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author | Sean Dague | 2008-04-23 19:13:06 +0000 |
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committer | Sean Dague | 2008-04-23 19:13:06 +0000 |
commit | a1cc0e436ff9081f3c0a76de861ed0673cd36142 (patch) | |
tree | 31d775f3e17109b5b6765e89b73da9f036172328 /OpenSim/Framework | |
parent | * Fix a console issue where pressing return on some operating systems cause t... (diff) | |
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changes to allow asset_source to be specified in the opensim.ini
this will work for sqlite and nhibernate, but will be ignored for
mysql and mssql (reverting to their ini files) until someone writes
that bit.
Diffstat (limited to 'OpenSim/Framework')
-rw-r--r-- | OpenSim/Framework/Communications/Cache/SQLAssetServer.cs | 8 | ||||
-rw-r--r-- | OpenSim/Framework/IAssetProvider.cs | 1 |
2 files changed, 5 insertions, 4 deletions
diff --git a/OpenSim/Framework/Communications/Cache/SQLAssetServer.cs b/OpenSim/Framework/Communications/Cache/SQLAssetServer.cs index 1afec70..334c5bd 100644 --- a/OpenSim/Framework/Communications/Cache/SQLAssetServer.cs +++ b/OpenSim/Framework/Communications/Cache/SQLAssetServer.cs | |||
@@ -35,9 +35,9 @@ namespace OpenSim.Framework.Communications.Cache | |||
35 | { | 35 | { |
36 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 36 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
37 | 37 | ||
38 | public SQLAssetServer(string pluginName) | 38 | public SQLAssetServer(string pluginName, string connect) |
39 | { | 39 | { |
40 | AddPlugin(pluginName); | 40 | AddPlugin(pluginName, connect); |
41 | } | 41 | } |
42 | 42 | ||
43 | public SQLAssetServer(IAssetProvider assetProvider) | 43 | public SQLAssetServer(IAssetProvider assetProvider) |
@@ -45,7 +45,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
45 | m_assetProvider = assetProvider; | 45 | m_assetProvider = assetProvider; |
46 | } | 46 | } |
47 | 47 | ||
48 | public void AddPlugin(string FileName) | 48 | public void AddPlugin(string FileName, string connect) |
49 | { | 49 | { |
50 | m_log.Info("[SQLAssetServer]: AssetStorage: Attempting to load " + FileName); | 50 | m_log.Info("[SQLAssetServer]: AssetStorage: Attempting to load " + FileName); |
51 | Assembly pluginAssembly = Assembly.LoadFrom(FileName); | 51 | Assembly pluginAssembly = Assembly.LoadFrom(FileName); |
@@ -61,7 +61,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
61 | IAssetProvider plug = | 61 | IAssetProvider plug = |
62 | (IAssetProvider) Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); | 62 | (IAssetProvider) Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); |
63 | m_assetProvider = plug; | 63 | m_assetProvider = plug; |
64 | m_assetProvider.Initialise(); | 64 | m_assetProvider.Initialise(connect); |
65 | 65 | ||
66 | m_log.Info("[AssetStorage]: " + | 66 | m_log.Info("[AssetStorage]: " + |
67 | "Added " + m_assetProvider.Name + " " + | 67 | "Added " + m_assetProvider.Name + " " + |
diff --git a/OpenSim/Framework/IAssetProvider.cs b/OpenSim/Framework/IAssetProvider.cs index c9e4c8a..dcb79ea 100644 --- a/OpenSim/Framework/IAssetProvider.cs +++ b/OpenSim/Framework/IAssetProvider.cs | |||
@@ -36,5 +36,6 @@ namespace OpenSim.Framework | |||
36 | void UpdateAsset(AssetBase asset); | 36 | void UpdateAsset(AssetBase asset); |
37 | bool ExistsAsset(LLUUID uuid); | 37 | bool ExistsAsset(LLUUID uuid); |
38 | void CommitAssets(); // force a sync to the database | 38 | void CommitAssets(); // force a sync to the database |
39 | void Initialise(string connect); | ||
39 | } | 40 | } |
40 | } | 41 | } |