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author | Charles Krinke | 2008-03-02 22:28:48 +0000 |
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committer | Charles Krinke | 2008-03-02 22:28:48 +0000 |
commit | 7794fc3766a71f6c708b53674064f69279434d1e (patch) | |
tree | 0a0f8ec8f81f2afa68dfaaa8450c08f0b203d77c /OpenSim/Framework | |
parent | Thank you kindly, Ahzzmandius for adding (diff) | |
download | opensim-SC_OLD-7794fc3766a71f6c708b53674064f69279434d1e.zip opensim-SC_OLD-7794fc3766a71f6c708b53674064f69279434d1e.tar.gz opensim-SC_OLD-7794fc3766a71f6c708b53674064f69279434d1e.tar.bz2 opensim-SC_OLD-7794fc3766a71f6c708b53674064f69279434d1e.tar.xz |
Change handler001 through handler009 to more
appropriate names consisten with their use.
All done with all 94 handlers from handler001
through handler094. Hopefully we can move
forward without numbered handlers.
Diffstat (limited to 'OpenSim/Framework')
-rw-r--r-- | OpenSim/Framework/Communications/Capabilities/Caps.cs | 24 | ||||
-rw-r--r-- | OpenSim/Framework/RegionCommsListener.cs | 78 |
2 files changed, 51 insertions, 51 deletions
diff --git a/OpenSim/Framework/Communications/Capabilities/Caps.cs b/OpenSim/Framework/Communications/Capabilities/Caps.cs index 0eb144c..8f41d62 100644 --- a/OpenSim/Framework/Communications/Capabilities/Caps.cs +++ b/OpenSim/Framework/Communications/Capabilities/Caps.cs | |||
@@ -475,7 +475,7 @@ namespace OpenSim.Region.Capabilities | |||
475 | public class AssetUploader | 475 | public class AssetUploader |
476 | { | 476 | { |
477 | public event UpLoadedAsset OnUpLoad; | 477 | public event UpLoadedAsset OnUpLoad; |
478 | private UpLoadedAsset handler001 = null; | 478 | private UpLoadedAsset handlerUpLoad = null; |
479 | 479 | ||
480 | private string uploaderPath = String.Empty; | 480 | private string uploaderPath = String.Empty; |
481 | private LLUUID newAssetID; | 481 | private LLUUID newAssetID; |
@@ -529,10 +529,10 @@ namespace OpenSim.Region.Capabilities | |||
529 | { | 529 | { |
530 | SaveAssetToFile(m_assetName + ".jp2", data); | 530 | SaveAssetToFile(m_assetName + ".jp2", data); |
531 | } | 531 | } |
532 | handler001 = OnUpLoad; | 532 | handlerUpLoad = OnUpLoad; |
533 | if (handler001 != null) | 533 | if (handlerUpLoad != null) |
534 | { | 534 | { |
535 | handler001(m_assetName, m_assetDes, newAssetID, inv, parentFolder, data, m_invType, m_assetType); | 535 | handlerUpLoad(m_assetName, m_assetDes, newAssetID, inv, parentFolder, data, m_invType, m_assetType); |
536 | } | 536 | } |
537 | 537 | ||
538 | return res; | 538 | return res; |
@@ -569,7 +569,7 @@ namespace OpenSim.Region.Capabilities | |||
569 | { | 569 | { |
570 | public event UpdateItem OnUpLoad; | 570 | public event UpdateItem OnUpLoad; |
571 | 571 | ||
572 | private UpdateItem handler001 = null; | 572 | private UpdateItem handlerUpdateItem = null; |
573 | 573 | ||
574 | private string uploaderPath = String.Empty; | 574 | private string uploaderPath = String.Empty; |
575 | private LLUUID inventoryItemID; | 575 | private LLUUID inventoryItemID; |
@@ -598,10 +598,10 @@ namespace OpenSim.Region.Capabilities | |||
598 | string res = String.Empty; | 598 | string res = String.Empty; |
599 | LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete(); | 599 | LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete(); |
600 | LLUUID assetID = LLUUID.Zero; | 600 | LLUUID assetID = LLUUID.Zero; |
601 | handler001 = OnUpLoad; | 601 | handlerUpdateItem = OnUpLoad; |
602 | if (handler001 != null) | 602 | if (handlerUpdateItem != null) |
603 | { | 603 | { |
