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author | Charles Krinke | 2008-04-19 21:01:26 +0000 |
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committer | Charles Krinke | 2008-04-19 21:01:26 +0000 |
commit | 6865f1c67d8f4b6fa44ddd9f3040a29e9e180950 (patch) | |
tree | 5f8b65c2abac19e736c103b2773d5dc236e59d7d /OpenSim/Framework | |
parent | * Fix build break in previous revision (diff) | |
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Thank you kindly krtaylor for a patch to solve:
Linked objects won't scale together properly, only the root object scales.
This happens with scaling both up and down or inputting numbers in the edit dialog.
Diffstat (limited to 'OpenSim/Framework')
-rw-r--r-- | OpenSim/Framework/IClientAPI.cs | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs index 236bfe7..b8264ba 100644 --- a/OpenSim/Framework/IClientAPI.cs +++ b/OpenSim/Framework/IClientAPI.cs | |||
@@ -501,6 +501,7 @@ namespace OpenSim.Framework | |||
501 | event UpdatePrimSingleRotation OnUpdatePrimSingleRotation; | 501 | event UpdatePrimSingleRotation OnUpdatePrimSingleRotation; |
502 | event UpdatePrimGroupRotation OnUpdatePrimGroupMouseRotation; | 502 | event UpdatePrimGroupRotation OnUpdatePrimGroupMouseRotation; |
503 | event UpdateVector OnUpdatePrimScale; | 503 | event UpdateVector OnUpdatePrimScale; |
504 | event UpdateVector OnUpdatePrimGroupScale; | ||
504 | event StatusChange OnChildAgentStatus; | 505 | event StatusChange OnChildAgentStatus; |
505 | event GenericCall2 OnStopMovement; | 506 | event GenericCall2 OnStopMovement; |
506 | event Action<LLUUID> OnRemoveAvatar; | 507 | event Action<LLUUID> OnRemoveAvatar; |