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author | Justin Clark-Casey (justincc) | 2012-03-09 23:57:24 +0000 |
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committer | Justin Clark-Casey (justincc) | 2012-03-09 23:57:24 +0000 |
commit | bdc968f1fcd4008e9f2a6099a7d30edb075ca0f1 (patch) | |
tree | 7c2c45cc97fb1b2181605313ed50e5db9cd6ec0f /OpenSim/Framework | |
parent | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim (diff) | |
download | opensim-SC_OLD-bdc968f1fcd4008e9f2a6099a7d30edb075ca0f1.zip opensim-SC_OLD-bdc968f1fcd4008e9f2a6099a7d30edb075ca0f1.tar.gz opensim-SC_OLD-bdc968f1fcd4008e9f2a6099a7d30edb075ca0f1.tar.bz2 opensim-SC_OLD-bdc968f1fcd4008e9f2a6099a7d30edb075ca0f1.tar.xz |
Factor out common default animations code into SLUtil. LLClientView now makes use of the SLUtil copy via a method rather than each LLClientView loading a separate copy.
As per opensim-users mailing list discussion.
Diffstat (limited to 'OpenSim/Framework')
-rw-r--r-- | OpenSim/Framework/SLUtil.cs | 52 |
1 files changed, 51 insertions, 1 deletions
diff --git a/OpenSim/Framework/SLUtil.cs b/OpenSim/Framework/SLUtil.cs index b337e03..f9cb851 100644 --- a/OpenSim/Framework/SLUtil.cs +++ b/OpenSim/Framework/SLUtil.cs | |||
@@ -28,6 +28,7 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Reflection; | 30 | using System.Reflection; |
31 | using System.Xml; | ||
31 | using log4net; | 32 | using log4net; |
32 | using OpenMetaverse; | 33 | using OpenMetaverse; |
33 | 34 | ||
@@ -39,6 +40,13 @@ namespace OpenSim.Framework | |||
39 | 40 | ||
40 | #region SL / file extension / content-type conversions | 41 | #region SL / file extension / content-type conversions |
41 | 42 | ||
43 | public static Dictionary<string, UUID> DefaultAvatarAnimations = new Dictionary<string, UUID>(); | ||
44 | |||
45 | static SLUtil() | ||
46 | { | ||
47 | DefaultAvatarAnimations = LoadDefaultAvatarAnimations("data/avataranimations.xml"); | ||
48 | } | ||
49 | |||
42 | public static string SLAssetTypeToContentType(int assetType) | 50 | public static string SLAssetTypeToContentType(int assetType) |
43 | { | 51 | { |
44 | switch ((AssetType)assetType) | 52 | switch ((AssetType)assetType) |
@@ -374,5 +382,47 @@ namespace OpenSim.Framework | |||
374 | 382 | ||
375 | return output; | 383 | return output; |
376 | } | 384 | } |
385 | |||
386 | /// <summary> | ||
387 | /// Load the default SL avatar animations. | ||
388 | /// </summary> | ||
389 | /// <returns></returns> | ||
390 | public static Dictionary<string, UUID> LoadDefaultAvatarAnimations(string path) | ||
391 | { | ||
392 | Dictionary<string, UUID> animations = new Dictionary<string, UUID>(); | ||
393 | |||
394 | using (XmlTextReader reader = new XmlTextReader(path)) | ||
395 | { | ||
396 | XmlDocument doc = new XmlDocument(); | ||
397 | doc.Load(reader); | ||
398 | if (doc.DocumentElement != null) | ||
399 | { | ||
400 | foreach (XmlNode nod in doc.DocumentElement.ChildNodes) | ||
401 | { | ||
402 | if (nod.Attributes["name"] != null) | ||
403 | { | ||
404 | string name = nod.Attributes["name"].Value.ToLower(); | ||
405 | string id = nod.InnerText; | ||
406 | animations.Add(name, (UUID)id); | ||
407 | } | ||
408 | } | ||
409 | } | ||
410 | } | ||
411 | |||
412 | return animations; | ||
413 | } | ||
414 | |||
415 | /// <summary> | ||
416 | /// Get the default SL avatar animation with the given name. | ||
417 | /// </summary> | ||
418 | /// <param name="name"></param> | ||
419 | /// <returns></returns> | ||
420 | public static UUID GetDefaultAvatarAnimation(string name) | ||
421 | { | ||
422 | if (DefaultAvatarAnimations.ContainsKey(name)) | ||
423 | return DefaultAvatarAnimations[name]; | ||
424 | |||
425 | return UUID.Zero; | ||
426 | } | ||
377 | } | 427 | } |
378 | } | 428 | } \ No newline at end of file |