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author | Justin Clark-Casey (justincc) | 2011-08-10 00:59:31 +0100 |
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committer | Justin Clark-Casey (justincc) | 2011-08-10 00:59:31 +0100 |
commit | 4cb8d6379ddb39cfb8b30a63475e154a00a78110 (patch) | |
tree | 3305b50ea63ba6eaa6750fd4015697da226f5dbc /OpenSim/Framework | |
parent | implement osNpcStopMoveTo() to cancel any current move target (diff) | |
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Stop trying to deregister caps or close child agents when an NPC is removed
Diffstat (limited to 'OpenSim/Framework')
-rw-r--r-- | OpenSim/Framework/IScene.cs | 13 |
1 files changed, 12 insertions, 1 deletions
diff --git a/OpenSim/Framework/IScene.cs b/OpenSim/Framework/IScene.cs index 1298f26..b5f975b 100644 --- a/OpenSim/Framework/IScene.cs +++ b/OpenSim/Framework/IScene.cs | |||
@@ -70,8 +70,19 @@ namespace OpenSim.Framework | |||
70 | 70 | ||
71 | event restart OnRestart; | 71 | event restart OnRestart; |
72 | 72 | ||
73 | /// <summary> | ||
74 | /// Register the new client with the scene. The client starts off as a child agent - the later agent crossing | ||
75 | /// will promote it to a root agent during login. | ||
76 | /// </summary> | ||
77 | /// <param name="client"></param | ||
73 | void AddNewClient(IClientAPI client); | 78 | void AddNewClient(IClientAPI client); |
74 | void RemoveClient(UUID agentID); | 79 | |
80 | /// <summary> | ||
81 | /// Remove the given client from the scene. | ||
82 | /// </summary> | ||
83 | /// <param name="agentID"></param> | ||
84 | /// <param name="closeChildAgents">Close the neighbour child agents associated with this client.</param> | ||
85 | void RemoveClient(UUID agentID, bool closeChildAgents); | ||
75 | 86 | ||
76 | void Restart(); | 87 | void Restart(); |
77 | //RegionInfo OtherRegionUp(RegionInfo thisRegion); | 88 | //RegionInfo OtherRegionUp(RegionInfo thisRegion); |