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author | Sean Dague | 2008-03-11 00:22:56 +0000 |
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committer | Sean Dague | 2008-03-11 00:22:56 +0000 |
commit | e128819b20928d6737c7dea44ed9b1fb344d1b01 (patch) | |
tree | 012e9e1a588e74df63fa7b5789629257105398a8 /OpenSim/Framework | |
parent | * Added Linear Acceleration reporting to the ODEPlugin. (diff) | |
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this fixes up the exponentially growing startup times caused
by not deleting the landaccesslist. If this triggers an
sqlite error on .NET, we'll need to track that down seperatly.
Diffstat (limited to 'OpenSim/Framework')
-rw-r--r-- | OpenSim/Framework/Data.SQLite/SQLiteRegionData.cs | 17 |
1 files changed, 8 insertions, 9 deletions
diff --git a/OpenSim/Framework/Data.SQLite/SQLiteRegionData.cs b/OpenSim/Framework/Data.SQLite/SQLiteRegionData.cs index b724337..e70a971 100644 --- a/OpenSim/Framework/Data.SQLite/SQLiteRegionData.cs +++ b/OpenSim/Framework/Data.SQLite/SQLiteRegionData.cs | |||
@@ -49,7 +49,7 @@ namespace OpenSim.Framework.Data.SQLite | |||
49 | private const string itemsSelect = "select * from primitems"; | 49 | private const string itemsSelect = "select * from primitems"; |
50 | private const string terrainSelect = "select * from terrain limit 1"; | 50 | private const string terrainSelect = "select * from terrain limit 1"; |
51 | private const string landSelect = "select * from land"; | 51 | private const string landSelect = "select * from land"; |
52 | private const string landAccessListSelect = "select * from landaccesslist"; | 52 | private const string landAccessListSelect = "select distinct * from landaccesslist"; |
53 | 53 | ||
54 | private DataSet ds; | 54 | private DataSet ds; |
55 | private SqliteDataAdapter primDa; | 55 | private SqliteDataAdapter primDa; |
@@ -496,14 +496,13 @@ namespace OpenSim.Framework.Data.SQLite | |||
496 | { | 496 | { |
497 | fillLandRow(landRow, parcel.landData, regionUUID); | 497 | fillLandRow(landRow, parcel.landData, regionUUID); |
498 | } | 498 | } |
499 | //m_conn.Open(); | 499 | |
500 | //using ( | 500 | // I know this caused someone issues before, but OpenSim is unusable if we leave this stuff around |
501 | //SqliteCommand cmd = new SqliteCommand("delete from landaccesslist where LandUUID=:LandUUID", m_conn)) | 501 | using (SqliteCommand cmd = new SqliteCommand("delete from landaccesslist where LandUUID=:LandUUID", m_conn)) |
502 | //{ | 502 | { |
503 | //cmd.Parameters.Add(new SqliteParameter(":LandUUID", Util.ToRawUuidString(parcel.landData.globalID))); | 503 | cmd.Parameters.Add(new SqliteParameter(":LandUUID", Util.ToRawUuidString(parcel.landData.globalID))); |
504 | //cmd.ExecuteNonQuery(); | 504 | cmd.ExecuteNonQuery(); |
505 | //} | 505 | } |
506 | //m_conn.Close(); | ||
507 | 506 | ||
508 | foreach (ParcelManager.ParcelAccessEntry entry in parcel.landData.parcelAccessList) | 507 | foreach (ParcelManager.ParcelAccessEntry entry in parcel.landData.parcelAccessList) |
509 | { | 508 | { |