604 | assetID = handler001(inv, data); | 604 | assetID = handlerUpdateItem(inv, data); |
605 | } | 605 | } |
606 | 606 | ||
607 | uploadComplete.new_asset = assetID.ToString(); | 607 | uploadComplete.new_asset = assetID.ToString(); |
@@ -651,7 +651,7 @@ namespace OpenSim.Region.Capabilities | |||
651 | { | 651 | { |
652 | public event UpdateTaskScript OnUpLoad; | 652 | public event UpdateTaskScript OnUpLoad; |
653 | 653 | ||
654 | private UpdateTaskScript handler001 = null; | 654 | private UpdateTaskScript handlerUpdateTaskScript = null; |
655 | 655 | ||
656 | private string uploaderPath = String.Empty; | 656 | private string uploaderPath = String.Empty; |
657 | private LLUUID inventoryItemID; | 657 | private LLUUID inventoryItemID; |
@@ -693,10 +693,10 @@ namespace OpenSim.Region.Capabilities | |||
693 | string res = String.Empty; | 693 | string res = String.Empty; |
694 | LLSDTaskInventoryUploadComplete uploadComplete = new LLSDTaskInventoryUploadComplete(); | 694 | LLSDTaskInventoryUploadComplete uploadComplete = new LLSDTaskInventoryUploadComplete(); |
695 | 695 | ||
696 | handler001 = OnUpLoad; | 696 | handlerUpdateTaskScript = OnUpLoad; |
697 | if (handler001 != null) | 697 | if (handlerUpdateTaskScript != null) |
698 | { | 698 | { |
699 | handler001(inventoryItemID, primID, isScriptRunning, data); | 699 | handlerUpdateTaskScript(inventoryItemID, primID, isScriptRunning, data); |
700 | } | 700 | } |
701 | 701 | ||
702 | uploadComplete.item_id = inventoryItemID; | 702 | uploadComplete.item_id = inventoryItemID; |
diff --git a/OpenSim/Framework/RegionCommsListener.cs b/OpenSim/Framework/RegionCommsListener.cs index 4d9411d..22750b9 100644 --- a/OpenSim/Framework/RegionCommsListener.cs +++ b/OpenSim/Framework/RegionCommsListener.cs | |||
@@ -46,15 +46,15 @@ namespace OpenSim.Framework | |||
46 | public event RegionUp OnRegionUp; | 46 | public event RegionUp OnRegionUp; |
47 | public event ChildAgentUpdate OnChildAgentUpdate; | 47 | public event ChildAgentUpdate OnChildAgentUpdate; |
48 | 48 | ||
49 | private ExpectUserDelegate handler001 = null; // OnExpectUser | 49 | private ExpectUserDelegate handlerExpectUser = null; // OnExpectUser |
50 | private ExpectPrimDelegate handler002 = null; // OnExpectPrim; | 50 | private ExpectPrimDelegate handlerExpectPrim = null; // OnExpectPrim; |
51 | private GenericCall2 handler003 = null; // OnExpectChildAgent; | 51 | private GenericCall2 handlerExpectChildAgent = null; // OnExpectChildAgent; |
52 | private AgentCrossing handler004 = null; // OnAvatarCrossingIntoRegion; | 52 | private AgentCrossing handlerAvatarCrossingIntoRegion = null; // OnAvatarCrossingIntoRegion; |
53 | private PrimCrossing handler005 = null; // OnPrimCrossingIntoRegion; | 53 | private PrimCrossing handlerPrimCrossingIntoRegion = null; // OnPrimCrossingIntoRegion; |
54 | private UpdateNeighbours handler006 = null; // OnNeighboursUpdate; | 54 | private UpdateNeighbours handlerNeighboursUpdate = null; // OnNeighboursUpdate; |
55 | private AcknowledgeAgentCross handler007 = null; // OnAcknowledgeAgentCrossed; | 55 | private AcknowledgeAgentCross handlerAcknowledgeAgentCrossed = null; // OnAcknowledgeAgentCrossed; |
56 | private AcknowledgePrimCross handler008 = null; // OnAcknowledgePrimCrossed; | 56 | private AcknowledgePrimCross handlerAcknowledgePrimCrossed = null; // OnAcknowledgePrimCrossed; |
57 | private CloseAgentConnection handler009 = null; // OnCloseAgentConnection; | 57 | private CloseAgentConnection handlerCloseAgentConnection = null; // OnCloseAgentConnection; |
