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author | Melanie | 2012-07-23 19:26:21 +0100 |
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committer | Melanie | 2012-07-23 19:26:21 +0100 |
commit | 55c1c10c0dc3f189107ab43b43988a8b8833f136 (patch) | |
tree | cba32fe1cdfcbcfd6ac9381141e9b4de88ece5b5 /OpenSim/Framework | |
parent | Commiting Avination's memleak fix-a-thon, installment #1 (diff) | |
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Committing Avination's memleak fix-a-thon, installment #2
Ensure items coming off the lockless queue are released. Also ensure this
is done when the queue is cleared.
Diffstat (limited to 'OpenSim/Framework')
-rw-r--r-- | OpenSim/Framework/LocklessQueue.cs | 11 |
1 files changed, 10 insertions, 1 deletions
diff --git a/OpenSim/Framework/LocklessQueue.cs b/OpenSim/Framework/LocklessQueue.cs index dd3d201..84f887c 100644 --- a/OpenSim/Framework/LocklessQueue.cs +++ b/OpenSim/Framework/LocklessQueue.cs | |||
@@ -99,8 +99,13 @@ namespace OpenSim.Framework | |||
99 | } | 99 | } |
100 | else | 100 | else |
101 | { | 101 | { |
102 | item = oldHeadNext.Item; | 102 | item = oldHeadNext.Item; |
103 | haveAdvancedHead = CAS(ref head, oldHead, oldHeadNext); | 103 | haveAdvancedHead = CAS(ref head, oldHead, oldHeadNext); |
104 | if (haveAdvancedHead) | ||
105 | { | ||
106 | oldHeadNext.Item = default(T); | ||
107 | oldHead.Next = null; | ||
108 | } | ||
104 | } | 109 | } |
105 | } | 110 | } |
106 | } | 111 | } |
@@ -111,6 +116,10 @@ namespace OpenSim.Framework | |||
111 | 116 | ||
112 | public void Clear() | 117 | public void Clear() |
113 | { | 118 | { |
119 | // ugly | ||
120 | T item; | ||
121 | while(count > 0) | ||
122 | Dequeue(out item); | ||
114 | Init(); | 123 | Init(); |
115 | } | 124 | } |
116 | 125 | ||