
tree | 5a5ec9037c19169ca92209f6a99faf676defda0e /OpenSim/Grid/AssetInventoryServer/AssetInventoryServer.cs | |
parent | Fix creating inventory items and folders. (diff) | |
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Fix moving folders.
Casting from base class to inherited class is a no-no, and we must
preserve the folder type when moving folders, otherwise it gets set to a
Texture folder (type 0).
Diffstat (limited to 'OpenSim/Grid/AssetInventoryServer/AssetInventoryServer.cs')
0 files changed, 0 insertions, 0 deletions