58 | private RegionUp handlerRegionUp = null; // OnRegionUp; | 58 | private RegionUp handlerRegionUp = null; // OnRegionUp; |
59 | private ChildAgentUpdate handlerChildAgentUpdate = null; // OnChildAgentUpdate; | 59 | private ChildAgentUpdate handlerChildAgentUpdate = null; // OnChildAgentUpdate; |
60 | 60 | ||
@@ -68,10 +68,10 @@ namespace OpenSim.Framework | |||
68 | /// <returns></returns> | 68 | /// <returns></returns> |
69 | public virtual bool TriggerExpectUser(ulong regionHandle, AgentCircuitData agent) | 69 | public virtual bool TriggerExpectUser(ulong regionHandle, AgentCircuitData agent) |
70 | { | 70 | { |
71 | handler001 = OnExpectUser; | 71 | handlerExpectUser = OnExpectUser; |
72 | if (handler001 != null) | 72 | if (handlerExpectUser != null) |
73 | { | 73 | { |
74 | handler001(regionHandle, agent); | 74 | handlerExpectUser(regionHandle, agent); |
75 | return true; | 75 | return true; |
76 | } | 76 | } |
77 | 77 | ||
@@ -81,10 +81,10 @@ namespace OpenSim.Framework | |||
81 | 81 | ||
82 | public virtual bool TriggerExpectPrim(ulong regionHandle, LLUUID primID, string objData) | 82 | public virtual bool TriggerExpectPrim(ulong regionHandle, LLUUID primID, string objData) |
83 | { | 83 | { |
84 | handler002 = OnExpectPrim; | 84 | handlerExpectPrim = OnExpectPrim; |
85 | if (handler002 != null) | 85 | if (handlerExpectPrim != null) |
86 | { | 86 | { |
87 | handler002(regionHandle, primID, objData); | 87 | handlerExpectPrim(regionHandle, primID, objData); |
88 | return true; | 88 | return true; |
89 | } | 89 | } |
90 | return false; | 90 | return false; |
@@ -115,10 +115,10 @@ namespace OpenSim.Framework | |||
115 | public virtual bool TriggerExpectAvatarCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position, | 115 | public virtual bool TriggerExpectAvatarCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position, |
116 | bool isFlying) | 116 | bool isFlying) |
117 | { | 117 | { |
118 | handler004 = OnAvatarCrossingIntoRegion; | 118 | handlerAvatarCrossingIntoRegion = OnAvatarCrossingIntoRegion; |
119 | if (handler004 != null) | 119 | if (handlerAvatarCrossingIntoRegion != null) |
120 | { | 120 | { |
121 | handler004(regionHandle, agentID, position, isFlying); | 121 | handlerAvatarCrossingIntoRegion(regionHandle, agentID, position, isFlying); |
122 | return true; | 122 | return true; |
123 | } | 123 | } |
124 | return false; | 124 | return false; |
@@ -127,10 +127,10 @@ namespace OpenSim.Framework | |||
127 | public virtual bool TriggerExpectPrimCrossing(ulong regionHandle, LLUUID primID, LLVector3 position, | 127 | public virtual bool TriggerExpectPrimCrossing(ulong regionHandle, LLUUID primID, LLVector3 position, |
128 | bool isPhysical) | 128 | bool isPhysical) |
129 | { | 129 | { |
130 | handler005 = OnPrimCrossingIntoRegion; | 130 | handlerPrimCrossingIntoRegion = OnPrimCrossingIntoRegion; |
131 | if (handler005 != null) | 131 | if (handlerPrimCrossingIntoRegion != null) |
132 | { | 132 | { |
133 | handler005(regionHandle, primID, position, isPhysical); | 133 | handlerPrimCrossingIntoRegion(regionHandle, primID, position, isPhysical); |
134 | return true; | 134 | return true; |
135 | } | 135 | } |
136 | return false; | 136 | return false; |
@@ -138,10 +138,10 @@ namespace OpenSim.Framework | |||
138 | 138 | ||
139 | public virtual bool TriggerAcknowledgeAgentCrossed(ulong regionHandle, LLUUID agentID) | 139 | public virtual bool TriggerAcknowledgeAgentCrossed(ulong regionHandle, LLUUID agentID) |
140 | { | 140 | { |
141 | handler007 = OnAcknowledgeAgentCrossed; | 141 | handlerAcknowledgeAgentCrossed = OnAcknowledgeAgentCrossed; |
