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author | Justin Clarke Casey | 2009-01-16 21:56:13 +0000 |
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committer | Justin Clarke Casey | 2009-01-16 21:56:13 +0000 |
commit | eca6442bae4093019bd221e87413c74c77c4ff5d (patch) | |
tree | e62245b1cf2a5f0afdde443fba38c2b62d401100 /OpenSim/Framework | |
parent | * minor: Future archiver test stub (diff) | |
download | opensim-SC_OLD-eca6442bae4093019bd221e87413c74c77c4ff5d.zip opensim-SC_OLD-eca6442bae4093019bd221e87413c74c77c4ff5d.tar.gz opensim-SC_OLD-eca6442bae4093019bd221e87413c74c77c4ff5d.tar.bz2 opensim-SC_OLD-eca6442bae4093019bd221e87413c74c77c4ff5d.tar.xz |
* Rig up enough infrastructure to actually perform a successful 'standalone' teleport unit test with checks that the scene presence disappeared from sceneA and appeared in
sceneB
* However, I'm not convinced that the actual process in the test completely reflects reality, and a lot of stuff had to be rigged up (which should get resolved over time)
Diffstat (limited to 'OpenSim/Framework')
-rw-r--r-- | OpenSim/Framework/ConfigurationMember.cs | 2 | ||||
-rw-r--r-- | OpenSim/Framework/IClientAPI.cs | 7 |
2 files changed, 7 insertions, 2 deletions
diff --git a/OpenSim/Framework/ConfigurationMember.cs b/OpenSim/Framework/ConfigurationMember.cs index 7a5e6b2..b54aafb 100644 --- a/OpenSim/Framework/ConfigurationMember.cs +++ b/OpenSim/Framework/ConfigurationMember.cs | |||
@@ -179,7 +179,7 @@ namespace OpenSim.Framework | |||
179 | return; | 179 | return; |
180 | } | 180 | } |
181 | 181 | ||
182 | m_log.Info("[CONFIG]: Calling Configuration Load Function..."); | 182 | //m_log.Debug("[CONFIG]: Calling Configuration Load Function..."); |
183 | loadFunction(); | 183 | loadFunction(); |
184 | 184 | ||
185 | if (configurationOptions.Count <= 0) | 185 | if (configurationOptions.Count <= 0) |
diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs index 0d44abd..63c09fe 100644 --- a/OpenSim/Framework/IClientAPI.cs +++ b/OpenSim/Framework/IClientAPI.cs | |||
@@ -814,7 +814,12 @@ namespace OpenSim.Framework | |||
814 | void SendWindData(Vector2[] windSpeeds); | 814 | void SendWindData(Vector2[] windSpeeds); |
815 | 815 | ||
816 | void MoveAgentIntoRegion(RegionInfo regInfo, Vector3 pos, Vector3 look); | 816 | void MoveAgentIntoRegion(RegionInfo regInfo, Vector3 pos, Vector3 look); |
817 | void InformClientOfNeighbour(ulong neighbourHandle, IPEndPoint neighbourExternalEndPoint); | 817 | void InformClientOfNeighbour(ulong neighbourHandle, IPEndPoint neighbourExternalEndPoint); |
818 | |||
819 | /// <summary> | ||
820 | /// Return circuit information for this client. | ||
821 | /// </summary> | ||
822 | /// <returns></returns> | ||
818 | AgentCircuitData RequestClientInfo(); | 823 | AgentCircuitData RequestClientInfo(); |
819 | 824 | ||
820 | void CrossRegion(ulong newRegionHandle, Vector3 pos, Vector3 lookAt, IPEndPoint newRegionExternalEndPoint, | 825 | void CrossRegion(ulong newRegionHandle, Vector3 pos, Vector3 lookAt, IPEndPoint newRegionExternalEndPoint, |