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author | diva | 2009-02-17 00:35:52 +0000 |
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committer | diva | 2009-02-17 00:35:52 +0000 |
commit | 7cc906213795fbe4878c0cfb8351272e847617e9 (patch) | |
tree | 861e1562c10feb985e2e04536d1268f993761ab6 /OpenSim/Framework | |
parent | cleanup (diff) | |
download | opensim-SC_OLD-7cc906213795fbe4878c0cfb8351272e847617e9.zip opensim-SC_OLD-7cc906213795fbe4878c0cfb8351272e847617e9.tar.gz opensim-SC_OLD-7cc906213795fbe4878c0cfb8351272e847617e9.tar.bz2 opensim-SC_OLD-7cc906213795fbe4878c0cfb8351272e847617e9.tar.xz |
Major change to how appearance is managed, including changes in login and user service/server. Appearance is now sent by the user service/server along with all other loginparams. Regions don't query the user service for appearance anymore. The appearance is passed along from region to region as the avie moves around. And, as before, it's stored back with the user service as the client changes the avie's appearance. Child agents have default appearances that are set to the actual appearance when the avie moves to that region. (as before, child agents are invisible and non-physical).
Diffstat (limited to 'OpenSim/Framework')
-rw-r--r-- | OpenSim/Framework/AgentCircuitData.cs | 1 | ||||
-rw-r--r-- | OpenSim/Framework/AgentCircuitManager.cs | 7 | ||||
-rw-r--r-- | OpenSim/Framework/AvatarAppearance.cs | 2 | ||||
-rw-r--r-- | OpenSim/Framework/Login.cs | 1 |
4 files changed, 10 insertions, 1 deletions
diff --git a/OpenSim/Framework/AgentCircuitData.cs b/OpenSim/Framework/AgentCircuitData.cs index 1c37601..bcd4c09 100644 --- a/OpenSim/Framework/AgentCircuitData.cs +++ b/OpenSim/Framework/AgentCircuitData.cs | |||
@@ -35,6 +35,7 @@ namespace OpenSim.Framework | |||
35 | public class AgentCircuitData | 35 | public class AgentCircuitData |
36 | { | 36 | { |
37 | public UUID AgentID; | 37 | public UUID AgentID; |
38 | public AvatarAppearance Appearance; | ||
38 | public UUID BaseFolder; | 39 | public UUID BaseFolder; |
39 | public string CapsPath = String.Empty; | 40 | public string CapsPath = String.Empty; |
40 | public Dictionary<ulong, string> ChildrenCapSeeds; | 41 | public Dictionary<ulong, string> ChildrenCapSeeds; |
diff --git a/OpenSim/Framework/AgentCircuitManager.cs b/OpenSim/Framework/AgentCircuitManager.cs index 56b40bd..cf333af 100644 --- a/OpenSim/Framework/AgentCircuitManager.cs +++ b/OpenSim/Framework/AgentCircuitManager.cs | |||
@@ -103,6 +103,13 @@ namespace OpenSim.Framework | |||
103 | } | 103 | } |
104 | } | 104 | } |
105 | 105 | ||
106 | public AgentCircuitData GetAgentCircuitData(uint circuitCode) | ||
107 | { | ||
108 | AgentCircuitData agentCircuit = null; | ||
109 | AgentCircuits.TryGetValue(circuitCode, out agentCircuit); | ||
110 | return agentCircuit; | ||
111 | } | ||
112 | |||
106 | public void UpdateAgentData(AgentCircuitData agentData) | 113 | public void UpdateAgentData(AgentCircuitData agentData) |
107 | { | 114 | { |
108 | if (AgentCircuits.ContainsKey((uint) agentData.circuitcode)) | 115 | if (AgentCircuits.ContainsKey((uint) agentData.circuitcode)) |
diff --git a/OpenSim/Framework/AvatarAppearance.cs b/OpenSim/Framework/AvatarAppearance.cs index ad95f78..52041bb 100644 --- a/OpenSim/Framework/AvatarAppearance.cs +++ b/OpenSim/Framework/AvatarAppearance.cs | |||
@@ -286,7 +286,7 @@ namespace OpenSim.Framework | |||
286 | + 0.07f * (float)m_visualparams[78] / 255.0f // Shoe platform height | 286 | + 0.07f * (float)m_visualparams[78] / 255.0f // Shoe platform height |
287 | + 0.3836f * (float)m_visualparams[125] / 255.0f // Leg length | 287 | + 0.3836f * (float)m_visualparams[125] / 255.0f // Leg length |
288 | - m_avatarHeight / 2) * 0.3f - 0.04f; | 288 | - m_avatarHeight / 2) * 0.3f - 0.04f; |
289 | //System.Console.WriteLine("Height {0} Hip offset {1}", m_avatarHeight, m_hipOffset); | 289 | //System.Console.WriteLine("[APPEARANCE]: Height {0} Hip offset {1}", m_avatarHeight, m_hipOffset); |
290 | } | 290 | } |
291 | 291 | ||
292 | public virtual void SetWearable(int wearableId, AvatarWearable wearable) | 292 | public virtual void SetWearable(int wearableId, AvatarWearable wearable) |
diff --git a/OpenSim/Framework/Login.cs b/OpenSim/Framework/Login.cs index 61fffd2..5913c4b 100644 --- a/OpenSim/Framework/Login.cs +++ b/OpenSim/Framework/Login.cs | |||
@@ -42,6 +42,7 @@ namespace OpenSim.Framework | |||
42 | public UUID SecureSession = UUID.Zero; | 42 | public UUID SecureSession = UUID.Zero; |
43 | public UUID Session; | 43 | public UUID Session; |
44 | public Vector3 StartPos; | 44 | public Vector3 StartPos; |
45 | public AvatarAppearance Appearance; | ||
45 | 46 | ||
46 | public Login() | 47 | public Login() |
47 | { | 48 | { |