142 | if (handler007 != null) | 142 | if (handlerAcknowledgeAgentCrossed != null) |
143 | { | 143 | { |
144 | handler007(regionHandle, agentID); | 144 | handlerAcknowledgeAgentCrossed(regionHandle, agentID); |
145 | return true; | 145 | return true; |
146 | } | 146 | } |
147 | return false; | 147 | return false; |
@@ -149,10 +149,10 @@ namespace OpenSim.Framework | |||
149 | 149 | ||
150 | public virtual bool TriggerAcknowledgePrimCrossed(ulong regionHandle, LLUUID primID) | 150 | public virtual bool TriggerAcknowledgePrimCrossed(ulong regionHandle, LLUUID primID) |
151 | { | 151 | { |
152 | handler008 = OnAcknowledgePrimCrossed; | 152 | handlerAcknowledgePrimCrossed = OnAcknowledgePrimCrossed; |
153 | if (handler008 != null) | 153 | if (handlerAcknowledgePrimCrossed != null) |
154 | { | 154 | { |
155 | handler008(regionHandle, primID); | 155 | handlerAcknowledgePrimCrossed(regionHandle, primID); |
156 | return true; | 156 | return true; |
157 | } | 157 | } |
158 | return false; | 158 | return false; |
@@ -160,10 +160,10 @@ namespace OpenSim.Framework | |||
160 | 160 | ||
161 | public virtual bool TriggerCloseAgentConnection(ulong regionHandle, LLUUID agentID) | 161 | public virtual bool TriggerCloseAgentConnection(ulong regionHandle, LLUUID agentID) |
162 | { | 162 | { |
163 | handler009 = OnCloseAgentConnection; | 163 | handlerCloseAgentConnection = OnCloseAgentConnection; |
164 | if (handler009 != null) | 164 | if (handlerCloseAgentConnection != null) |
165 | { | 165 | { |
166 | handler009(regionHandle, agentID); | 166 | handlerCloseAgentConnection(regionHandle, agentID); |
167 | return true; | 167 | return true; |
168 | 168 | ||
169 | } | 169 | } |
@@ -177,10 +177,10 @@ namespace OpenSim.Framework | |||
177 | /// <returns></returns> | 177 | /// <returns></returns> |
178 | public virtual bool TriggerExpectChildAgent() | 178 | public virtual bool TriggerExpectChildAgent() |
179 | { | 179 | { |
180 | handler003 = OnExpectChildAgent; | 180 | handlerExpectChildAgent = OnExpectChildAgent; |
181 | if (handler003 != null) | 181 | if (handlerExpectChildAgent != null) |
182 | { | 182 | { |
183 | handler003(); | 183 | handlerExpectChildAgent(); |
184 | return true; | 184 | return true; |
185 | } | 185 | } |
186 | 186 | ||
@@ -195,10 +195,10 @@ namespace OpenSim.Framework | |||
195 | /// <returns></returns> | 195 | /// <returns></returns> |
196 | public virtual bool TriggerOnNeighboursUpdate(List<RegionInfo> neighbours) | 196 | public virtual bool TriggerOnNeighboursUpdate(List<RegionInfo> neighbours) |
197 | { | 197 | { |
198 | handler006 = OnNeighboursUpdate; | 198 | handlerNeighboursUpdate = OnNeighboursUpdate; |
199 | if (handler006 != null) | 199 | if (handlerNeighboursUpdate != null) |
200 | { | 200 | { |
201 | handler006(neighbours); | 201 | handlerNeighboursUpdate(neighbours); |
202 | return true; | 202 | return true; |
203 | } | 203 | } |
204 | 204 | ||
@@ -207,9 +207,9 @@ namespace OpenSim.Framework | |||
207 | 207 | ||
208 | public bool TriggerTellRegionToCloseChildConnection(ulong regionHandle, LLUUID agentID) | 208 | public bool TriggerTellRegionToCloseChildConnection(ulong regionHandle, LLUUID agentID) |
209 | { | 209 | { |
210 | handler009 = OnCloseAgentConnection; | 210 | handlerCloseAgentConnection = OnCloseAgentConnection; |
211 | if (handler009 != null) | 211 | if (handlerCloseAgentConnection != null) |
212 | return handler009(regionHandle, agentID); | 212 | return handlerCloseAgentConnection(regionHandle, agentID); |
213 | 213 | ||
214 | return false; | 214 | return false; |
215 | } | 215 | } |