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author | Justin Clark-Casey (justincc) | 2011-01-19 01:13:10 +0000 |
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committer | Justin Clark-Casey (justincc) | 2011-01-19 01:13:10 +0000 |
commit | a42faca5b92f5c17c16b79fcf0df446d1aa08ae1 (patch) | |
tree | d7212023df98c6be68a6caf2b7776a1c9c360ffa /OpenSim/Framework | |
parent | Downgrade and comment out some other caps messages for now (diff) | |
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With mic's permission, adjust long call time info messages to 500ms from 200ms
Diffstat (limited to 'OpenSim/Framework')
-rw-r--r-- | OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs | 5 | ||||
-rw-r--r-- | OpenSim/Framework/WebUtil.cs | 2 |
2 files changed, 4 insertions, 3 deletions
diff --git a/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs b/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs index 86ad7aa..d4ee7ba 100644 --- a/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs +++ b/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs | |||
@@ -587,8 +587,9 @@ namespace OpenSim.Framework.Servers.HttpServer | |||
587 | // Every month or so this will wrap and give bad numbers, not really a problem | 587 | // Every month or so this will wrap and give bad numbers, not really a problem |
588 | // since its just for reporting, 200ms limit can be adjusted | 588 | // since its just for reporting, 200ms limit can be adjusted |
589 | int tickdiff = Environment.TickCount - tickstart; | 589 | int tickdiff = Environment.TickCount - tickstart; |
590 | if (tickdiff > 200) | 590 | if (tickdiff > 500) |
591 | m_log.InfoFormat("[BASE HTTP SERVER]: slow request <{0}> for {1} took {2} ms",reqnum,request.RawUrl,tickdiff); | 591 | m_log.InfoFormat( |
592 | "[BASE HTTP SERVER]: slow request <{0}> for {1} took {2} ms", reqnum, request.RawUrl, tickdiff); | ||
592 | } | 593 | } |
593 | } | 594 | } |
594 | 595 | ||
diff --git a/OpenSim/Framework/WebUtil.cs b/OpenSim/Framework/WebUtil.cs index d88d095..d731ac5 100644 --- a/OpenSim/Framework/WebUtil.cs +++ b/OpenSim/Framework/WebUtil.cs | |||
@@ -58,7 +58,7 @@ namespace OpenSim.Framework | |||
58 | 58 | ||
59 | // number of milliseconds a call can take before it is considered | 59 | // number of milliseconds a call can take before it is considered |
60 | // a "long" call for warning & debugging purposes | 60 | // a "long" call for warning & debugging purposes |
61 | public const int LongCallTime = 200; | 61 | public const int LongCallTime = 500; |
62 | 62 | ||
63 | /// <summary> | 63 | /// <summary> |
64 | /// Send LLSD to an HTTP client in application/llsd+json form | 64 | /// Send LLSD to an HTTP client in application/llsd+json form |