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authorMelanie Thielker2008-08-01 02:14:34 +0000
committerMelanie Thielker2008-08-01 02:14:34 +0000
commit43f3b9ad7b24cbd4c020c36e1cf5133e09a66c8f (patch)
treedceb99df2502dec060bcbb139597110910039443 /OpenSim/Framework
parentThanks, Zaki, for a patch that addresses unhandled exceptions in the (diff)
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Patch #8 in the estate series. Introduces the concept of an estate
owner (alongside the master avatar) and provides storage fo the abuse email address. No user functionality yet. This patch includes a migration.
Diffstat (limited to 'OpenSim/Framework')
-rw-r--r--OpenSim/Framework/EstateSettings.cs16
1 files changed, 16 insertions, 0 deletions
diff --git a/OpenSim/Framework/EstateSettings.cs b/OpenSim/Framework/EstateSettings.cs
index 38c7bc3..31655f4 100644
--- a/OpenSim/Framework/EstateSettings.cs
+++ b/OpenSim/Framework/EstateSettings.cs
@@ -215,6 +215,22 @@ namespace OpenSim.Framework
215 set { m_PublicAccess = value; } 215 set { m_PublicAccess = value; }
216 } 216 }
217 217
218 private string m_AbuseEmail = String.Empty;
219
220 public string AbuseEmail
221 {
222 get { return m_AbuseEmail; }
223 set { m_AbuseEmail= value; }
224 }
225
226 private LLUUID m_EstateOwner = LLUUID.Zero;
227
228 public LLUUID EstateOwner
229 {
230 get { return m_EstateOwner; }
231 set { m_EstateOwner = value; }
232 }
233
218 // All those lists... 234 // All those lists...
219 // 235 //
220 private List<LLUUID> l_EstateManagers = new List<LLUUID>(); 236 private List<LLUUID> l_EstateManagers = new List<LLUUID>();